Elin:Karma
| Some of the text on this page is from the Early Access release of the game. このページにはアーリーアクセス版の情報が含まれています。 |
Karma is a measure of the character's lawfulness. Various actions may increase or decrease karma.
At negative karma, the player is treated as a criminal, attacked on sight by guards, and many shopkeepers will not do business with you (except for the black market). This can be temporarily alleviated by casting incognito, either as a spell or from a scroll. Vendors in the thieves' guild reliably have scrolls of incognito in stock.
The only safe haven for a criminal is the town of Derphy.
Actions That Increase Karma
| Action | Value |
|---|---|
| Complete a quest | 1 |
| Giving in to the robber and handing over the item | 1 |
| Freeing believers being held by fanatics | 2 |
| Send Little Sister to heaven with the syringe of heaven | 3 |
| Complete a nefia | 5 |
| Return a lost property | 5 |
| Read a letter of indulgence | 20 |
Actions That Decrease Karma
| Action | Value |
|---|---|
| Theft (pickpocket, consuming owned items) | -1 |
| Vandalism (destroying items, walls and floors, harvesting owned crops) | -1 |
| Selling slaves | -1 |
| Kick a sleeping friendly NPC to wake him up. | -1 |
| Forcibly taking away your pet's equipment or items you have already given them[1] | -1 |
| Killing a cat | -1 |
| Slaughter of cat or livestock with “rare species” feat | -3 |
| Eat a cat meat/egg | -5 |
| Murder (named NPCs, citizens, guards, etc) | -5 |
| Taking away crops from the harvest request map or offering them on an altar | -1 |
| Fail a generic quest by letting it time out or abandoning it | -3 |
| Fail an escort quest | -4 |
| Fail a delivery quest | -15 |
| Open a lost wallet | -8 |
| Tax evasion | -40/month |
- ↑ As for the collection of pet equipment, if you become friends with someone of Respected rank or higher, you will no longer lose karma