Elin:Housing: Difference between revisions

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{{DISPLAYTITLE:Housing}}
{{EA}}A key part of Elin is managing [[Elin:My Home|My Home]], a location the player sets up as a home base for housing.


==Housing==
Housing has several mechanics relating to land ownership, delegating tasks, raising your community, and [[Elin:Creating|Crafting]].
A key part of Elin is managing [[Elin:My Home|My Home]], a location the player sets up as a home base for housing.
 
==Land==
You can acquire land by reading the Land deed in a place that does not belong to any '''[[Elin:Factions|faction]]'''.
 
While there is no limit on the number of land acquisitions themselves, this is effectively a limit on the number of land titles possessed, since the price of a land title doubles with each purchase.
 
In Elona, each property had its own set of uses, but in Elin there is no such classification.
 
By combining '''[[Elin:Land Feats|Land Feat]]''', '''[[Elin:Residents|Residents]]''', and '''[[Elin:Home Skills & Policies|Home policies]]''', your land can be used for a variety of purposes.
 
Please also see '''[[Elin:Farming|Farming]]''', [[Elin:Ranch|'''Ranch''']], etc.
 
===Hearthstone===
The Hearthstone is a mysterious stone placed on a player's land that allows him to store inhabitants in the stone and pull them out on another piece of land, rename that piece of land, and publish that map online.  


Housing has several mechanics relating to land ownership, delegating tasks, raising your community, and [[Elin:Creating|Crafting]].
The hearthstone's level can be raised by shipping items and having residents in the settlement.  


===Buildings===
As the hearthstone levels, more features of housing are slowly unlocked, but the danger level of the home also rises. Hearthstones level individually on a land-by-land basis, and levelling hearthstones in another land the player owns will provide bonuses to all lands based on the type of land held. Growth rate of hearthstones can be adjusted with "Growth Boost" and "Growth Suppression" policies on the home board.
Four walls (or more) and a door!
===Roles===
* Maid: Expands your land and allows you to meet with visitors.
===Taxes===
Taxes are due at the beginning of every month, with a tax bill being mailed to the player. Not paying your taxes in time gives the player negative karma, and can lead to repercussions. Taxes scale by time, number of lands owned, fame, and in the case of lands past the third owned, income.


===== Hearthstone =====
The following table is an example of a hearthstone in Meadow. The maximum number of inhabitants and other values vary depending on the land feats it has.  
As the hearthstone levels, more features of housing are slowly unlocked, but the danger level of the home also rises. Hearthstones level individually on a land-by-land basis, and leveling hearthstones in another land the player owns will provide bonuses to all lands based on the type of land held.  
{| class="wikitable"
{| class="wikitable"
|+
|+Meadow
!Level
!Level
!Admin Points
!Admin Points
!Population
!Population
!Building Modes
!Danger Level
!Danger Level
!Item Protection
!Build Mode
!2nd Feat
!Other Benefits
!Network
!3rd Feat
|-
|-
|1
|1
|5
|4
|6
|6
|4
|Terrain
|Terrain
|3
|
|
|
|
|
|-
|-
|2
|2
|
|9
|
|9
|
|7
|
|Relocation
|
|Utility Department Policies
|
|
|
|-
|-
|3
|3
|
|14
|
|12
|
|11
|
|Clearing
|
|Item Protection from fire, cold, or explosions
|
|
|
|-
|-
|4
|4
|
|19
|
|15
|
|15
|
|Mining
|
|2nd Feat
|
|
|
|-
|-
|5
|5
|
|24
|
|
|18
|18
|
|21
|
|Collecting, Recipe
|
|Network ('''[[Elin:Teleporter|Teleporter]]''' will be available, and network land feats will take effect here)
|
|-
|-
|6
|6
|
|29
|16
|21
|24
|Free Build
|Free Build
|22
|✔
|✔
|✔
|
|
|-
|-
|7
|7
|
|34
|24
|24
|27
|
|
|27
|3rd Feat
|✔
|✔
|✔
|✔
|}
|}
=== Jobs ===
The base danger level for land plots is calculated as 4 * (hearthstoneLevel - 1) + distanceFromRoad (steps away from a road tile on the world map).
Each resident of My Home has a primary job which they will try to fulfil if your home has the proper facilities and signboard, and a hobby which they will do on the side.
 
