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Sakumashiki (talk | contribs) m (→Pets: Beast of Possibility for android) |
m (updated weapon/ranged mastery description) |
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| +10 Magic, Darkness, Nerve, Nether, Sound, Mind, Chaos Resistance | | +10 Magic, Darkness, Nerve, Nether, Sound, Mind, Chaos Resistance | ||
| rowspan="2" |Ranged Mastery 2 | | rowspan="2" |Ranged Mastery 2 | ||
| rowspan="2" | | | rowspan="2" |Ranged weapons gain +0.10 damage multiplier. | ||
| rowspan="2" |Levitation | | rowspan="2" |Levitation | ||
Tentacles have 4 hands and 180 life. They pull nearby enemies close and entangle them in place. | Tentacles have 4 hands and 180 life. They pull nearby enemies close and entangle them in place. | ||
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|You can carry heavy items without complaint. Earth's gravity affects weapon attacks. | |You can carry heavy items without complaint. Earth's gravity affects weapon attacks. | ||
|Weapon Mastery 2 | |Weapon Mastery 2 | ||
| | |Martial arts and melee weapons gain +0.10 damage multiplier. | ||
|Fatal PV:100 | |Fatal PV:100 | ||
Initial carry weight is about 260s before she refuses to accept more. | Initial carry weight is about 260s before she refuses to accept more. | ||
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| +2 Ranged Projectiles, Reload time reduced | | +2 Ranged Projectiles, Reload time reduced | ||
| rowspan="3" |Ranged Mastery 1 | | rowspan="3" |Ranged Mastery 1 | ||
| rowspan="3" | | | rowspan="3" |Ranged weapons gain +0.05 damage multiplier. | ||
|- | |- | ||
|Reboot | |Reboot | ||
|You can reboot yourself upon death. | |You can reboot yourself upon death. | ||
|- | |- | ||
|Beast of Possibility | |Beast of Possibility 1 | ||
| +1 gene slot | | +1 gene slot | ||
|- | |- | ||
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| +1 Ranged Projectile, Reload time reduced | | +1 Ranged Projectile, Reload time reduced | ||
| rowspan="2" |Ranged Mastery 2 | | rowspan="2" |Ranged Mastery 2 | ||
| rowspan="2" | | | rowspan="2" |Ranged weapons gain +0.10 damage multiplier, | ||
| rowspan="2" |Levitation | | rowspan="2" |Levitation | ||
Boost threshold is at about 25%. | Boost threshold is at about 25%. | ||
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+50% Base Potential for Long Sword, Mace, Staff, Polearm, Heavy Armor, Light Armor, and Shield | +50% Base Potential for Long Sword, Mace, Staff, Polearm, Heavy Armor, Light Armor, and Shield | ||
|Weapon Mastery 1 | |Weapon Mastery 1 | ||
| | |Martial arts and melee weapons gain +0.05 damage multiplier. | ||
| rowspan="2" |Strength, dexterity, and perception boost applies to all party by a certain percentage. The ratio increases with the number of enemies on the map, with a maximum value of +30%. The rate of increase accelerates in proportion to the number of people possessing this feat. | | rowspan="2" |Strength, dexterity, and perception boost applies to all party by a certain percentage. The ratio increases with the number of enemies on the map, with a maximum value of +30%. The rate of increase accelerates in proportion to the number of people possessing this feat. | ||
|- | |- | ||
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