Bestiary

Revision as of 16:55, 15 November 2025 by Zulo (talk | contribs) (added vampire race)


A list of Elin monsters.

Quick Reference to race classification

Humanoids

Yerles Eulderna Hillfolk Juere Elea
Mifu Nefu Succubus Vampire Demigod
Norland Giant Roran Mermaid Catsister
Apostle

Animals

Shiba Wolf Rabbit Sheep Bat
Hound Snake Bear Dinosaur Cerberus
Cat Dog Rat Chicken Horse
Pig

Undeads

Lich Wraith Zombie Ghost Armor
Phantom Skeleton Stalker Undeadgod

Fishes

Snail Elder Crab Frog Crab Mermaid
Shell Octopus Fish

Machines

Machine Bike Machinegod

Fairies

Fairy Imp Wisp

Dragons

Wyvern Drake Dragon Dinosaur

Plants

Mandrake Mushroom Ent
Horror Yith Demon
Filth Bat Eye Spider
Others Chaos Shape Golem Centaur Goblin Kobold
Orc Troll Lizardman Minotaur Slime
Centipede Beetle Spirit Wasp Hand
Medusa Cupid Harpy Rock Piece
Yeek Quickling Metal

Gods

Demigod Asura Catgod Machinegod Undeadgod
Apostle God

Unique

『NPC』 「Adventurer」 《Named》 『Boss』

Related Pages

  • Monster List
  • For an explanation of the specifications of monsters in general, see Bestiary/Overview.
  • For details on races, see the Race page.
  • For details on classes, see the Class page.
  • For details on adventurers, see the Adventurers page.
  • For details on battle types (AI), see Combat.
  • For information on the effects of eating monster meat and eggs, see Monster Food Traits.
  • For details on the performance of monsters as livestock, see Ranch.

Races

Every race has traits shared between all members. Below is an example of the traits of the Machine race:

Str End Dex Per Lea Wil Mag Cha Total Life Mana Vigor Speed Skills Feats Feat Effects
7 10 7 9 5 12 5 6 61 100 50 100 110 Martial Art(140) Arcane Core Immune to Dim, Bleeding.
Poison, Cut Resistance +20
Lightning Weakness -10
Head Neck Torso Back Hand Finger Arm Waist Feet Mount Aptitude Gene Slots Livestock Additional Info
2 2 Good 3 (Amateur)
Egg: 0.42666667%
Milk: 0.21333333%
Material: Iron
PV +5
Physical Damage Reduction: 20
They drop ore instead of corpse. They can also sometimes drop microchips and batteries. They can very rarely drop a memory chip.

Table Key:

  • Str, End, Dex, Per, Lea, Wil, Mag and Cha - Base attributes of the race, it is used alongside the class base stats and NPC's level to determine their starting stats (there's also some randomness), 7 is average
  • Total - Sum of the race's base attributes, 56 is average
  • Life - Base Life which acts as a multiplier to the character's max HP, 100 is average
  • Mana - Base Mana which acts as a multiplier to the character's max MP, 100 is average
  • Vigor - Base Vigor which acts as a multiplier to the character's max Stamina, 100 is average
  • Speed - Base Speed, 100 is average
  • Skills - A list of skills that the race gives bonus to, this bonus is in the form of base potential which translates to higher skill levels when a NPC is generated
  • Feat - Feats innate to the race
  • Feat Effect - Effects of each feat
  • Head, Neck, Torso, Back, Hand, Finger, Arm, Waist and Feet - The race's equipment slots, an O means the race has a given slot and a number means the race has multiple slots of that type. Otherwise, the race doesn't have that slot
  • Mount Aptitude - How the race functions as a mount, see Riding for more information
  • Gene Slots - How many genes slots the race has
  • Livestock - Livestock skill level as shown by the game and the daily chance to produce an egg or milk (if they have access to pasture), some races can be sheared too
  • Additional Info - Other traits shared by the race. The Material info is what the race is made of which by default is Raw Food, if it's different than Raw Food then it will be listed, the race's material affects corpses (in whatever form) and eggs materials


For each creature, information is listed in this format:

Creature Level Class Animosity Spells/Abilities Feats Feat Effects AI Notes
Mirage β 38 Predator Neutral Sound Funnel, Light Funnel, Lightning Funnel Summoner Inhabits Aquli Teola and Lumiest Crater.

Table Key:

  • Creature - Name of the creature
  • Level - Base level of the creature as shown on the card codex, various circumstances can make a creature spawn as a level different than their base
  • Class - Creature's class if any. Creatures gain all benefits of their class but some feats such as Magic Mastery does not work for creatures
  • Animosity - Creature's base attitude towards the player. See Bestiary/Overview for more information
  • Spells/Abilities - List of spells or abilities the creature can use
  • Feats - Feats the creature has. Does not include feats from race or class
  • Feat Effects - Effects of each feat
  • AI - How the creature acts during combat. Please see the combat page for more information
  • Notes - Any addition information about the creature

Humanoids

  • Corpses of humanoid creatures always have the【Human Flesh】trait.
    • Eating food with the【Human Flesh】trait increases insanity and may occasionally give the eater the "Cannibalism" feat.
  • Can be purchased from slavers.
  • Appears as a guest or prospective immigrant at bases.
  • Affected by Man Bane.
  • Hard to successfully tame by brush.

Humanoid races

Animals

These animals can be purchased from animal tamers or summoned by the Summon Animal.

  • In addition to appearing mainly in outdoor maps, they may also appear in forest and grassland Nefia.
    • Other Nefia do not usually appear, but may be summoned by enemy spells.
  • Can be purchased from animal tamers.
  • Summoned by the Summon Animal. (only exception for Cat)
  • Affected by Animal Bane.
  • High corpse drop rate.
  • They can drop fangs and skins.
  • Brushing is more successful.

Animal races

Undeads

  • The corpses of these monsters are given the【Tainted】food trait.
  • Affected by Undead Bane.
  • Undetectable by telepathy.
  • They also often appear in The Cursed Manor.

Undead races

Fishes

  • Appears mostly on seas, beaches, and bridges, and less often on land maps
  • Affected by Fish Bane.

Fish races

Machines

  • Affected by Machine Bane.
  • Undetectable by telepathy.
  • Can be dominated by the faith effect of Mani of Machine. (with some exceptions)
  • Subject to enhanced abilities by Mani's artifact.
  • Special text when using spells.
  • They can drop microchips and batteries.
    • Very rarely may drop a memory chip.

Machine races

Fairies

  • Affected by Fairy Bane.

Fairy races

Dragons

  • Affected by Dragon Bane.

Dragon races

Plants

Plant races


Horror

  • Undetectable by telepathy.

Horror races

Filth

Filthy races


Other Monsters

Other races

Gods

  • Affected by God Bane.

God races

Unique

These are monsters and NPCs with unique appearances and names.

They can be roughly divided into the following four types.