Bestiary
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A list of Elin monsters.
Related Pages
- Monster List
- For an explanation of the specifications of monsters in general, see Bestiary/Overview.
- For details on races, see the Race page.
- For details on classes, see the Class page.
- For details on battle types (AI), see Combat.
- For information on the effects of eating monster meat and eggs, see Monster Food Traits.
- For details on the performance of monsters as livestock, see Ranch.
Races
Every race has traits shared between all members. Below is an example of the traits of the Machine race:
Race | HE | NE | CH | BK | HN | RN | AR | WA | FT | Life | Mana | Vigor | Spd | Feats | Feat Effects | Gene Slots | Mount Aptitude | Livestock | Additional Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Machine | 〇 | 〇 | 〇 | 〇 | 2 | 2 | 〇 | 〇 | 〇 | 100 | 50 | 100 | 110 | Arcane Core | Immune to Dim, Bleeding. Poison, Cut Resistance +20 Lightning Weakness -10 | 3 | Good | (Amateur) Egg 1% Milk 1% The eggs are made of iron and do not rot |
Physical Damage Reduction:20 When defeated, machines drop ore, microchips, batteries, etc. instead of corpses. |
Table Key:
- Race - Name of the race
- HE - Head equipment slot
- NE - Neck equipment slot
- CH - Torso equipment slot
- BK - Back equipment slot
- HN - Hand equipment slot, for weapons/shields
- RN - Finger equipment slot, for rings
- WA - Waist equipment slot
- FT - Feet equipment slot
- Life - Starting life, 100 is average
- Mana - Starting mana, 100 is average
- Vigor - Starting stamina, 100 is average
- Spd - Speed, 100 is average
- Feat - Feats innate to the race
- Feat Effect - Effects of each feat
- Gene Slots - How many genes slots the race has
- Mount Aptitude - How the mount functions as a mount, see Riding for more information
- Livestock - Livestock skill level and how often a race will produce eggs and milk
- Additional Info - Other traits shared by the race
For equipment slots, an O means the race has a given slot and a number means the race has multiple slots of that type. Otherwise, the race doesn't have that slot.
For each creature, information is listed in this format:
Creature | Level | Class | Animosity | Skills | Feats | Feat Effects | AI | Notes |
---|---|---|---|---|---|---|---|---|
Mirage β | 38 | Predator | Neutral | Sound Bit, Holy Bit, Lightning Bit | Summoner | Inhabits Aquli Teola and Lumiest Crater. |
Table Key:
- Creature - Name of the creature
- Level - Combat level of the creature
- Class - Creature's class if any. Creature's gain all benefits of their class but some feats such as Domain Specialization do not work for creatures
- Animosity - Creature's attitude towards the player. See Bestiary/Overview for more information
- Skills - List of spells or special abilities the creature can use
- Feats - Feats the creature has. Does not include feats from race or class
- Feat Effects - Effects of each feat
- AI - How the creature acts during combat. Please see the combat page for more information
- Notes - Any addition information about the creature
Humanoids
- Corpses of humanoid enemies always have the "Human Flesh" trait, except for a few races.
- Eating food with the "Human Flesh" trait increases insanity and may occasionally give the eater the "Cannibalism" feat.
- Eating eggs with the "Human Flesh" trait does not increase insanity nor does it give the eater the "Cannibalism" feat.
- Can be purchased from slavers
- Appears as a guest or prospective immigrant at bases
- Human Bane is effective
- Hard to successfully tame by brush
Humanoid races
Animals
These animals can be purchased from animal tamers or summoned by the Summon Animal.
Animal Bane is effective against these races.
- In addition to appearing mainly in outdoor maps, they may also appear in forest and grassland Nefia. (Only Cat is an exception)
- Other Nefia do not usually appear, but may be summoned by enemy spells.
- Can be purchased from animal tamers
- Summoned by the Summon Animal (only exception for Cat )
- Animal Bane is effective
- High corpse drop rate
- Brushing is more successful
Animal races
Undeads
- The corpses of these monsters are given the【Tainted】 food trait.
- Undead Bane is effective against these races.
- Undetectable by telepathy
- They also often appear in The Cursed Manor.
Undead races
Fishes
- Appears mostly on seas, beaches, and bridges, and less often on land maps
- Fish Bane is effective against these races.
Fish races
Machines
- Machine Bane is effective
- Undetectable by telepathy
- Can be dominated by the faith effect of Mani of Machine. (with some exceptions)
- Subject to enhanced abilities by Mani's artifact.
- Special text when using spells
Machine races
- Machine
- Bike (monster not implemented)
- Machinegod (unique only)
Fairies
- These monsters have “Elemental Dust” feat.
- Fairy Bane is effective against these races.
Fairy races
Dragons
- Dragon Bane is effective against these races.
Dragon Races
Plants
- These plants can be befriended through the Kumiromi of Harvest faith effect.
Plant races
Horror
- Undetectable by telepathy
Horror races
Filth
- They often appear in The Cursed Manor.
Filthy races
Other Monsters
Other races
Gods
- The God Bane is effective against these race.
God races
Unique
These are monsters and NPCs with unique appearances and names.
They can be roughly divided into the following four types.