Elin meta:Beta 22.37 (en)

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Beta 22.37

Varsion type
Blank
Release data
2024.06.23

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Beta 22.36
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Beta 22.38

[Additions and Changes]

  • Detailed advanced allocation. Settings for advanced allocation will be reset in this update.
  • In Vernis, it is now possible to set up campfires and other facilities before acquiring land (removal of setup restrictions in towns, etc.).
  • Charcoal branches can now be made in the furnace.
  • Added auto-sort action to convenient shortcuts in the custom hotbar.
  • Simplified the guild text in the quest tracker.
  • When killing party members or residents, the kills will not count towards the kill count in extermination quests.
  • Traps will break after several failed disarm attempts.
  • Slightly increased the number of items sold by trainers and slavers. In Yowyn, Yowyn horses are now sold.
  • Teleportation using teleporters is no longer blocked by enchantments.
  • When switching equipment sets, the character will temporarily be undressed.
  • The PCC scale will refer to the size in setting.xlsx.
  • Furniture will no longer be generated in treasure chests created from treasure maps (to avoid excessive weight).

[Fixes]

  • Fixed a bug where NPCs using ranged attacks would have their ranged weapons increase every time they restocked their equipment.
  • Fixed a bug where items other than the fishing rod could be used for fishing if switched while fishing.
  • Fixed a bug from the last update where cooked items were not properly duplicated in the Kettle's duplication shop.
  • Fixed a bug where policies could be deactivated despite having sufficient management power at the base when adding NPCs as residents in other towns.
  • Fixed a glitch where portraits would display incorrectly in the journal's quest section after displaying a quest for a character without a portrait and then a character with a portrait.
  • Fixed a bug where fertilized eggs being sold would retain the sales tag when hatched.
  • Fixed the issue where the recycling ordinance had a generation rate of 0.
  • Other minor fixes and adjustments.

[Notes]

  • When possessing the scavenging feat, materials will also be obtained when NPCs other than the PC and party members disarm traps.
  • The scale displayed in conversations with merchants reflects the combined scale of the town and the merchant.
  • Only perishable items will be sorted into coolers and refrigerators.
  • If a roof appears in a fenced area, you can change it to no roof from the house board. Additionally, if there are multiple rooms inside the house, you can change the room groups with the room board and set different roofs for each group by placing house boards for each. All fixed maps are built using the in-game build mode, so refer to the buildings in fixed maps to see what kind of constructions are possible.
  • Harvested crops from auto-farming will be stacked beyond the enchant level stack tolerance to avoid scattering. (In such cases, the enchant level will be changed to the average value of the stacked items.)
  • Due to the structure of Elin's item categorization, the tree format allocation can be a bit cumbersome (some items are set to the parent category itself, making it impossible to toggle on/off all the child categories at once). However, improvements are planned if possible.

Hotfix 1

  • Reorganized categories and added a few new ones.
  • Improved the advanced sorting menu for better clarity.

Hotfix 2

  • Reconfigured item categories.
  • Fixed a bug where abrasive materials were not consumed when sharpening rusted weapons.

Hotfix 3

  • Fix the error that occurs when a specific category is not found during the creation of a procurement request.

References