Elin:Ally/Baby: Difference between revisions

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=== Obtaining a fertilized egg ===
=== Obtaining a fertilized egg ===
'''Note:''' '''Unique NPCs with 『』 cannot be hatched from fertile eggs''', and instead will give birth to chickens.  
All monsters lay eggs, and you can obtain fertilized eggs at a low rate.  


However, unique adventurers with 「」 and unique monsters with 《》 can hatch clones.
The following methods can be used to obtain fertilized eggs.  


You can obtain fertilized eggs from all characters, including wild monsters and neutral NPCs.
* Throw aphrodisiacs or potion of Egg laying
*Feed them food  with【Aphrodisiac Mix】 or 【Bug Mix】
* Use an egg whip
*Raise them as livestock


Fertilized eggs will be produced with a low probability when you throw aphrodisiacs at them or feed them 【Aphrodisiac Mix】 or 【Bug Mix】food.
'''Note:''' '''Unique NPCs with 『』 cannot be hatched from fertile eggs''', and instead will give birth to chickens.


=== Hatching the fertilized egg ===
===Hatching the fertilized egg===
Characters born from a fertile egg have a base potential of +30 for their attributes and skills they have learned.
Characters born from a fertile egg have a base potential of +30 for their attributes and skills they have learned.


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If you use a bed or hot spring, the baby will have baby 2 feat and be limited to 2 feedings.
If you use a bed or hot spring, the baby will have baby 2 feat and be limited to 2 feedings.


'''Nothing is inherited from the parent that laid the fertilized egg.'''
====Babies born from Fertilized Eggs====


Even if the parent is high level or has Gene Engineering, the baby will not be born with increased status or additional feat/abilities.
*Unique NPCs with 『』, and fertilized eggs obtained from trash cans or egg whips (excluding monsters) will hatch into chickens.
*However, unique adventurers with 「」 and unique monsters with 《》 can hatch clones.
*You can obtain fertilized eggs from all Elite or Evolved non- unique characters with 『』 , including wild monsters and neutral NPCs.
*A fertilized egg of an adventurer with a random appearance will produce a baby with a random race, class, and abilities.
*From an adventurer with a fairy appearance, a fairy-race adventurer is born, with all other traits randomized. (See '''[[Elin:Adventurers|Adventurers]]''' for details.)
*A zombie will hatch from a rotten fertilized egg.
Note: How to rot fertilized eggs


Fertilized eggs will not rot under normal handling, because fertilized eggs stored in containers or in a player's inventory will not rot. 


In addition, a fertilized egg of an adventurer with a random appearance will produce a baby with a random race, class, and abilities. If the appearance is fairy, an adventurer will be born with a race of fairy and a random class and abilities.
However, fertilized eggs placed on the floor of a base or tent will gradually decay, allowing you to intentionally rot them.*It takes approximately 3 months to rot completely.
* Placing them in brewing barrels or fertilizer container can speed up the decay process (Note: They will turn into wine or fertilizer once fully rotten, so remove them before that happens).


See '''[[Elin:Adventurers|Adventurers]]''' for details.
==== Inheritance from Parents ====
 
* '''Fertilized eggs do not inherit any elements acquired by the parent after birth.''' This includes the parent's level-ups, stat increases, and acquired feats/abilities.
* A chicken born from unique NPCs possessing an '''[[Elin:Bestiary/Overview|element]]''' inherit that element.
** Example: '''[[Elin:Bestiary/Fairy/Raina|『Raina』]]''' (Lightning Element) will produce a chicken with the Lightning Element from her fertile egg (Lightning Martial Arts, Lightning Resistance +20, Dark Weakness -10).
* A zombie born from rotten fertile egg from a [[Elin:Bestiary/Overview|'''elemental monster''']]  inherit that element.
** Example: A rotten fertile egg of younger shark sister (Cut element) will hatch into a zombie with the Cut element. (Cut Martial Arts, Cut Resistance +20)
 
===Milking===
You can obtain milk with a value of “(current level - base level) / 10” from the monster through aphrodisiac throwing, livestock, hobbies: nursing, etc.


=== Milking ===
After a number of feedings, the baby feat is removed and the pet becomes an adult.
After a number of feedings, the baby feat is removed and the pet becomes an adult.