The danger level is further reduced with Border Patrol policy, -2 for every squared level such as 1, 4, 9, 16, 25, etc.  (Example: At 25, border patrol reduces danger by -10.)
 
===Relocation===
In addition, relocation deed allow players to move their land to any location.
 
The terrain and land feats do not change when moving, so things like moving a sea map to the middle of a grassy field are possible.
 
===Abandoning Land===
You can abandon land from your Hearthstone.
 
When you abandon land, your Hearthstone is destroyed and the Land Deed you were using for that land is returned under your feet.
 
All the residents and livestock that were living on the land disappear at the moment of abandonment and move to the land set as your Home. Livestock also become residents in their new location.
 
The terrain, items, and appearance on the World map will be maintained immediately after abandonment, but will all disappear at the time of regeneration.
 
Land that has been owned for less than a month, or land obtained through the story, cannot be abandoned.


Work efficiency is influenced by the skill level of the resident performing the work and the quality of the bed.
==Residents==
See '''[[Elin:Residents|Residents]]''' for details.


Also, some NPCs have fixed jobs and hobbies. If their job and hobbies are not fixed, you can reroll them by using the Whip of love; it can be purchased as you progress through the main quest.
== Building==
{| class="wikitable sortable mw-collapsible"
See [[Elin:Building|'''Building''']] for details.
|+
 
!Job
== Skills & Policies ==
!Requirements
At the house board, the player can enact many decrees and skills for My Home that apply many various effects. 
!Positive
 
!Negative
Sse '''[[Elin:Home Skills & Policies|Home Skills & Policies]]''' for more details.
!Produce
 
!Skill
==Taxes==
!Note
Taxes are due at the beginning of every month, with a tax bill being mailed to the player. Not paying your taxes in four month gives the player negative karma, and can lead to repercussions.
|-
 
|Breeding
The amount of tax is the sum of [ base tax + fame tax + voluntary tax ].
|None
 
|
The Base Tax is increased according to the time elapsed (up to 10 years), while the Fame Tax increases with player's Fame (diminishing returns start at 5000 Fame).
|
 
|Egg, Milk
The voluntary tax is a tax that can be paid at the player's discretion. The player can choose not to pay it, but if you do, you will receive gold bars per 1,000 orens as a return gift in proportion to the amount of the tax paid. The amount of voluntary taxes can be changed by asking the maid of My Home or the secretary of the town.
|Negotiation
 
|Livestock's job
You can change the settings as many times as you like at any time, but you cannot change the amount of additional tax payments for invoices that have already been issued, which will be reflected in the following month or later.
|-
 
|Lumberjack
The tax evasion policy will slightly reduce both base tax and fame tax, after the tax evasion skill levels of all locations are combined. This does not apply to additional tax payments.
|Lumberjack sign
 
|
If a the tax transfer policy is in effect, taxes will be automatically deducted from deposits made with the banker instead of being invoiced.
|
 
|Logs
If the deposit is less than the amount collected, a bill for the full amount will be mailed as usual.
|Lumberjacking
 
|
===Tax-Free Lands===
|-
On non-Tax-Free Lands, revenues from lodging, tourism, and residential tax are significantly deducted.
|Blacksmith
 
|Anvil
You may designate up to 3 locations as Tax-Free Lands via policies at the Home Board.
|
 
|
Lands designated as Tax-Free will not have a penalty to income from lodging, tourism, and residential tax.
|Ores
 
|Blacksmith
Since there is no tax on shipments and sales, there is no need to transport goods produced in a taxable location to a tax-free location in order to avoid taxation.
|
==Incomes==
|-
You can earn various types of income by managing your lands.
|Cooking
 
