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Sakumashiki (talk | contribs) m (→The Value of the Offering: The maximum amount of favor that can be obtained from one offering and the value of a rotten offering are described.) |
Sakumashiki (talk | contribs) m (→Relation and Mood: God's mood changes every hour.) |
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Gods begin the game indifferent to the player. At the moment, the relationship does not change as a result of the player's actions, such as believing in the god, deepening their favor (piety), abandoning faith, converting an altar, etc. | Gods begin the game indifferent to the player. At the moment, the relationship does not change as a result of the player's actions, such as believing in the god, deepening their favor (piety), abandoning faith, converting an altar, etc. | ||
It is also possible to display a “God Mood” item in the information bar that displays the player's attributes and possessions through the widget's settings. | It is also possible to display a “God Mood” item in the information bar that displays the player's attributes and possessions through the widget's settings. | ||
Immediately after worship, your god will be "Delighted", and after that, their mood will change randomly every | Immediately after worship, your god will be "Delighted", and after that, their mood will change randomly every hour, but so far it does not seem to have any particular effect on the game. | ||
* God Moods: Delighted>Overjoyed>Pleased>Calm>Sullen>Displeased>Enranged | * God Moods: Delighted>Overjoyed>Pleased>Calm>Sullen>Displeased>Enranged |
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