Elin:Gods: Difference between revisions

m
updated weapon/ranged mastery description
m (→‎Pets: Beast of Possibility for android)
m (updated weapon/ranged mastery description)
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| +10 Magic, Darkness, Nerve, Nether, Sound, Mind, Chaos Resistance
| +10 Magic, Darkness, Nerve, Nether, Sound, Mind, Chaos Resistance
| rowspan="2" |Ranged Mastery 2  
| rowspan="2" |Ranged Mastery 2  
| rowspan="2" |Increased effectiveness of ranged weapons.
| rowspan="2" |Ranged weapons gain +0.10 damage multiplier.
| rowspan="2" |Levitation
| rowspan="2" |Levitation
Tentacles have 4 hands and 180 life. They pull nearby enemies close and entangle them in place.
Tentacles have 4 hands and 180 life. They pull nearby enemies close and entangle them in place.
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|You can carry heavy items without complaint. Earth's gravity affects weapon attacks.
|You can carry heavy items without complaint. Earth's gravity affects weapon attacks.
|Weapon Mastery 2  
|Weapon Mastery 2  
|Increased Effectiveness of melee weapons.
|Martial arts and melee weapons gain +0.10 damage multiplier.
|Fatal PV:100
|Fatal PV:100
Initial carry weight is about 260s before she refuses to accept more.
Initial carry weight is about 260s before she refuses to accept more.
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| +2 Ranged Projectiles, Reload time reduced
| +2 Ranged Projectiles, Reload time reduced
| rowspan="3" |Ranged Mastery 1
| rowspan="3" |Ranged Mastery 1
| rowspan="3" |Increased effectiveness of ranged weapons
| rowspan="3" |Ranged weapons gain +0.05 damage multiplier.
|-
|-
|Reboot
|Reboot
|You can reboot yourself upon death.
|You can reboot yourself upon death.
|-
|-
|Beast of Possibility
|Beast of Possibility 1
| +1 gene slot
| +1 gene slot
|-
|-
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| +1 Ranged Projectile, Reload time reduced
| +1 Ranged Projectile, Reload time reduced
| rowspan="2" |Ranged Mastery 2  
| rowspan="2" |Ranged Mastery 2  
| rowspan="2" |Increased power of ranged weapons
| rowspan="2" |Ranged weapons gain +0.10 damage multiplier,
| rowspan="2" |Levitation
| rowspan="2" |Levitation
Boost threshold is at about 25%.  
Boost threshold is at about 25%.  
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+50% Base Potential for Long Sword, Mace, Staff, Polearm, Heavy Armor, Light Armor, and Shield  
+50% Base Potential for Long Sword, Mace, Staff, Polearm, Heavy Armor, Light Armor, and Shield  
|Weapon Mastery 1  
|Weapon Mastery 1  
|Increased Effectiveness of melee weapons.
|Martial arts and melee weapons gain +0.05 damage multiplier.
| rowspan="2" |Strength, dexterity, and perception boost  applies to all party by a certain percentage. The ratio increases with the number of enemies on the map, with a maximum value of +30%. The rate of increase accelerates in proportion to the number of people possessing this feat.
| rowspan="2" |Strength, dexterity, and perception boost  applies to all party by a certain percentage. The ratio increases with the number of enemies on the map, with a maximum value of +30%. The rate of increase accelerates in proportion to the number of people possessing this feat.
|-
|-
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