|None
To earn some of the income, you need to invite guests to your base using the '''[[Elin:Home Skills & Policies|Policy]]''' of “Open for Business” .
|
 
|
=== Shipping ===
|Meals, Sessonings
When you put items in a shipping chest, the contents are shipped out at 5am every morning, and you will receive money (Orens), gold bars, and Hearthstone experience depending on the value and quantity of the items. The experience to the hearthstone is gained by the base that opened the shipping chest.
|Cooking
 
|
*Orens: You will receive a sum of money based on the value of the items. The amount you receive is affected by your Negotiation skill.
|-
*Gold bars: You will receive gold bars for each shipment. The amount of gold bars you receive is fixed, and at the start of the game it is small, but it increases up to a maximum of 5,000 Oren per total shipment as you receive more gold bars.
|Fishing
*Hearthstone Experience: The amount of experience gained is determined more by the number of items shipped than by the value of the items.
|Fishing Sign
**The value of arrows and pebbles is 0 oren, regardless of the number shipped, but they contribute greatly to the amount of Hearthstone experience gained.
|Emergency Ration
 
|
=== Home Ranking ===
|Fish
The most valuable furniture among the furniture placed in your home are recognized as “Heirloom”.
|Fishing
 
|Very small chance of fishing up small medals
In the Home Ranking, you compete with other towns for the total value of your heirlooms, and if you rank in the top 125, you will receive a monthly salary based on your ranking.
|-
 
|Farming
You can check your current heirlooms, Home Ranking position and rewards from the top of the Home Board.
|Farm sign
 
|Soil, Emergency Ration
For more information, see '''[[Elin:Home Ranking|Home Ranking]]'''.
|
 
|
===Resident Tax===
|Farming
If you have the Resident Tax policy turned on, you can collect a small tax from your residents.
|
 
|-
Furthermore, the Wealth Tax and Faith Tax policies will increase the amount of resident tax that can be collected.
|Gardening
 
|farm sign
For more information, see '''[[Elin:Tax Revenue|Tax Revenue]]'''.
|Soil, Emergency Ration
 
|
===Lodging Fees===
|
By assigning beds installed in your land to guests, you can provide lodging to them and receive lodging fees from them.
|Farming
 
