Abilities

Revision as of 12:21, 22 October 2025 by Sakumashiki (talk | contribs) (To make it clear that Barrage's attack breaks walls, change the expression from “vortex” to “explosion.”)


Abilities are special skills that can be used by consuming stamina. There are things that can be learned by acquiring skills and feats, and things that can only be used by a specific race or faith.

Playable

General

Name Acquired Related Attribute Target Effect
Rest Default Will Self HP/MP natural recovery is strengthened

If you need sleep or are fatigued, the player will fall asleep.

Can also be used on the global map

Quick Craft Default Learning Self Simple crafts without a crafting station.

See the Creating page for recipes.

Self Harm Default Charisma Self Injure yourself for a certain number of turns, receive damage, and enter a bleeding state. Occasionally teleports to a nearby area

A last resort when nothing can be done

Pray Default Will Self HP and MP are fully recovered and a small amount of experience points are added to faith skills.

It is only effective once a day, and unlike Elona, it does not consume piety to use.

Eyth believers gain experience in skill, but they cannot recover HP/MP.

Sleight Of Hand Learn Pickpocket Dexterity Npcs, Objects, Containers Steal from target NPC/container or steal placed item.

The weight of the item that can be stolen is [STR] × 0.1 + [Pickpocket] × 0.2 + default 1s.

Elapsed time is fixed at 20 turns. Karma -1 from conscience when successfully stealing.

If the thief is found by NPCs around him or himself, he will be turned hostile.

For details, see Pickpocket.

Ride Learn Riding Will Ally You can ride an ally and move at a speed based on that ally's speed, with a reduction in speed and accuracy based on skill level and whether the mount's strength is too low.

If the mount's HP reaches 0, instead of dying they are knocked out for a time (during which they cannot act and the player has to use their own speed).

For details, see combat and riding.

Host Learn Symbiosis Charisma Ally Similar to riding, but with an ally effectively riding you and their speed is set to yours.While hosting, the hosted ally has a reduction in accuracy based on skill level.

If the symbiote's HP reaches 0, instead of dying they are knocked out for a time (during which they cannot act), useful for protecting weaker pets from death.

For details, see combat and Symbiosis.

Rush Tactics Lv.5 Strength Creature Teleports to the target and deals melee damage

Bonus to damage the further away from the target.

Can only be used if you are at least 2 tiles away from the target.

Swarm Skillbook (Sold by Platinum merchant) Dexterity Ground Melee attack on all enemies within a certain range.
Bladestorm Skillbook (Sold by Platinum merchant) Strength Neighbor Multiple attacks on a single enemy. Stamina cost varies depending on the number of weapons equipped.

Enemies defeated by this ability have a high probability of dropping “Remnant of what once was (monster)” instead of a normal corpse.

Taunt Defender Feat Will Self Put yourself into a provocation state, giving enemies in range a chance to hit you instead of allies with physical attacks.
Maconomy Mana Saver Feat Magic Self Toggles Maconomy stance. Maconomy reduces mana consumption of spells at the cost of using +1 spell stocks.

Increasing the rank of the feat reduces mana consumption further while still keeping the +1 spell stock cost.

Faith

Abilities obtained as faith bonuses will no longer be usable if you change faith.

Name Acquired Related Attribute Target Effect
Absorb Mana Itzpalt of Element Piety Party Recover MP
Prayer of 《Jure》 Jure of Healing Piety Party Recover HP
《Lulwy》's Possession Lulwy of Wind Piety Party Significant speed increase for 7 turns
《Kizuami》's Trick Kizuami of Trickery Piety Creature If used on an ally, it will give a random blessing, and when used on an enemy, it will give you multiple types of random curses (the number given increases depending on the Piety level)
Headpat Horome of Moonshadow Piety Creature It consumes one of the target's interest pips and increases the friendship level slightly. Has a chance of causing the target to lay an egg.

When used by a Horome believer on a friend, it gives the party an "Euphoric" state.

Race specific

Name Acquired Related Attribute Target Effect
Dream Larva Succubus Charisma Creature NPCs possessing Dream Larva will now warp to nearby sleeping characters and do pleasant things.

Dream Larva placed in your inventory can be blended with food and used like an aphrodisiac for milk, eggs and affinity.

Gifting NPCs the larva will lower affinity. They will throw it away.

Stamina costs scales with your max stamina, with a maximum of 30.

For details, see Succubus.

Mischief Dream Larva Lv.50 Charisma Neighbor Perform pleasant actions on sleeping target. Under specific conditions, this ability can also be performed on subjects who are not asleep.

NPC only

Name User Related Attribute Effect
Escape Silver Bell, Snow Putit (Golden) etc. Perception It makes the user vanish.

Allied NPCs will never use Escape.

Suicide Bomb Hot Guy, Kamikaze Yeek etc. Will It will explode with an Impact element, killing the user

Only when used by Kamikaze Yeek and Shadow, it will explode in a small area

If used by a monster with an element (e.g. Shadow, Yog-Sothoth), it will use the monster's element instead of Impact

Bubble Breath Crab, Shiba Crab, Ancient Crab Endurance Place bubbles that explode, it uses the user's element (defaults to Void element if the user doesn't have an element) for explosion damage. If a NPC touches the bubbles, they will explode

If the target is wet when they touch the bubble, it will not explode, and it can be made to disappear without exploding by using an attack with the Cold element. The Crab is hardcoded to be unable to use an exploding Bubble Breath, it will always results in bubbles that only wets who touches it.

