4,077
edits
Sakumashiki (talk | contribs) m (→Ailments & Status: Bloated is not penalized, very sleepy is penalized with a speed penalty.) |
Sakumashiki (talk | contribs) (Add various states. Also listed the main attribute for resisting each status abnormality.) |
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Both curses and status abnormalities can be cured by praying to a deity, and if they are inflicted on an enemy, they can be erased with Shatter Hex. | Both curses and status abnormalities can be cured by praying to a deity, and if they are inflicted on an enemy, they can be erased with Shatter Hex. | ||
Some status abnormalities and hexes have a set resistance attribute, and the symptoms can be reduced by increasing the corresponding primary attribute. | |||
Blessings are the general term for buffs that appear as icons in the lower left corner of the screen; new from Elin are the transformation and perfume buffs, which have the characteristic of lasting longer than regular blessings. Other new additions include the intonation buff, which does not cancel over the course of a turn, but instead consumes a charge when dealing melee or remote damage. | Blessings are the general term for buffs that appear as icons in the lower left corner of the screen; new from Elin are the transformation and perfume buffs, which have the characteristic of lasting longer than regular blessings. Other new additions include the intonation buff, which does not cancel over the course of a turn, but instead consumes a charge when dealing melee or remote damage. | ||
=== Ailments & Status === | === Ailments & Status === | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+Daily Life | ||
!Status | !Status | ||
!Effect | !Effect | ||
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!Countermeasure | !Countermeasure | ||
!Duration | !Duration | ||
|- | |- | ||
|Bloated | |Bloated | ||
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|Varies | |Varies | ||
|- | |- | ||
|God's Wrath | |||
|An iron ball that cannot be discarded is placed in the inventory. | |||
|Abandoning Faith. Failure to convert the altar | |||
|Demigod's Race feat | |||
| | |||
|- | |||
|Asphyxia | |||
|Every action becomes impossible. | |||
|Gene Machine | |||
|Over Time | |||
| | |||
|} | |||
{| class="wikitable" | |||
|+Ailments | |||
!Status | |||
!Effect | |||
!Cause | |||
!Countermeasure | |||
!Duration | |||
|- | |- | ||
|Poison | |Poison | ||
| rowspan="2" |Damage over time, disables natural healing | | rowspan="2" |Damage over time, disables natural healing | ||
|Poison damage, Poison | |Poison damage, Poison, 【Dangerous】 | ||
| rowspan="2" |Healing Sources | | rowspan="2" |Healing Sources, 【Antidote】 | ||
Poison Immunity Enchant | Poison Immunity Enchant | ||
Raise Endurance | |||
| rowspan="2" |Varies | | rowspan="2" |Varies | ||
|- | |- | ||
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|Damage over time | |Damage over time | ||
|Cut damage, cut counter | |Cut damage, cut counter | ||
|Healing Sources | |Healing Sources, 【Hemostasis】 | ||
Cut resistance | Cut resistance | ||
Attack from a distance against an enemy who counters. | Attack from a distance against an enemy who counters. | ||
Raise Endurance | |||
|Varies | |Varies | ||
|- | |- | ||
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|Over Time | |Over Time | ||
Paralysis Immunity Enchant | Paralysis Immunity Enchant | ||
Raise Perception | |||
| | | | ||
|- | |- | ||
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|Taking physical damage | |Taking physical damage | ||
Sleep Immunity Enchant | Sleep Immunity Enchant | ||
Raise Will | |||
| | | | ||
|- | |- | ||
|Dim | |Dim | ||
|Player cannot cast spells | |Player cannot cast spells | ||
|Chaos,Sound damage, Insanity | |Chaos, Sound damage, Insanity | ||
| | |Raise Will, Heavy Cast feat Lv.3 | ||
| | | | ||
|- | |- | ||
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|Raise Will | |Raise Will | ||
Confused Immunity Enchant | Confused Immunity Enchant | ||
Divine Wisdom | Divine Wisdom | ||
| | | | ||
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|Cannot attack; if NPC, run away from the target | |Cannot attack; if NPC, run away from the target | ||
|HP reduction | |HP reduction | ||
|Hero | |Raise Will | ||
Hero | |||