|
The lodging fees you receive from guests will vary depending on the type, quality, material, and comfort traits of the bed.
|-
|Garbology
|Garbage dump sign
|
|
|Garbage
|Gathering
|
|-
|Hunting
|None
|Emergency Ration
|
|Corpse, Marbled Meat
|Bow
|
|-
|History
|Bookshelf
|
|
|Ancient Book
|Memorization
|
|-
|Singing
|Mic (On Pole)
|Local Patriotism
|
|
|Music
|Mic must be placed on the pole
|-
|Exploration
|None
|Publicity
|
|Gold Bar
|Travel
|
|-
|Cleaning
|None
|Public Moral
|
|
|Pickpocket
|Cleans the home. (Stains, etc)
|-
|Chores
|None
|
|
|
|Weight Lifting
|Cleans the home. (Garbage)
|-
|Shopping
|None
|Home Discount
|
|
|Negotiation
|
|-
|Nursing
|None
|Public Moral
|
|Milk
|Regeneration
|Revival and status recovery of residents
|-
|Handcraft
|None
|
|
|Souvenir
|Production
|
|-
|Research
|Bookshelf
|Tax Evasion
|
|
|Literacy
|
|-
|Supervising
|None
|Administration
|
|
|Investment
|Loytel's Job
|-
|Instrument
|Instrument or Mic
|Local patriotism
|
|
|Music
|
|-
|Game
|Tv Set
|Nocturnal Life
|
|
|Magic Device
|
|-
|Exercise
|None
|Natural power generation
|
|
|Weight Lifting
|
|-
|Reading
|Bookshelf
|Studious
|
|
|Literacy
|
|-
|Lottery
|None
|
|Public Moral
|Gacha ball
|Investment
|
|-
|Meditation
|None
|Natural power generation
|
|
|Mediation
|
|-
|Drug
|None
|Designer Drug
|Public Moral
|drugs
|Mediation
|
|-
|Cheering
|None
|Local patriotism, publicity
|
|
|Negotiation
|
|-
|Painting
|an easel
|
|
|Naughy book, dojin book, milk
|Sculpting
|
|-
|Praying
|None
|Public Moral, Public Safety
|
|letter of indulgence
|Faith
|
|-
|Self harm
|None
|
|
|engagement amulet, troublesome soup
|Anatomy
|
|-
|Blog
|Computer
|Pubilicity
|
|
|Literacy
|
|-
|Diary
|None
|Studious
|
|
|Literacy
|
|-
|Bathing
|Bathtub
|
|
|Pot of water, Rubber duck, Egg
|Swimming
|
|-
|Pet
|Cat house
|Administration, Security
|
|
|Mediation
|
|-
|Writing
|Writing Tool
|Studious
|
|
|Literacy
|
|-
|Fluffy stroke
|Pet House
|Luck, Civility, Public Moral
|
|
|Mediation
|
|-
|Personal pleasure
|Bed
|natural power generation
|
|Eggs
|Magic Device
|
|-
|Walking
|None
|
|
|Mushroom
|Traveling
|
|-
|Dieting
|None
|
|
|Can of Catechin, Gelatin
|Cooking
|
|-
|Smoking
|None
|Natural Power Generation
|Public Moral, High Tax
|Negotiation
|Negotiation
|
|-
|Drinking
|None
|
|Public Moral, Civility,
|Booze
|Cooking
|
|-
|Antique
|None
|
|
|Junk
|Appraising
|
|-
|Extravagance
|None
|
|High Tax
|
|Appraising
|
|-
|Washing
|Fishing Sign
|Local patriotism
|
|
|Swimming
|
|-
|Romance
|None
|Resident Wanted!
|
|Milk
|Negotiation
|
|-
|Sleeping
|Bed
|Local patriotism
|
|
|Regeneration
|
|-
|Assassin
|None
|Public Safety
|
|
|Stealth
|Ashland and Fiama's job
|-
|Rambo
|None
|
|Public Safety
|Ammunition
|Gun
|
|-
|Gacha
|Gacha
|
|Public Moral
|Gacha ball
|Investment
|
|-
|Pioneer
|None
|Public Moral, Faster growth of Hearth Stone
|
|
|
|
|}


== Boards ==
Please also refer to the '''[[Elin:Beds|Beds]]''' page.
By using signs, you can designate parts of your land to be used for specific purposes.  


===== House Board =====
=== Tourism ===
Allows the player to change the roof and outward styling of a building.
Tourism value determines how many visitors are being generated and furthermore how much revenue can be generated. Tourism value is calculated from all items with tourism value in the area, not just the top most valuable like with home rating. Tourism value of items is not visible without mods, but the "Info Bar (Extra)" widget has an option to display the area's tourism value. Tourism value is entirely dependent on item value.


===== Room Board =====
Examples for items with tourism value: Sculptures, painting, posters, statues,card, some furniture, hangings, (...)
Allows the player to change the specifications of a room.


===== Stockpile Sign =====
For details, please refer to '''[[Elin:Tourism Value|Tourism Value]]'''.
Designates a room or a # block radius as a stockpile.


===== Fuel Storage Sign =====
===Store Management===
Designates a room or a # block radius as a stockpile for fuel for furnaces, kilns, cooking tools, etc. All items in the home will automatically refuel with logs or branches from this area.
If you attach a sales tag to an item, resident or livestock that you have placed in your land, you can sell it to guests.


===== Commodity Stockpile Sign =====
The advantage of selling with a sales tag is that you can get more oren than with a shipping chest, but there are also some disadvantages, such as it taking a little longer to sell and you not getting gold bars or experience for hearthstone.
Designates a room or a # block radius as a shopping area. Items tagged for sale will replenish with same-category items inside this area.