Babies that have been fed will gain the following bonuses.
Babies that have been fed will gain the following bonuses.


======Bonus for Feat points======  
======Bonus for Feat points ======
You can obtain milk with a value of “(current level - base level) / 10” from the monster through aphrodisiac throwing, livestock, hobbies: bath, etc.
Babies that have drunk the milk will gain feat points with a value equal to this + value.


Babies that have drunk the milk will gain feat points with a value equal to this + value.
Unlike the bonuses to skills and attribute described later, there are no restrictions on FP acquisition based on the Taiming skill.


======Bonus for Skill Level and Attributes======  
======Bonus for Skill Level and Attributes ======  
The skills and attributes of the monster that is the parent of the milk will be increased based on the skills and attributes of the monster's race and class. This is calculated in order from highest to lowest (minimum value is 0).  
The skills and attributes of the monster that is the parent of the milk will be increased based on the skills and attributes of the monster's race and class. This is calculated in order from highest to lowest (minimum value is 0).  


The upper limit for the amount of skill/attribute increase is the + value of the milk, and the amount of increase itself is determined by the player's training level.
* For information on the skills of each race and class, please refer to '''[[Elin:Race|Races]]''' and '''[[Elin:Class|Classes]]'''.
* For a list of each monster's race and class, please refer to '''[[Elin:Bestiary/Monster List|this page]]'''.
 
Since the reference is the monster's innate skills and abilities, not its current status, raising the status and skills of the milk producer in advance will not affect the performance of the milk obtained.
 
The upper limit for the amount of skill/attribute increase is the + value of the milk, and the amount of increase itself is determined by the player's taming level.


To reach the upper limit for the amount of skill/attribute increase through milk, the taming level needs to be “(milk enhancement value +1) * 5 - 20”.
To maximize the skill and attribute bonuses from milk, the taming level needs to be “(milk enhancement value +1) * 5 - 20”.


If the baby has not learned the relevant skill, the skill will not increase and will not be learned.
If the baby has not learned the relevant skill, the skill will not increase and will not be learned.


== Hatching a fertile egg ==
==== How to obtain milk====
Characters born from a fertile egg have a base potential of +30 for their attributes and skills they have learned.
It is important to find a high-level monster that you want.
 
Evolved monsters and bosses under the level scaling of [[Elin:すくつ|Void]] have much higher levels than other monsters.
 
<u>Random Nefia</u>
 
Nefia bosses are selected from monsters whose base level is close to the number obtained by dividing the floor level by 50.
 
For example, a Level 20 monster may be selected as a boss in a Nefia with a danger level of around 170.
 
<u>War Requests</u>
 
The more waves you pass, the higher level monsters will appear.


There are two main ways to hatch a fertile egg, depending on whether you use an incubator or not.
The advantage is that even if your reputation is low, you can obtain milk of any level depending on your combat ability, but it is difficult to target specific monsters.


If you use an incubator, which Farris sells recipes for, the baby will have 3 feat and be able to be fed 3 times.
<u>Void</u>


If you use a bed or hot spring, the baby will have 2 feet and be limited to 2 feedings.
The deeper you go, the higher level monsters you will encounter.


'''Nothing is inherited from the parent that laid the fertilized egg.'''
Unlike the battlefield, you can progress steadily by pausing and resuming, and there are abundant side rewards.


Even if the parent is high level or has Gene Engineering, the baby will not be born with increased status or additional feet/abilities.
However, since you must descend one floor at a time, you cannot encounter high-level individuals from the start.


=== Breastfeeding ===
==Milk Status==
Once the baby has finished feeding, the baby feet and infant notation will be deleted and it will become a normal adult. Babies that have been fed will gain the following bonuses
This section introduces monsters that have skill bonuses, classes that match those bonuses, appear in Nefia, and have as few unnecessary skill potentials as possible.


===== Acquiring feat points =====
===Recommended monsters for getting milk===
You can obtain milk with a value of “(current level - base level) / 10” from the monster through aphrodisiac throwing, livestock, hobbies: bath, etc.


Babies that have drunk the milk will gain feat points with a value equal to this + value.
=====For Tank character=====
<u>The Great Race of Yith, Gagu</u>


===== Skill Level and Attribute Increase =====
The Great Race of Yith has overwhelming Strength and Endurance stats, but their skills don't grow very much.
The bonus is determined based on the skills and attributes of the monster's race and class that produced the milk. This is calculated in order from highest to lowest (minimum value is 0).


