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* Residents with farming or earth-moving jobs or hobbies will move into the area to work. However, they will not be able to actually manage the fields in the area, they will only be able to receive bonuses to Home skills as an effect of their work. | * Residents with farming or earth-moving jobs or hobbies will move into the area to work. However, they will not be able to actually manage the fields in the area, they will only be able to receive bonuses to Home skills as an effect of their work. | ||
==== Signpost ==== | |||
Placed at the map edge of a base, a signpost specifies where it will appear when a player enters the home from the direction in which the signpost is placed. | |||
* Only one square at the edge of each direction on the map can be designated; placing a signpost in the center of the base has no effect. | |||
* When used in conjunction with a guidesign, the effect of the guidesign takes precedence over the signpost. | |||
==== '''Guidesign''' ==== | |||
Designates a room or 3x3 area as the location where a player will appear when entering the home. | |||
* Once this is in place, the player will appear at the location specified by this sign, no matter from which direction you enter the home. | |||
== Skills & Policies == | == Skills & Policies == |
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