===== Sales Tag =====
For more detailed specifications on sales tags, please refer to '''[[Elin:Utility|Utility]]'''.
Designates an item on the ground for sale. If inside the area of a Commodity Stockpile, will automatically replenish with items from the same category from boxes in the same area.
==Events==


Can also be tagged on non-shared containers to sell the items within the container to tourists.
=== Spam package ===
Sometimes, unknown packages will arrive at your base. They may contain the following items.


===== Garbage Dump Sign =====
* Junk
Designates a room or a 3x3 area as a stockpile.
* Shit
*Npcs will use this area to gather and drop trash. They will place trash in the proper sorting bins if they are in radius of this sign.
* Naughtys book
* Platinum coins
* NPC
* Hostile monster
* '''★Wrapped wooden statues'''


===== Lumberjack Sign =====
If you turn on the "Anti Spam Package” policy, you can refuse to accept anything other than precious items.
Designates a room or a 4 block radius as a lumber yard.


===== Ranch Sign =====
=== Seasonal Gifts ===
Designates a room or a 4 block radius as a ranch.
Every year, on a certain day, a gift will arrive at your land.


===== Fishing Sign =====
* 01/01: New year's Gift(A round rice cake, a bottle of sake, and 3 neutral Silver Bells, and Snow Putit joins your party)
Designates a room or a 4 block radius as a fishing area.
* 11/01 (After receiving the [[Elin:Home Quest|Debt Repayment Quest]]): A [[Elin:Food|★Bottle Of Lumiest 『Crim Ale』]], parchment of “With Sincere Gratitude”
* 12/25:'''[[Elin:Gift Box of Jure|★Gift Box of Jure]]''' (see the individual page for details)


===== Farm Sign =====
=== Other ===
Designates a room or a 5x5 area as a farm.


== Skills & Policies ==
* When non-regenerating items (like cassette tapes) are added later through updates, you may receive a parcel containing them as compensation.
At the house board, the player can enact many decrees and skills for My Home that apply many various effects. Certain NPCs can effect the level of the skill.  


Plans, bought from scholars for Gold Bars, can allow you to learn new skills and policies.
===Lucky Month===
A Lucky Month may occur on a player's land at a low probability, and during this time the following benefits will be received:


Certain Npc jobs and hobbies affect home skill levels. 
*Double the production of goods from residents' job/hobbies
*Double the maximum number of guests
*All guests become wealthy
*Acquire '''[[Elin:Precious Objects|★Secret Experience of Kumiromi]]'''


You can raise home skill levels at the cost of Gold Bars, at Skill Level +5 bars/level. 
This occurs up to once per year for each land, and the probability of it occurring can be increased by the player worshipping '''[[Elin:Ehekatl of Luck|Ehekatl]]''' or raising their “Luck” Home Skill.
{| class="wikitable"
|+Home Skills
!Skill Name
!Effect
!Book Cost
|-
|Construction
|Enables more functions in build mode. Levels up with Hearthstone.
| -
|-
|Administration
|Each level provides more administration points for enacting policies.
|7
|-
|Food Supply
|Increases maximum number of residents.
| -
|-
|Legacy
|Each level adds +1 item that is assessed towards land value.
| -
|-
|Tax Evasion
|Reduces taxes paid every month.
|11
|-
|Local Patriotism
|Makes it easier to improve resident's affinity.
|4
|-
|Studious
|Increase the efficiency of residents' work and increase the bonuses they receive from them.
|6
|-
|Soil
|Increases quality of land's soil. (Fertility)
|7
|-
|Public Safety
|Plays a role in how often attacks happen in the home
|
|-
|Public Moral
|Affects the Civility of residents.
|6
|-
|Emergency Ration
|Reduce penalties if population surpasses the max limit.
|
|-
|Natural Power Generation
|Provides energy for appliances and mechanical tools. 10mw x Skill Lv
|6
|-
|Publicity
|Promotional strength to boost visitor and tourist numbers
|7
|-
|Luck
|Luck of the land.
|15
|}
Policies are passive traits that cost administration points to enable or disable.  


