Elin:Food: Difference between revisions

m
→‎Food Traits: Organized food traits. Reclassified into three types: food traits related to attributes, unique food traits, and traits that are not strictly food traits.
m (→‎Food Traits: updated description of Well Roasted trait)
m (→‎Food Traits: Organized food traits. Reclassified into three types: food traits related to attributes, unique food traits, and traits that are not strictly food traits.)
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{{EA}}
{{EA}}
The player's main source of stat growth and stat potentials comes from Food.
The player's main source of stat growth and stat potentials comes from Food.
For recipes, please see the '''[[Elin:Cooking|Cooking]]''' page.


== Overview ==
== Overview ==


=== Food Traits ===
=== Food Traits ===
Food can have a variety of traits, which further affect the Attributes gained from eating them.
Food can have a variety of traits, which are displayed as meat icons on the tooltip. Food traits affect the Attributes gained from eating them.
 
In addition, there are also item traits that do not fall under the category of food traits, but which will have an effect when eaten.


For a simplified list of ingredients by Attribute & Potential growth, see '''<u>[[Elin:Cooking#Status of Ingredients|this page]].</u>'''
For example, quality traits have the effect of increasing the attributes and potential you gain from food.


In addition to traits that affect the growth of attributes and potentials, homemade food may be given quality traits (up to +7 for a single trait), with better quality food (max 11) increasing the experience and potentials gained. Blessing increases gains by another 50%. Eating while hungry or more increases it by +10% and eating in your settlement at a dining sign by another +10%.<!-- TRAITS TABLE STARTS HERE -->
==== Food Traits (attributes and potencies) ====
{| class="wikitable Food"
{| class="wikitable Food"
<!-- TRAITS TABLE : HEADERS -->
<!-- TRAITS TABLE : HEADERS -->
|+Food Traits
|+Food Traits (attributes and potencies)
!Stat Affected
!Stat Affected
!Flavor Descriptor
!Flavor Descriptor
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| colspan="2" |Bewitchingly Shiny
| colspan="2" |Bewitchingly Shiny
|}
|}
Note: The gourmet feat is required to view unique food traits. This also applies to [[Elin:NPCs|Rodwyn]]<nowiki/>s shop.
 
==== Food Traits (Unique) ====
These traits are displayed in light blue text, and have a unique effect.
 