The maximum amount of increase in skills and attributes is determined by the + value of the milk, and the amount of increase itself is determined by the player's training level.
The Gagu have slightly lower stats than the Great Race of Yith, but they have very high regeneration skill and gigantic martial art skill.


In order to reach the upper limit of skill and attribute growth through milk, the training level must be “(''milk enhancement value +1) * 5-20”''.
====Long sword====
<u>Mercenary Warrior</u>


If the baby has not learned the relevant skill, the skill will not increase and will not be learned.
The Mercenary Warrior has strong Strength and Durability, as well as high Longsword and Tactical skills.


== Milk Status (under investigation) ==
Sahagin are good at regeneration, tactics, and long swords (and swimming, too).
As mentioned above, the milk status is based on the race and class of the monster.


The bonus is determined based on the skills and attributes of the race and class of the monster that produced the milk. These are calculated in order from highest to lowest.
====Polearm====
<u>Turtle</u>


=== Recommended monsters for getting milk ===
As a paladin, it is skilled with long swords, Polearm, blunt weapon, and two-handed.


===== For magic users =====
Turtles spawn neutrally in grasslands such as Nefia, making them easy to catch, which is another appealing trait.
Rich


Magic power, willpower, chanting, meditation and magic control all improve well.
====Staff====
<u>Medusa, Zealot of Fire</u>


The Spiral King also has high magic power, but chanting and other skills are inferior.
Among the monsters that appear in dungeons, these warmages are the most effective at increasing your staff skill.


However, since its senses and dagger skills improve well, it is also good if you want to use magic with the sound element.
However, they increase your longsword skill more than your staff skill.


===== For gunner =====
====Dual Wield====
Palmia Special Forces
<u>Asura race</u>


Senses, shooting and gun skills grow well.
This race has a high potential for dual wielding.


It appears as reinforcements in war requests, so it is very easy to obtain.
As warriors, they are also skilled with melee weapons.


As an alternative, self-propelled artillery and Mirage Beta can also be mentioned.
=====Throwing=====
<u>Cyclops</u>


Although magic and shooting skills are slightly inferior, evasion skills are high.
They are extremely skilled at throwing and hand-to-hand combat. They have no extra skills, so they develop quickly.


===== For archers =====
=====Gun=====
Mercenary Archer
<u>Machine Gunner</u>


Dexterity, bow and shooting grow well, and it is perfect for the status of shooting a bow.
As their class is Gunner, they develop quickly in the perception, marksman, and gun skills.


===== For melee combat =====
=====Bow and Crossbow=====
The great race of the Is, the Gags, and the Mercenary Warrior
<u>Mercenary Archer</u>


The great race of the Is has overwhelming Strength and Durability stats, but their skills don't grow very much.
The Norland race specializes in bow-related skills, and the mercenary archer class has high dexterity, bow, and marksman skills, making it perfect for bow shooting.


The Gags have slightly lower stats than the great race of the Is, but they have very high natural healing skills.
No race has crossbow skills, so they don't grow as much as bows, but they have the highest aptitude for crossbow use.


The Mercenary Warrior has strong Strength and Durability, as well as high Tactical skills.
=====Spell Skills=====
<u>Lich, Spiral King</u>


Dual wield are good for Ashura, and while there is no significant bonus for two-handed weapons, Mummy and Lizardman are relatively good.
As wizards, Lich have high magic power, willpower, casting, meditation, and magic control.


The Spiral King has high perception and growth, but their skills do not grow much compared to their martial art and swimming skills.


If you look at the bonuses to weapon skills, they are as follows:
=====Faith=====
<u>Charadrius</u>


Long sword: Mummy, Lizardman
Charadrius are priest, so they have high faith and blunt weapon skills, but they only have the minimum race skill of swimming , making them excellent for developing faith and blunt weapon skills, as well as bonuses to heavy armor and shield skills.


Sickle: Steel mass
=====Swimming=====
<u>Race: Fish</u>


Staff: Zealot of fire, Medusa
With a base swimming potential of 220 and few other skills, you can gain a lot of swimming skill from fish milk.


