4,397
edits
Sakumashiki (talk | contribs) m (→Death: Added link to Elin:Death) |
Sakumashiki (talk | contribs) m (Various information has been updated. Information about the elements of the player and the means by which they can be changed later.) |
||
Line 1: | Line 1: | ||
__NOTOC__{{ | __NOTOC__{{EA}} | ||
== Character Creation == | ==Character Creation== | ||
At character creation, several important factors for the character are decided at the beginning of the game. Many of these features have no way to be changed going forward, and thus have the biggest impact on your game. | At character creation, several important factors for the character are decided at the beginning of the game. Many of these features have no way to be changed going forward, and thus have the biggest impact on your game. | ||
=== Class & Race === | ===Class & Race=== | ||
A character's [[Elin:Class|'''<u>Class</u>''']] and [[Elin:Race|'''<u>Race</u>''']] determine many features, such as a character's starting skills, stats, and base potentials. | A character's [[Elin:Class|'''<u>Class</u>''']] and [[Elin:Race|'''<u>Race</u>''']] determine many features, such as a character's starting skills, stats, and base potentials. | ||
Line 13: | Line 13: | ||
A high base potential means that skills will develop more rapidly, leading to quicker level ups and gains. Potential naturally will not drop below this level without an effect that explicitly decreases potential. | A high base potential means that skills will develop more rapidly, leading to quicker level ups and gains. Potential naturally will not drop below this level without an effect that explicitly decreases potential. | ||
Class also determines the player's starting Domains, which effect the appearance of spell books in shops | Class also determines the player's starting Domains, which effect the appearance of spell books in shops and spells learned from the [[Elin:Feats|Dream Waker feat]]. | ||
=== Vow === | ===Vow=== | ||
Currently, there are two vows in game, and a third option to go without vow. | Currently, there are two vows in game, and a third option to go without vow. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Vow | !Vow | ||
!Effect | !Effect | ||
Line 38: | Line 37: | ||
|} | |} | ||
=== Cosmetic Features === | ===Cosmetic Features=== | ||
==== Alias ==== | ==== '''Name''' ==== | ||
player's name that is most widely used. | |||
You can change it from the Resident Board on your Home. | |||
====Alias==== | |||
A character's alias is the callsign they are known by in game. It is not to be confused with title, which is how the residents of [[Elin:My Home|My Home]] refer to the player. | A character's alias is the callsign they are known by in game. It is not to be confused with title, which is how the residents of [[Elin:My Home|My Home]] refer to the player. | ||
==== Gender ==== | You cannot change this later in the game. | ||
====Gender==== | |||
Gender only has a bearing on the pronouns used in game for the player. | Gender only has a bearing on the pronouns used in game for the player. | ||
There are three options, Male, Female, and ???. | There are three options, Male, Female, and "???", and you can change it freely by using '''[[Elin:Potions|hormone drug]]'''. | ||
==== Personal History ==== | ====Personal History==== | ||
This block determines Age, Height, Weight, Parents, Birth Place and Birthday. It is entirely cosmetic, and has no bearing on in-game features. | This block determines Age, Height, Weight, Parents, Birth Place and Birthday. It is entirely cosmetic, and has no bearing on in-game features. | ||
==== Appearance ==== | Age can be adjusted with blessed/cursed hormone drugs, height with blessed/cursed milk, and weight with '''[[Elin:Food|food]]''', but you can't change your birth later. | ||
====Appearance==== | |||
The player's sprite can be edited by clicking the quill and scroll next to the portrait selection. This can be changed in-game later with no restriction. Further features for appearance are accessible at a mirror or dresser. | The player's sprite can be edited by clicking the quill and scroll next to the portrait selection. This can be changed in-game later with no restriction. Further features for appearance are accessible at a mirror or dresser. | ||
== Progression == | ==Progression== | ||
=== Attributes === | ===Attributes=== | ||
[[Elin:Attributes|'''<u>Attributes</u>''']] are leveled by using the associated skills, and also by consumption of different [[Elin:Food|'''<u>Foods.</u>''']] | [[Elin:Attributes|'''<u>Attributes</u>''']] are leveled by using the associated skills, and also by consumption of different [[Elin:Food|'''<u>Foods.</u>''']] | ||
Line 62: | Line 70: | ||
Each main attribute also effects the damage of spells of the related domains. | Each main attribute also effects the damage of spells of the related domains. | ||
=== Skills === | ===Skills=== | ||
Skills are what the character is good at. These range from active skills like weapon skills, which determine damage and accuracy, or passive skills like weightlifting which increase carrying weight. | Skills are what the character is good at. These range from active skills like weapon skills, which determine damage and accuracy, or passive skills like weightlifting which increase carrying weight. | ||
Line 69: | Line 77: | ||
See the [[Elin:Skills|'''<u>Skills</u>''']] page for further details on skills. | See the [[Elin:Skills|'''<u>Skills</u>''']] page for further details on skills. | ||
=== Faith === | ===Faith=== | ||
Each god gives the player a passive or active buff, and a passive bonus to stats and skills based on religion. This bonus scales with time spent worshipping, piety, and the faith skill. | Each god gives the player a passive or active buff, and a passive bonus to stats and skills based on religion. This bonus scales with time spent worshipping, piety, and the faith skill. | ||
See the [[Elin:Gods|'''<u>Gods</u>''']] page for further details on each god. | See the [[Elin:Gods|'''<u>Gods</u>''']] page for further details on each god. | ||
=== Spellcasting === | ===Spellcasting=== | ||
See the [[Elin:Spellcasting|'''<u>Spellcasting</u>''']] page for further details on spells. | See the [[Elin:Spellcasting|'''<u>Spellcasting</u>''']] page for further details on spells. | ||
=== Abilities === | ===Abilities=== | ||
See the [[Elin:Abilities|'''<u>Abilities</u>''']] page for further details on special abilities learned from various sources. | See the [[Elin:Abilities|'''<u>Abilities</u>''']] page for further details on special abilities learned from various sources. | ||
=== Feats === | ===Feats=== | ||
Feats are gained on each level up. The player levels up by gaining levels in individual skills or increasing their stats, each of these things contribute towards feat EXP. | Feats are gained on each level up. The player levels up by gaining levels in individual skills or increasing their stats, each of these things contribute towards feat EXP. | ||
See the [[Elin:Feats|'''<u>Feats</u>''']] page for further details on each feat available to the player. | See the [[Elin:Feats|'''<u>Feats</u>''']] page for further details on each feat available to the player. | ||
=== Status === | ===Status=== | ||
As the player goes through their daily life, they can become afflicted with various statuses or be under the influence of various blessings, hexes, or transformations. | As the player goes through their daily life, they can become afflicted with various statuses or be under the influence of various blessings, hexes, or transformations. | ||
See the [[Elin:Status|'''<u>Status</u>''']] page for a list of various afflictions that can affect the player. | See the [[Elin:Status|'''<u>Status</u>''']] page for a list of various afflictions that can affect the player. | ||
=== Karma === | ===Karma=== | ||
Karma is a measure of the character's lawfulness. Doing quests and returning lost items increases karma. | Karma is a measure of the character's lawfulness. Doing quests and returning lost items increases karma. | ||
Line 111: | Line 119: | ||
For a list of mutations, see [[Elin:Mutations|'''<u>Mutations</u>''']] | For a list of mutations, see [[Elin:Mutations|'''<u>Mutations</u>''']] | ||
=== Death === | ===Death=== | ||
If the HP becomes negative, the player dies. | If the HP becomes negative, the player dies. | ||
edits