Elin meta:Beta 22.26 (en)
(Redirected from Elin meta:Beta 22.26 (ja)/en)
[Additions and Changes]
- Remove the "Hired with Gold Bar" flag from party members once they have joined, so that charm checks are no longer required for them.
- Weakening a target's abilities due to debuffs should not affect the charm check for recruitment. Also, specify the required charm for charm checks during conversations.
- If there are fixed quests, display an exclamation mark on the bulletin board.
- Fanatics will always call for help when attacked.
- Add snow graphics.
- In harvest requests, larger crop fields should be generated as the difficulty increases.
- Correct and replace Evan's dialogue in the English version.
- Display item weights in the hover guide.
- Residents and companions should not sell thrown or ranged weapons.
- Residents should not teleport when they fail to read a book.
- Add a second stage to the "Gourmet" feat.
- Allow digging the floor beneath walls within bases.
- Show a warning when starting a game with a vow that disables manual saving.
- Add cooking recipes to Nino's merchandise (no restocking).
- The decay progress during disassembly should be carried over to the obtained items.
- If multiple items can be obtained during disassembly, determine the item based on the level of the disassembled item.
- Apply rest bonuses during meditation to all party members.
- Adjust the price multiplier for equipment enchantments.
- Items in a merchant's bag should not be destroyed by elemental attacks.
- Increase the harvest yield of hay based on the seed level.
- Clearly indicate crafted items in their descriptions.
- Kettle will duplicate and sell crafted items as the event progresses.
- Exclude materials in containers with sale tags during crafting.
[Fixes]
- Fixed an issue where the bounce sound of Snow Puchi in the basket mini-game was not affected by the volume settings.
- Various minor fixes and adjustments.
[Notes]
- The bugs related to Japanese input are likely due to a bug in Unity itself, making it difficult to fix at the moment.
- Duplication sales may allow for some exploitative behaviors, which will be gradually adjusted.
- If store owners or similar characters cannot be found in the town, please use the guard's guidance to locate them.
- The Kurkol questline will have multiple endings (currently, there are two planned).
- Marriage will be possible in future updates.
Hotfix
- Fixed a bug where taking the Gourmand feat 2 would prevent cooking.
- Fixed a bug where you couldn't start a new game.
- Changed the entrance to the Vernis mines to be immovable outside the map.
References