Polearm: Zealot of fire
Sea Scorpions (500) and Penguin Sisters (450) have higher swimming skill bonuses than fish races, but their swimming skill does not scale with level, so their milk will not increase swimming skill much.


Mace: Mummy, Lizardman
Recommended for improving the work efficiency of residents who enjoy bathing as a hobby.


Dagger: Rock thrower
Many characters do not have swimming skills, so it is necessary to set their hobby to bathing before giving them milk to allow them to acquire the skill.


However, no one has a high bonus for sickles and polearms. (To be verified)
Recommended when you want to increase the work efficiency of residents who has bathing as a hobby.
[[Category:EN]]
[[Category:EN]]
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]

Latest revision as of 10:21, 13 September 2025


In Elin, all monsters lay eggs, and from fertilized eggs, monsters with special features are born.

By making use of these special feat, it is possible to raise your pets in a way that differs from other methods.

Please check the main page of Pets for specifications common to all pets.

Overview

All monsters lay eggs, and you can obtain fertilized eggs at a low rate. By hatching them, you can add infant pets with “baby” feat to your party.

By feeding them milk, they will consume feat levels and gain status, skills, and feat points.

The process of raising a baby

Obtaining a fertilized egg

All monsters lay eggs, and you can obtain fertilized eggs at a low rate.

The following methods can be used to obtain fertilized eggs.

  • Throw aphrodisiacs or potion of Egg laying
  • Feed them food with【Aphrodisiac Mix】 or 【Bug Mix】
  • Use an egg whip
  • Raise them as livestock

Note: Unique NPCs with 『』 cannot be hatched from fertile eggs, and instead will give birth to chickens.

Hatching the fertilized egg

Characters born from a fertile egg have a base potential of +30 for their attributes and skills they have learned.

There are two main ways to hatch a fertile egg, depending on whether you use an incubator or not.

If you use an incubator, which Farris sells recipes for, the baby will have baby 3 feat and be able to be fed 3 times.

If you use a bed or hot spring, the baby will have baby 2 feat and be limited to 2 feedings.

Babies born from Fertilized Eggs

  • Unique NPCs with 『』, and fertilized eggs obtained from trash cans or egg whips (excluding monsters) will hatch into chickens.
  • However, unique adventurers with 「」 and unique monsters with 《》 can hatch clones.
  • You can obtain fertilized eggs from all Elite or Evolved non- unique characters with 『』 , including wild monsters and neutral NPCs.
  • A fertilized egg of an adventurer with a random appearance will produce a baby with a random race, class, and abilities.
  • From an adventurer with a fairy appearance, a fairy-race adventurer is born, with all other traits randomized. (See Adventurers for details.)
  • A zombie will hatch from a rotten fertilized egg.

Note: How to rot fertilized eggs

Fertilized eggs will not rot under normal handling, because fertilized eggs stored in containers or in a player's inventory will not rot.

However, fertilized eggs placed on the floor of a base or tent will gradually decay, allowing you to intentionally rot them.*It takes approximately 3 months to rot completely.

  • Placing them in brewing barrels or fertilizer container can speed up the decay process (Note: They will turn into wine or fertilizer once fully rotten, so remove them before that happens).

Inheritance from Parents

  • Fertilized eggs do not inherit any elements acquired by the parent after birth. This includes the parent's level-ups, stat increases, and acquired feats/abilities.
  • A chicken born from unique NPCs possessing an element inherit that element.
    • Example: 『Raina』 (Lightning Element) will produce a chicken with the Lightning Element from her fertile egg (Lightning Martial Arts, Lightning Resistance +20, Dark Weakness -10).
  • A zombie born from rotten fertile egg from a elemental monster inherit that element.
    • Example: A rotten fertile egg of younger shark sister (Cut element) will hatch into a zombie with the Cut element. (Cut Martial Arts, Cut Resistance +20)

Milking

You can obtain milk with a value of “(current level - base level) / 10” from the monster through aphrodisiac throwing, livestock, hobbies: nursing, etc.

After a number of feedings, the baby feat is removed and the pet becomes an adult.

Babies that have been fed will gain the following bonuses.

Bonus for Feat points

Babies that have drunk the milk will gain feat points with a value equal to this + value.

Unlike the bonuses to skills and attribute described later, there are no restrictions on FP acquisition based on the Taiming skill.