Each one has levels that raise as they are used, which increase the effect.  
==Moongate==
User land (user maps) published online can be visited by using a ★Moongate or ★Starweaver's Moongate.


They also have individual potentials but it is unknown at this time how to raise it.
See '''[[Elin:Moongate|Moongate]]''' for details.
{| class="wikitable"
|+Policies
!Department
!Policy
!Effect
!Admin Cost
!Book Cost
|-
|Law
|Growth Boost
|Increases speed at which hearthstone grows.
|3
|Free
|-
|Law
|Growth Supression
|Prevents hearthstone growth.
|3
|Free
|-
|Law
|Border Watch
|Decreases enemy level of randomly generated enemies in My Home
|3
|4
|-
|Law
|
|Law prohibiting killing and injuring people at home
|4
|6
|-
|Law
|Transfer tax payment
|Monthly taxes will be deducted from your bank deposit
|0
|4
|-
|Law
|Prohibition
|Law prohibiting residents from drinking alcohol
|4
|6
|-
|Law
|Ban Radio Wave
|(Unverified) Law prohibiting residents from using illegal radio waves
|3
|4
|-
|Law
|Designer Drug
|Laws that make drug possession legal
|3
|4
|-
|Economy
|Resident Tax
|Taxes residents monthly, generating a small passive income.
|4
|6
|-
|Economy
|Wealth Tax
|A law for collecting taxes from wealthy residents
|4
|6
|-
|Economy
|Home Discount
|Decreases the price of goods sold from vendors in My Home
|6
|9
|-
|Economy
|Faith Tax
|(Unverified) Law to collect taxes from the followers of the Gods.
|6
|9
|-
|Economy
|Open for Business
|Guests will start visiting your home
|5
|7
|-
|Economy
|Tax-Free Land
|Land where income is not taxed. Up to three tax-free lands can be designated.
|0
|Free
|-
|Economy
|General Store License
|Increases the prices of items other than food, beverages, and furniture
|4
|6
|-
|Economy
|Restaurant License
|Increases the prices of food and beverages
|4
|6
|-
|Welfare
|Strict Anti-Littering Law
|Reduces the amount of garbage items generated. Has a penalty to civility.
|2
|4
|-
|Welfare
|Weed Pulling Campaign
|Reduces the amount of weeds generated.
|2
|4
|-
|Welfare
|Resident Wanted
|Increase the number of people wishing to immigrate on the request bulletin board
|4
|6
|-
|Welfare
|Nocturnal Life
|Residents will now be awake during the night
|2
|4
|-
|Welfare
|Waste Sorting Campaign
|Reduce garbage generation rate and increase civil standards
|1
|4
|-
|Welfare
|
|(Unverified) Law to encourage residents to save electricity and reduce power consumption
|2
|4
|-
|Welfare
|Compulsory Vaccination
|Law making vaccination compulsory. Reduces sickness in the home.
|5
|7
|}
*Book cost is in gold bars.


== Land Feats ==
Each parcel of land has inherent feats that provide bonuses to the home, and also to the network of homes owned by the player. As the hearthstone is leveled, the benefits of these feats unlock.
{| class="wikitable"
!Feat
!Effect
!Network?
!Location
!Notes
|-
|Plain
|Land with more admin points
|
|Meadow
|
|-
|Fertile
|Increase fertility of the land
|
|Meadow
|
|-
|Elin's Grace
|Increase admin points.
|Yes
|Meadow
|
|-
|Hill
|Land with little food supply, but more admin points.
|
|Vernis
|
|-
|Coal
|The local specialty produced in a land.
|Yes
|Vernis
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|}
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]
[[Category:EN]]
[[Category:Elin Player Settlements]]

Latest revision as of 12:08, 28 October 2025


A key part of Elin is managing My Home, a location the player sets up as a home base for housing.

Housing has several mechanics relating to land ownership, delegating tasks, raising your community, and Crafting.

