1,721
edits
m (clarified energy redirection's chance halving and updated some terms) |
m (correction: the 50% base reflection chance is only for laser guns, railguns starts at 0% before the perception calcs) |
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Coralwood equipment | Coralwood equipment | ||
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| | |Detect Faith | ||
|It reveals the faith of others. | |It reveals the faith of others. | ||
|When you mouse over an NPC, you can see the faith of the target. | |When you mouse over an NPC, you can see the faith of the target. | ||
| Line 403: | Line 403: | ||
|It reflects the blaster bolt back at the shooter. | |It reflects the blaster bolt back at the shooter. | ||
|Reflects laser gun and railgun shots back at the shooter at 2.5x damage. | |Reflects laser gun and railgun shots back at the shooter at 2.5x damage. | ||
The occurrence rate starts at a minimum of 50% and increases based on the comparison of the shooter's and defender's perception. (If the shooter is a non-allied elite/unique/named/adventurer, the probability is halved.) | The occurrence rate starts at a minimum of 50% for laser guns shots (0% for railgun) and increases based on the comparison of the shooter's and defender's perception. (If the shooter is a non-allied elite/unique/named/adventurer, the probability is halved.) | ||
|Shield(category), lightsaber and dualsaber (static) | |Shield(category), lightsaber and dualsaber (static) | ||
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edits