Curse Ancient Coffin Will Curses the items equipped by the target.
Entangle Tentacles, Great race of Yith Endurance Entangle adjacent targets
Draw Hand of the dead, Tentacles etc. Endurance Pull targets towards user
Mischief Nymph Charisma Pleasurable things to the sleeping target. In addition to being prevented by the Innocence enchantment, those with a negative Innocence enchantment become more likely to be targeted.
Soul Cry Dagon Charisma Inflicts a berserk state on surrounding NPCs, including user.

While in the berserk state, they can only take offensive actions. It can be prevented by Peace of mind status.

Touch Of Weakness Ghost, Mummy, etc Will Temporarily weakens adjacent target
Touch Of Fear Ghost, Mummy, etc Will Applies fear to adjacent target
Touch Of Sleep Nymph Will Applies sleep to adjacent target
Touch Of Drown Hand of the drown Will Applies "Suffocated!" status to adjacent target, Suffocated is preventable with water breathing
Eye Of Dimness Cute fairy, cupid of love etc. Magic Applies dimness to target. Spellpower scales based on MAG. Probably resisted by WIL.

Cannot be used if user is blind

Eye Of Insanity Black cat, Great race of Yith etc. Magic Increases target's madness level

Cannot be used if user is blind

Eye Of Mutation Deformed eye, Spiral king Magic Grants a mutation to the target

Cannot be used if user is blind

Eye Of Mana Death gaze Magic Absorb MP of target and deal magic element damage

Cannot be used if user is blind

Drain Blood Great race of Yith Charisma Long-range Nether element attack.
Cat Sniff 「Younger Snow Leopard Sister」 etc. Charisma Sniff a nearby cat to gain a nature embrace status. Cats will dislike this.
Insult Black angel, 「Gaki」etc. Will Applies dimness to target

You can request to be insulted by the ally with the Insult skill.

Scream Mandrake Will Paralysis is inflicted on the surrounding 6 tiles, including the user and its allies.
Steal Gnome Dexterity Steal target's item

Can be prevented by an Immunity to pickpockets enchantment

Steal Food Hungry sea lion, Super hungry sea lion Dexterity Steal target's food

Can be prevented by an Immunity to pickpockets enchantment

Steal Money Fairy, Thief

etc.

Dexterity Steal target's Orens

Can be prevented by an Immunity to pickpockets enchantment

Drop Mine Mine Dog Dexterity Place “Mine Dog Mine” under user's feet

If stepped on like a normal mine, it will explode, but no experience points will be gained when the trap is disarmed

Throw Potion Young lady, Pumpkin Dexterity Throws a paralyzing, blinding, or confusing potion, sleeping pill, poison, or salt water. The item thrown may be cursed
Volley Strike None (Random ability only) Dexterity Multiple attacks on a single enemy. Stamina cost varies depending on the number of weapons equipped.

Currently, it has almost the same performance as Bladestorm. It has been announced that the name and effects may change in the future.

Gorefest Murderball Dexterity Multiple attacks on a single enemy. Stamina cost varies depending on the number of weapons equipped.

Almost the same performance as Bladestorm.

Whirlwind Murderball Dexterity Attacks all NPCs adjacent to the user, regardless of whether they are enemy or ally.

Stamina cost varies depending on the number of weapons equipped.

Call Ally 《Pursuer》 Charisma Summon several Hounds and one Y'golonac.

All summoned Hounds have the same element. There is a 1/20 chance that 《Y'molonac》 will be summoned instead of Y'golonac.

Lullaby Undine, 『Farris』 Charisma Grants the user the Hymn of Sleep status to put enemies within 4 tiles to sleep

While in Song Stance, maximum MP is reduced by approximately 25%. This effect is canceled when silenced.

Song of Valor 『Barrich』 Charisma Grants the user the Hymn of Valor status to put friendly NPCs within 4 tiles of the user into an euphoric state.

While in Song Stance, maximum MP is reduced by approximately 25%. This effect is canceled when silenced.

Song of Tulip None (Random ability only) Charisma As of 23.187 it's not fully implemented and it should work like Lullaby.
Breath Hound, Drake, Dragon etc. Depends on breath element It's an ability, but is also affected by Rapid Cast feat
Sad Cry Boss etc. Charisma Inflicts Silence on hostile NPCs in the vicinity, and inflicts Berserk on friendly/neutral NPCs.
Burn Mana Boss etc. Endurance Consumes the user's MP. Has a 4-turn cooldown.
Barrage Boss Only Dexterity Fires missiles indiscriminately, creating an impact explosion at multiple random locations centered around the user.

Does not appear as a random ability.

NPC Abilities

To calculate the level of a NPC's abilities/spells,

compare the NPC's level with the ability-related attribute, and use the higher of the two.