Bestiary

(Redirected from Elin:モンスター)


A list of Elin monsters.

Quick Reference to race classification

Humanoids

Yerles Eulderna Elea Hillfolk Juere
Norland Roran Mifu Nefu Succubus
Demigod Apostle Mermaid Giant

Animals

Dog Rabbit Horse Wolf Dinosaur
Bear Cerberus Bat Shiba Chicken
Cat Rat Sheep Snake Pig
Hound

Undeads

Skeleton Stalker Zombie Phantom Wraith
Ghost Armor Lich Undeadgod

Fishes

Frog Snail Crab Ancient Crab Fish
Octopus Mermaid Shell

Machines

Machine Bike Machinegod

Fairies

Imp Wisp Spirit Fairy

Dragons

Dinosaur Dragon Drake Wyvern

Plants

Ent Mushroom Mandrake
Horror Yith Demon
Filth Eye Spider
Others Yeek Rock Orc Chaos Shape Cupid
Quickling Golem Goblin Kobold Piece
Insect Slime Hand Troll Harpy
Minotaur Centipede Metal Medusa Lizardman
Wasp

Gods

Apostle Demigod Asura Machinegod Catgod
Undeadgod God

Unique

NPCs Adventurers Named Bosses

Related Pages

  • Monster List
  • For an explanation of the specifications of monsters in general, see Bestiary/Overview.
  • For details on races, see the Race page.
  • For details on classes, see the Class page.
  • For details on battle types (AI), see Combat.
  • For information on the effects of eating monster meat and eggs, see Monster Food Traits.
  • For details on the performance of monsters as livestock, see Ranch.

Races

Every race has traits shared between all members. Below is an example of the traits of the Machine race:

Race HE NE CH BK HN RN AR WA FT Life Mana Vigor Spd Feats Feat Effects Gene Slots Mount Aptitude Livestock Additional Info
Machine 2 2 100 50 100 110 Arcane Core Immune to Dim, Bleeding. Poison, Cut Resistance +20 Lightning Weakness -10 3 Good (Amateur) Egg 1% Milk 1%
The eggs are made of iron and do not rot
Physical Damage Reduction:20
When defeated, machines drop ore, microchips, batteries, etc. instead of corpses.

Table Key:

  • Race - Name of the race
  • HE - Head equipment slot
  • NE - Neck equipment slot
  • CH - Torso equipment slot
  • BK - Back equipment slot
  • HN - Hand equipment slot, for weapons/shields
  • RN - Finger equipment slot, for rings
  • WA - Waist equipment slot
  • FT - Feet equipment slot
  • Life - Starting life, 100 is average
  • Mana - Starting mana, 100 is average
  • Vigor - Starting stamina, 100 is average
  • Spd - Speed, 100 is average
  • Feat - Feats innate to the race
  • Feat Effect - Effects of each feat
  • Gene Slots - How many genes slots the race has
  • Mount Aptitude - How the mount functions as a mount, see Riding for more information
  • Livestock - Livestock skill level and how often a race will produce eggs and milk
  • Additional Info - Other traits shared by the race

For equipment slots, an O means the race has a given slot and a number means the race has multiple slots of that type. Otherwise, the race doesn't have that slot.


For each creature, information is listed in this format:

Creature Level Class Animosity Skills Feats Feat Effects AI Notes
Mirage β 38 Predator Neutral Sound Bit, Holy Bit, Lightning Bit Summoner Inhabits Aquli Teola and Lumiest Crater.

Table Key:

  • Creature - Name of the creature
  • Level - Combat level of the creature
  • Class - Creature's class if any. Creature's gain all benefits of their class but some feats such as Domain Specialization do not work for creatures
  • Animosity - Creature's attitude towards the player. See Bestiary/Overview for more information
  • Skills - List of spells or special abilities the creature can use
  • Feats - Feats the creature has. Does not include feats from race or class
  • Feat Effects - Effects of each feat
  • AI - How the creature acts during combat. Please see the combat page for more information
  • Notes - Any addition information about the creature

Humanoids

  • Corpses of humanoid enemies always have the "Human Flesh" trait, except for a few races.
    • Eating food with the "Human Flesh" trait increases insanity and may occasionally give the eater the "Cannibalism" feat.
    • Eating eggs with the "Human Flesh" trait does not increase insanity nor does it give the eater the "Cannibalism" feat.
  • Can be purchased from slavers
  • Appears as a guest or prospective immigrant at bases
  • Human Bane is effective
  • Hard to successfully tame by brush

Humanoid races

Animals

These animals can be purchased from animal tamers or summoned by the Summon Animal.

Animal Bane is effective against these races.

  • In addition to appearing mainly in outdoor maps, they may also appear in forest and grassland Nefia. (Only Cat is an exception)
    • Other Nefia do not usually appear, but may be summoned by enemy spells.
  • Can be purchased from animal tamers
  • Summoned by the Summon Animal (only exception for Cat )
  • Animal Bane is effective
  • High corpse drop rate
  • Brushing is more successful

Animal races

Undeads

  • The corpses of these monsters are given the【Tainted】 food trait.
  • Undead Bane is effective against these races.
  • Undetectable by telepathy
  • They also often appear in The Cursed Manor.

Undead races

Fishes

  • Appears mostly on seas, beaches, and bridges, and less often on land maps
  • Fish Bane is effective against these races.

Fish races

Machines

  • Machine Bane is effective
  • Undetectable by telepathy
  • Can be dominated by the faith effect of Mani of Machine. (with some exceptions)
  • Subject to enhanced abilities by Mani's artifact.
  • Special text when using spells

Machine races

Fairies

  • These monsters have “Elemental Dust” feat.
  • Fairy Bane is effective against these races.

Fairy races

Dragons

  • Dragon Bane is effective against these races.

Dragon Races

Plants

Plant races


Horror

  • Undetectable by telepathy

Horror races

Filth

Filthy races


Other Monsters

Other races

Gods

  • The God Bane is effective against these race.

God races

Unique

These are monsters and NPCs with unique appearances and names.

They can be roughly divided into the following four types.