Elin meta:Alpha 20.66 (en)

Revision as of 03:31, 1 July 2025 by Shichimenchou (talk | contribs) (created page, copied patch notes from changelog)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Alpha 20.66

Varsion type
Blank
Release data
2024.03.15

← Previous
Alpha 20.65
Next →
Alpha 20.67

[Additions and Changes]

  • (Backer Wish) Added a "headpat" boon ability to Horome.
  • (Backer Wish) Added a new zone, "Little Garden."
  • (Backer Wish) Added a new NPC, "Big Sister."
  • Added Big Daddy and Little Sister. Big Daddy now appears at a low rate in dungeons and fields other than puppy caves and fixed-level dungeons.
  • Decreased the minimum guaranteed potential for primary abilities. Increased the bonus potential to primary abilities at character creation.
  • Increased wand MP consumption by 0.5. Modification tools that recover arrows now decrease MP consumption for wands.
  • Modification tools that are meaningless for wands (such as reload enhancement, magazine expansion, etc.) cannot be applied to wands.
  • Fixed the power of wand status effects.
  • Added a portrait for the adventurer "Winnie."
  • Residents and accompanying adventurers cannot spar.
  • Must defeat unique NPCs and adventurers in a spar to recruit them.
  • Set a limit on the number of parts that can be increased by NPC's Chaos Shape and adjusted penalties for part increase.
  • Chaos Shape receives additional bonuses when consuming Little Sister's flesh.
  • Adjusted the frequency of idle dialogue from companions.
  • Changed the maximum value of penetration from martial skills from 50% to 25%.
  • Companions that can be scolded will scold upon request. Companions asked to scold will occasionally whip the PC when parasitizing the PC.
  • Improved shadow rendering when jumping.
  • Characters other than the PC can select "No Portrait" during portrait selection.
  • Changed the name of natural floors to pedestals and added pedestal graphics.
  • Added graphics for random adventurers.
  • Added monster graphics.
  • Added snow graphics.

[Fixes]

  • Fixed a bug where monsters were excessively generated in Puppy Caves.
  • Fixed a bug where ores were not generated in dungeons other than Puppy Caves.
  • Fixed a glitch where swapping wands with another item in the backpack would mess up the quantity display text.
  • Fixed a bug that could cause an error when entering a map.
  • Other minor changes and fixes.

[Notes]

  • Play equipment, random drop items, and artifacts that can be exchanged in Little Garden will be added sequentially.
  • Placing food in boxes or bags to slow spoilage is an intended feature.
  • If multiple quests from the Loiter series are active, please complete all quests and then enter “Fix_RemoveDuplicateUnique” (typing "fix" and pressing Tab will allow for quick input) in the console from the system menu > others to remove duplicated NPCs.

Hotfix 1

  • Fixed a bug where Rodwyn could sell food products containing the effects of Little Sister meat.
  • Fixed a bug where specific unique NPCs would not appear in the duel map when dueling.
  • Fixed a bug where items in home containers would only decay for one hour when time passed outside of the home.

Hotfix 2

  • Randomized the increase in latent abilities due to food effects (a = b/2 + rnd(b/2)).
  • Prevent Little Sisters from appearing when a recruited Big Daddy dies.
  • Adjusted the quantity of rare or better drops when defeating enemies.

References