Bonus for Skill Level and Attributes

The skills and attributes of the monster that is the parent of the milk will be increased based on the skills and attributes of the monster's race and class. This is calculated in order from highest to lowest (minimum value is 0).

  • For information on the skills of each race and class, please refer to Races and Classes.
  • For a list of each monster's race and class, please refer to this page.

Since the reference is the monster's innate skills and abilities, not its current status, raising the status and skills of the milk producer in advance will not affect the performance of the milk obtained.

The upper limit for the amount of skill/attribute increase is the + value of the milk, and the amount of increase itself is determined by the player's taming level.

To maximize the skill and attribute bonuses from milk, the taming level needs to be “(milk enhancement value +1) * 5 - 20”.

If the baby has not learned the relevant skill, the skill will not increase and will not be learned.

How to obtain milk

It is important to find a high-level monster that you want.

Evolved monsters and bosses under the level scaling of Void have much higher levels than other monsters.

Random Nefia

Nefia bosses are selected from monsters whose base level is close to the number obtained by dividing the floor level by 50.

For example, a Level 20 monster may be selected as a boss in a Nefia with a danger level of around 170.

War Requests

The more waves you pass, the higher level monsters will appear.

The advantage is that even if your reputation is low, you can obtain milk of any level depending on your combat ability, but it is difficult to target specific monsters.

Void

The deeper you go, the higher level monsters you will encounter.

Unlike the battlefield, you can progress steadily by pausing and resuming, and there are abundant side rewards.

However, since you must descend one floor at a time, you cannot encounter high-level individuals from the start.

Milk Status

This section introduces monsters that have skill bonuses, classes that match those bonuses, appear in Nefia, and have as few unnecessary skill potentials as possible.

Recommended monsters for getting milk

For Tank character

The Great Race of Yith, Gagu

The Great Race of Yith has overwhelming Strength and Endurance stats, but their skills don't grow very much.

The Gagu have slightly lower stats than the Great Race of Yith, but they have very high regeneration skill and gigantic martial art skill.

Long sword

Mercenary Warrior

The Mercenary Warrior has strong Strength and Durability, as well as high Longsword and Tactical skills.

Sahagin are good at regeneration, tactics, and long swords (and swimming, too).

Polearm

Turtle

As a paladin, it is skilled with long swords, Polearm, blunt weapon, and two-handed.

Turtles spawn neutrally in grasslands such as Nefia, making them easy to catch, which is another appealing trait.

Staff

Medusa, Zealot of Fire

Among the monsters that appear in dungeons, these warmages are the most effective at increasing your staff skill.

However, they increase your longsword skill more than your staff skill.

Dual Wield

Asura race

This race has a high potential for dual wielding.

As warriors, they are also skilled with melee weapons.

Throwing

Cyclops

They are extremely skilled at throwing and hand-to-hand combat. They have no extra skills, so they develop quickly.

Gun

Machine Gunner

As their class is Gunner, they develop quickly in the perception, marksman, and gun skills.

Bow and Crossbow

Mercenary Archer

The Norland race specializes in bow-related skills, and the mercenary archer class has high dexterity, bow, and marksman skills, making it perfect for bow shooting.

No race has crossbow skills, so they don't grow as much as bows, but they have the highest aptitude for crossbow use.

Spell Skills

Lich, Spiral King

As wizards, Lich have high magic power, willpower, casting, meditation, and magic control.

The Spiral King has high perception and growth, but their skills do not grow much compared to their martial art and swimming skills.

Faith

Charadrius

Charadrius are priest, so they have high faith and blunt weapon skills, but they only have the minimum race skill of swimming , making them excellent for developing faith and blunt weapon skills, as well as bonuses to heavy armor and shield skills.

Swimming

Race: Fish

With a base swimming potential of 220 and few other skills, you can gain a lot of swimming skill from fish milk.

Sea Scorpions (500) and Penguin Sisters (450) have higher swimming skill bonuses than fish races, but their swimming skill does not scale with level, so their milk will not increase swimming skill much.

Recommended for improving the work efficiency of residents who enjoy bathing as a hobby.

Many characters do not have swimming skills, so it is necessary to set their hobby to bathing before giving them milk to allow them to acquire the skill.

Recommended when you want to increase the work efficiency of residents who has bathing as a hobby.