Elin meta:EA 23.70 (en): Difference between revisions

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|version=EA 23.70
|version=EA 23.70
|varsion type=Nightly
|varsion type=Nightly
|release data=12/31 2024
|release data=2024.12.31
|previous=EA 23.69
|previous=EA 23.69
|next=EA 23.71
|next=EA 23.71

Latest revision as of 02:01, 8 September 2025

EA 23.70

Varsion type
Nightly
Release data
2024.12.31

← Previous
EA 23.69
Next →
EA 23.71

(Translated by ChatGPT)

[Added and Changed]

  • Adjusted experience gained from slaughter and taming.
  • Allies no longer attack targets being tamed by the PC.
  • Taming difficulty now increases in the order: animal NPCs (easy) < non-humanoid NPCs < humanoid NPCs (difficult). Additionally, taming becomes harder during combat.
  • When holding a brush, icons reflecting the current friendship level are displayed for brushable targets.
  • Talking to residents with a friendship level of intimate or higher no longer reduces friendship. Friendship gain slightly increased.
  • Brushing residents with a friendship level of adoration or higher no longer reduces friendship. Friendship gain slightly increased.
  • Water can now be drawn with a watering can from sinks, fish tanks, water barrels, goldfish bowls, baths, and toilets.

[Fixed]

  • Fixed a bug where treasure collecting could still appear as a random hobby.
  • Fixed taming checks for making targets allies being reversed (PC’s highest ability > target’s charm).
  • Fixed materials for some items, such as microchips, to be consistent (if different materials are still being generated, please share the acquisition method).
  • Other minor fixes and adjustments.

[Notes]

  • Taming has limited effects on humanoid NPCs. A dedicated feat to improve its effectiveness on humanoids may be added in the future.

References