Land

You can acquire land by reading the Land deed in a place that does not belong to any faction.

While there is no limit on the number of land acquisitions themselves, this is effectively a limit on the number of land titles possessed, since the price of a land title doubles with each purchase.

In Elona, each property had its own set of uses, but in Elin there is no such classification.

By combining Land Feat, Residents, and Home policies, your land can be used for a variety of purposes.

Please also see Farming, Ranch, etc.

Hearthstone

The Hearthstone is a mysterious stone placed on a player's land that allows him to store inhabitants in the stone and pull them out on another piece of land, rename that piece of land, and publish that map online.

The hearthstone's level can be raised by shipping items and having residents in the settlement.

As the hearthstone levels, more features of housing are slowly unlocked, but the danger level of the home also rises. Hearthstones level individually on a land-by-land basis, and levelling hearthstones in another land the player owns will provide bonuses to all lands based on the type of land held. Growth rate of hearthstones can be adjusted with "Growth Boost" and "Growth Suppression" policies on the home board.

The following table is an example of a hearthstone in Meadow. The maximum number of inhabitants and other values vary depending on the land feats it has.

Meadow
Level Admin Points Population Danger Level Build Mode Other Benefits
1 4 6 4 Terrain
2 9 9 7 Relocation Utility Department Policies
3 14 12 11 Clearing Item Protection from fire, cold, or explosions
4 19 15 15 Mining 2nd Feat
5 24 18 21 Collecting, Recipe Network (Teleporter will be available, and network land feats will take effect here)
6 29 21 24 Free Build
7 34 24 27 3rd Feat

The base danger level for land plots is calculated as 4 * (hearthstoneLevel - 1) + distanceFromRoad (steps away from a road tile on the world map).

The danger level is further reduced with Border Patrol policy, -2 for every squared level such as 1, 4, 9, 16, 25, etc. (Example: At 25, border patrol reduces danger by -10.)

Relocation

In addition, relocation deed allow players to move their land to any location.

The terrain and land feats do not change when moving, so things like moving a sea map to the middle of a grassy field are possible.

Abandoning Land

You can abandon land from your Hearthstone.

When you abandon land, your Hearthstone is destroyed and the Land Deed you were using for that land is returned under your feet.

All the residents and livestock that were living on the land disappear at the moment of abandonment and move to the land set as your Home. Livestock also become residents in their new location.

The terrain, items, and appearance on the World map will be maintained immediately after abandonment, but will all disappear at the time of regeneration.

Land that has been owned for less than a month, or land obtained through the story, cannot be abandoned.

Residents

See Residents for details.

Building

See Building for details.

Skills & Policies

At the house board, the player can enact many decrees and skills for My Home that apply many various effects.

Sse Home Skills & Policies for more details.

Taxes

Taxes are due at the beginning of every month, with a tax bill being mailed to the player. Not paying your taxes in four month gives the player negative karma, and can lead to repercussions.

The amount of tax is the sum of [ base tax + fame tax + voluntary tax ].

The Base Tax is increased according to the time elapsed (up to 10 years), while the Fame Tax increases with player's Fame (diminishing returns start at 5000 Fame).

The voluntary tax is a tax that can be paid at the player's discretion. The player can choose not to pay it, but if you do, you will receive gold bars per 1,000 orens as a return gift in proportion to the amount of the tax paid. The amount of voluntary taxes can be changed by asking the maid of My Home or the secretary of the town.

You can change the settings as many times as you like at any time, but you cannot change the amount of additional tax payments for invoices that have already been issued, which will be reflected in the following month or later.

The tax evasion policy will slightly reduce both base tax and fame tax, after the tax evasion skill levels of all locations are combined. This does not apply to additional tax payments.

If a the tax transfer policy is in effect, taxes will be automatically deducted from deposits made with the banker instead of being invoiced.

If the deposit is less than the amount collected, a bill for the full amount will be mailed as usual.

Tax-Free Lands

On non-Tax-Free Lands, revenues from lodging, tourism, and residential tax are significantly deducted.