The gourmet 1 feat is required to view unique food traits. This also applies to [[Elin:NPCs|Rodwyn]]<nowiki/>s shop.
{| class="wikitable Food"
{| class="wikitable Food"
|+Food Traits (Unique)
|+Food Traits (Unique)
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|[[Elin:Rodwyn|Rodwyn]]'s breads and doughs
|[[Elin:Rodwyn|Rodwyn]]'s breads and doughs
|Slows the rate of going stale and rotting.
|Slows the rate of going stale and rotting.
|-
|Venom Mix
|Venom
|Food blended with poison
|Causes poison damage, which can be reduced by poison element resistance.
The trait level is enhanced according to the number of poisons mixed.
|-
|Aphrodisiac Mix
|Love
|Food blended with love potion
|Has a random effect: Increase Affinity (roughly +20); Spawn egg(very rarely fertilized) or milk on the ground ; No effect.
Nutrition does not seem to matter. There is no cooldown.
The trait level is enhanced according to the number of love potions mixed.
The number of products obtained when processed by the processor (excluding Bonito Flakes) is always 1.
|-
|Bug Mix
|Love
|Food blended with dream larva
|Currently, works the same as Aphrodisiac Mix.
The trait level is enhanced according to the number of dream larvas mixed.
The number of products obtained when processed by the processor (excluding Bonito Flakes) is always 1.
|-
|Cat
|Cat
|Cat corpse or egg
|Karma -5, even if an companion eats it.
|-
|Human Flesh
|N/A
|Humanoid Corpse
| Increase insanity, chanceto gain Cannibalism feat (non-humanoid food effectiveness -50%. Humanoid food effectiveness +50%).
|-
|Tainted
|N/A
|Undead Corpse
|Always treated as rotten. (Still digestible with "Digest rotten food with ease" enchantment)
|-
|Adam
|N/A
|Little Sister's Corpse
|Increase base potential of attributes by +5, +5, +4, +4, +3, +3, +2, +2 and then +1 each. Caps at a total of +50 (30 eats totald).
The number of products obtained when processed by the processor (ex. Gelatin) is always 1.
(Chaos Shape only: Gain Adam feat.)
|-
|God
|N/A
|God’sCorpse or egg
|Increase base potential of attributes by 2 (up to 20). Decrease Faith skill exp. by 1000 (exactly 1 level). Can be duped with Kettle. <sup>verify</sup>
|}Note: Food with the Adam trait cannot be duplicated by [[Elin:Kettle|Kettle]]. Unlike regular food, Kettle only dupes Bug Mix and Aphrodisiac food with 1 unit per item, making it very inefficient.
Note: The effects of  【Aphrodisiac Mix】 and【Bug Mix】 occur independently, so characters who eat food containing both may drop multiple eggs or milk.
==== Non-food traits ====
Item traits that are not classified as food traits (not meat icons), but which have an effect when eaten or affect the performance of the food.
{| class="wikitable Food"
!Trait
!Type
!Food Source
!Effect
|-
|Fair Quality, Tarnished etc.
|Quality
|Homemade dishes, improved crops, etc.
|Enhancement of food traits (attributes and potencies)
See the '''[[Elin:Items|item]]''' for the correspondence between trait names and quality levels.
|-
|-
|Hemostasis
|Hemostasis
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|Cure Bleeding
|Cure Bleeding
|Machine's egg
|Machine's egg
|unidentified
|Unidentified.  The eggs of machines have the [bleeding] trait, but it has no special effects when you eat it.
|-
|-
|Antidote
|Antidote
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|Cappuccino, Ramune
|Cappuccino, Ramune
|Restores Stamina. Amount of recovery depends on maximum stamina.
|Restores Stamina. Amount of recovery depends on maximum stamina.
|-
|Venom Mix
|Venom
|Food blended with poison
|Causes poison damage, which can be reduced by poison element resistance.
The trait level is enhanced according to the number of poisons mixed.
|-
|Aphrodisiac Mix
|Love
|Food blended with love potion
|Has a random effect: Increase Affinity (roughly +20); Spawn egg(very rarely fertilized) or milk on the ground ; No effect.
Nutrition does not seem to matter. There is no cooldown.
The trait level is enhanced according to the number of love potions mixed.
The number of products obtained when processed by the processor (excluding Bonito Flakes) is always 1.
|-
|Bug Mix
|Love
|Food blended with dream larva
|Currently, works the same as Aphrodisiac Mix.
The trait level is enhanced according to the number of dream larvas mixed.
The number of products obtained when processed by the processor (excluding Bonito Flakes) is always 1.
|-
|Cat
|Cat
|Cat corpse or egg
|Karma -5, even if an companion eats it.
|-
|-
|Just Prepared
|Just Prepared
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|Hot spring eggs cooked in '''[[Elin:Ether Disease#Others|hot spring]]'''
|Hot spring eggs cooked in '''[[Elin:Ether Disease#Others|hot spring]]'''
|Grants a state of '''[[Elin:Status|Harmony of Soul]].'''
|Grants a state of '''[[Elin:Status|Harmony of Soul]].'''
|-
|Human Flesh
|N/A
|Humanoid Corpse
| Increase insanity, chanceto gain Cannibalism feat (non-humanoid food effectiveness -50%. Humanoid food effectiveness +50%).
|-
|Tainted
|N/A
|Undead Corpse
|Always treated as rotten. (Still digestible with "Digest rotten food with ease" enchantment)
|-
|Adam
|N/A
|Little Sister's Corpse
|Increase base potential of attributes by +5, +5, +4, +4, +3, +3, +2, +2 and then +1 each. Caps at a total of +50 (30 eats totald).
The number of products obtained when processed by the processor (ex. Gelatin) is always 1.
(Chaos Shape only: Gain Adam feat.)
|-
|God
|N/A
|God’sCorpse or egg
|Increase base potential of attributes by 2 (up to 20). Decrease Faith skill exp. by 1000 (exactly 1 level). Can be duped with Kettle. <sup>verify</sup>
|}
|}
Note: The eggs of machines have the [bleeding] trait, but it has no special effects when you eat it.
Note: Food with the Adam trait cannot be duplicated by [[Elin:Kettle|Kettle]]. Unlike regular food, Kettle only dupes Bug Mix and Aphrodisiac food with 1 unit per item, making it very inefficient.
=== Nutrition ===
=== Nutrition ===
Food has a set nutritional parameter.
Food has a set nutritional parameter.