Elin meta:EA 23.68 (en): Difference between revisions
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|version=EA 23.68 | |version=EA 23.68 | ||
|varsion type=Nightly | |varsion type=Nightly | ||
|release data=12 | |release data=2024.12.29 | ||
|previous=EA 23.67 | |previous=EA 23.67 | ||
|next=EA 23.69 | |next=EA 23.69 | ||
Latest revision as of 02:01, 8 September 2025
EA 23.68
Varsion type
Nightly
Release data
2024.12.29
(Translated by ChatGPT)
[Added]
- Several illustrations to the in-game gallery.
- Base danger level and content generation level now applied to calculations beyond those related to bases (e.g., guest generation). This may have unexpected effects or may not have much impact. Base danger *level can be checked on the Home Board, with the number in parentheses indicating the content generation level.
- Seeds now always placed at the lowest position, even if signs or other objects are present.
- Abilities weakened by debuffs now always displayed in red in the information bar, regardless of enchantment-based enhancement values.
- Broom cleaning now starts from tiles adjacent to the cleaning point. Cleaning puddles now takes slightly longer.
- Gene slot count increased by 2 for races with the "Rare Breed" feat. The "Rare Breed" feat now also applies a -2 gene slot effect. Added the "Rare Breed" feat to the Immortal Sister.
- Store items, excluding dangerous books, are now all pre-identified.
- Four new skin variations added for panties.
- Meat Cleaver added to the initial recipes (experimental. Guarantees obtaining a large amount of meat and fur. Other methods may no longer allow residents or livestock to drop meat).
- Guests' minions now leave with their guests when departing from bases.
- Recipe for Wooden Mortar added to Loytel. Wooden Mortar now includes Mochi in its recipes (tentative. Feedback on interesting uses or applications as cooking materials is welcome).
[Fixed]
- Fixed a bug where favorability with residents or companions did not provide experience bonuses to feat points.
- Fixed a bug where materials excluded via the "Exclude from Crafting" container setting would still automatically be selected when opening recipes if previously used in crafting.
- Fixed a bug where items collected in Build Mode could be stored in locked containers within resource sign ranges.
- Minor adjustments and fixes.
[Notes]
- Broom cleaning now searches for debris within 3 tiles of newly cleaned areas and continues cleaning.
- Slaughtered unique NPCs will return after two months.
Hotfix 1
[Fixes]
- Adjusted the increase in potential and decrease in faith caused by consuming Divine Flesh to use fixed values instead of being dependent on meal effects.
- Set a cap on the potential increase from consuming Divine Flesh.
- Adjusted sake prices (experimental).
References