You may designate up to 3 locations as Tax-Free Lands via policies at the Home Board.

Lands designated as Tax-Free will not have a penalty to income from lodging, tourism, and residential tax.

Since there is no tax on shipments and sales, there is no need to transport goods produced in a taxable location to a tax-free location in order to avoid taxation.

Incomes

You can earn various types of income by managing your lands.

To earn some of the income, you need to invite guests to your base using the Policy of “Open for Business” .

Shipping

When you put items in a shipping chest, the contents are shipped out at 5am every morning, and you will receive money (Orens), gold bars, and Hearthstone experience depending on the value and quantity of the items. The experience to the hearthstone is gained by the base that opened the shipping chest.

  • Orens: You will receive a sum of money based on the value of the items. The amount you receive is affected by your Negotiation skill.
  • Gold bars: You will receive gold bars for each shipment. The amount of gold bars you receive is fixed, and at the start of the game it is small, but it increases up to a maximum of 5,000 Oren per total shipment as you receive more gold bars.
  • Hearthstone Experience: The amount of experience gained is determined more by the number of items shipped than by the value of the items.
    • The value of arrows and pebbles is 0 oren, regardless of the number shipped, but they contribute greatly to the amount of Hearthstone experience gained.

Home Ranking

The most valuable furniture among the furniture placed in your home are recognized as “Heirloom”.

In the Home Ranking, you compete with other towns for the total value of your heirlooms, and if you rank in the top 125, you will receive a monthly salary based on your ranking.

You can check your current heirlooms, Home Ranking position and rewards from the top of the Home Board.

For more information, see Home Ranking.

Resident Tax

If you have the Resident Tax policy turned on, you can collect a small tax from your residents.

Furthermore, the Wealth Tax and Faith Tax policies will increase the amount of resident tax that can be collected.

For more information, see Tax Revenue.

Lodging Fees

By assigning beds installed in your land to guests, you can provide lodging to them and receive lodging fees from them.

The lodging fees you receive from guests will vary depending on the type, quality, material, and comfort traits of the bed.

Please also refer to the Beds page.

Tourism

Tourism value determines how many visitors are being generated and furthermore how much revenue can be generated. Tourism value is calculated from all items with tourism value in the area, not just the top most valuable like with home rating. Tourism value of items is not visible without mods, but the "Info Bar (Extra)" widget has an option to display the area's tourism value. Tourism value is entirely dependent on item value.

Examples for items with tourism value: Sculptures, painting, posters, statues,card, some furniture, hangings, (...)

For details, please refer to Tourism Value.

Store Management

If you attach a sales tag to an item, resident or livestock that you have placed in your land, you can sell it to guests.

The advantage of selling with a sales tag is that you can get more oren than with a shipping chest, but there are also some disadvantages, such as it taking a little longer to sell and you not getting gold bars or experience for hearthstone.

For more detailed specifications on sales tags, please refer to Utility.

Events

Spam package

Sometimes, unknown packages will arrive at your base. They may contain the following items.

  • Junk
  • Shit
  • Naughtys book
  • Platinum coins
  • NPC
  • Hostile monster
  • ★Wrapped wooden statues

If you turn on the "Anti Spam Package” policy, you can refuse to accept anything other than precious items.

Seasonal Gifts

Every year, on a certain day, a gift will arrive at your land.

Other

  • When non-regenerating items (like cassette tapes) are added later through updates, you may receive a parcel containing them as compensation.

Lucky Month

A Lucky Month may occur on a player's land at a low probability, and during this time the following benefits will be received:

  • Double the production of goods from residents' job/hobbies
  • Double the maximum number of guests
  • All guests become wealthy
  • Acquire ★Secret Experience of Kumiromi

This occurs up to once per year for each land, and the probability of it occurring can be increased by the player worshipping Ehekatl or raising their “Luck” Home Skill.

Moongate

User land (user maps) published online can be visited by using a ★Moongate or ★Starweaver's Moongate.

See Moongate for details.