Fear Immunity Enchant | Fear Immunity Enchant | ||
| | | | ||
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|Hallucinated | |Hallucinated | ||
|Living creatures and items appear to look different. | |Living creatures and items appear to look different. | ||
| | |【hallucinogenic】 | ||
| | |【Calming】, Peace of Mind state | ||
| | | | ||
|- | |- | ||
|Unsteady | |Unsteady | ||
|Inflicts random status effects(Confused, Dim, Fear, Sleep). | |Inflicts random status effects(Confused, Dim, Fear, Sleep). | ||
|Insane eyes, eat human flesh (humanoid races only), do things that feel good | |Insane eyes, eat human flesh (humanoid races only), do things that feel good, | ||
| | |【Calming】, Peace of Mind state, | ||
Raise Learning | |||
| | | | ||
|- | |- | ||
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|Cat's Eye | |Cat's Eye | ||
Blind Immunity Enchant | Blind Immunity Enchant | ||
Raise Perception | |||
| | | | ||
|- | |- | ||
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|Lighting Damage | |Lighting Damage | ||
|Over Time | |Over Time | ||
| | |||
|- | |||
|Entangled | |||
|No longer able to move. | |||
|Entangle (used by eureka, tentacles, etc.) | |||
|Raise Dexterity | |||
| | | | ||
|- | |- | ||
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|Every action becomes impossible. | |Every action becomes impossible. | ||
|Drink well water, HP goes to 0 (parasitic/ridden pets only) | |Drink well water, HP goes to 0 (parasitic/ridden pets only) | ||
|Over Time | |Over Time, Raise Perception | ||
| | | | ||
|} | |} | ||
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Positive effects can be undone by clicking on the icon. | Positive effects can be undone by clicking on the icon. | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
!Status | !Status | ||
! colspan="2" |Effect | ! colspan="2" |Effect | ||
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|Halves pv and dv. | |Halves pv and dv. | ||
|Spell Weakness, Potion of Weakness | |Spell Weakness, Potion of Weakness | ||
|Hero | |Hero, Raise Will | ||
| | | | ||
|- | |- | ||
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|Prevents spellcasting | |Prevents spellcasting | ||
|Spell Silence, Potion of Silence | |Spell Silence, Potion of Silence | ||
| | |Raise Will | ||
| | | | ||
|- | |- | ||
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|Decreases luck and accuracy | |Decreases luck and accuracy | ||
|Bane | |Bane | ||
|Raise Learning | |||
| | |||
|- | |||
|Miasma | |||
|Hex | |||
|Continuously take damage of the corresponding element. It also infects surrounding organisms. | |||
|Miasma | |||
| | | | ||
| | | | ||
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|No longer activates ground traps except for a few. | |No longer activates ground traps except for a few. | ||
|Levitate | |Levitate | ||
| | |||
| | |||
|- | |||
|Gravity | |||
|Hex | |||
|Unable to levitate. Immunity to Drawing | |||
|Gravity | |||
| | | | ||
| | | | ||
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| | | | ||
|- | |- | ||
| | |Enchanted Weapon | ||
|Intonation | |Intonation | ||
|Converts melee and ranged attacks into corresponding element damage | |Converts melee and ranged attacks into corresponding element damage | ||
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Increases resistance to the corresponding element | Increases resistance to the corresponding element | ||
|Spell Intonation | |Spell Intonation | ||
| | |||
| | |||
|- | |||
|Bandage | |||
|Blessing | |||
|Healing over time | |||
|Bandage | |||
| | |||
| | |||
|- | |||
|Peace of Mind | |||
|Blessing | |||
|Prevents insanity and hallucination | |||
|【Calming】 | |||
| | |||
| | |||
|- | |||
|Champagne Call | |||
|Blessing | |||
|Periodic champagne calls, granting Hero + Euphoric + See Invisible status to a wide range of NPCs. Amount of effect depends on the user's Charisma. | |||
|Champagne call ticket | |||
| | | | ||
| | | | ||
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|Lure metals | |Lure metals | ||
|Perfume | |Perfume | ||
|The rate of appearance of metal monsters increases | |The rate of appearance of metal monsters increases. | ||
|Perfume of Lure metals | |Perfume of Lure metals | ||
|Click off | |Click off |
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