Elin:Race/Juere: Difference between revisions

m
m (→‎Racial Stats and Feats: Added Martial Art in Skills)
m (→‎Suggested Classes: Added links)
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Alpha}}<blockquote>''Nomads of South Tyris without a homeland, the Juere often drift into banditry, making them notorious in Tyris. They cherish freedom, loathe constraints, and prioritize personal autonomy. Gifted with dexterous hands, sharp senses, and a high learning ability, they are masters of all trades. They can earn their living through performances and can survive on minimal sustenance.''</blockquote>
{{Beta}}<blockquote>''Nomads of South Tyris without a homeland, the Juere often drift into banditry, making them notorious in Tyris. They cherish freedom, loathe constraints, and prioritize personal autonomy. Gifted with dexterous hands, sharp senses, and a high learning ability, they are masters of all trades. They can earn their living through performances and can survive on minimal sustenance.''</blockquote>


==Racial Stats and Feats==
==Racial Stats and Feats==
Line 43: Line 43:
Martial Art<sup>(130)</sup>
Martial Art<sup>(130)</sup>
|Efficient Feeder 1
|Efficient Feeder 1
|Increased food effects.
Traveling Chef 1
|Increased food effects by 25%
Add '''[[Elin:Food|【Just Prepared】trait]]''' to meal you cook
|}
|}


Line 54: Line 56:


The efficient feeder perk increases the experience and potential gain from eating food; therefore, a Juere should be eating as richly and as often as possible. Where Yerles improve skills quickly, Juere improve stats quickly.
The efficient feeder perk increases the experience and potential gain from eating food; therefore, a Juere should be eating as richly and as often as possible. Where Yerles improve skills quickly, Juere improve stats quickly.
== Mechanics ==
The effect of the efficient feeder perk is a 25% increase in attribute potential and experience granted by food.


==Suggested Classes==
==Suggested Classes==
While Juere can perform passably in any number of character archetypes, they do best in classes which take advantage of their good starting dexterity, perception and charisma.
While Juere can perform passably in any number of character archetypes, they do best in classes which take advantage of their good starting dexterity, perception and charisma. It would also be interesting to play as a farmer and work on breeding crops to make the most of the race feat, which increases the effect of meals.


*Thief
*[[Elin:Thief|Thief]]
*Archer
*[[Elin:Archer|Archer]]
*Gunner
*[[Elin:Gunner|Gunner]]
*Pianist
*[[Elin:Pianist|Pianist]]
*[[Elin:Farmer|Farmer]]


==Lore and Trivia==
==Lore and Trivia==


[[Category:Elin Races]]
[[Category:Elin Races]]
[[Category:EN]]