Elin:Lighting: Difference between revisions
Sakumashiki (talk | contribs) (Created individual pages for lighting category items in preparation for bloated furniture pages) |
(Rewrote Sunlamp descriptions to match post-bugfix behaviour) |
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|Machine table | |Machine table | ||
| | |1 Ingot + 1 Microchip | ||
| | |Metal | ||
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|10MW | |10MW | ||
|Machine table | |Machine table | ||
| | |10 Tufts of Grass + 1 Gem + 1 Sun crystal | ||
| | |Grass | ||
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|It | |It emites 6 tile radius of sunlight when powered, which enables '''[[Elin:Farming|crops]]''' to grow without natural sunlight. | ||
|- | |- | ||
|Pendant light | |Pendant light | ||
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|10MW | |10MW | ||
|Machine table | |Machine table | ||
| | |2 Ingot + 1 Microchip | ||
| | |Metal | ||
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|10MW | |10MW | ||
|Machine table | |Machine table | ||
| | |10 Tufts of Grass + 1 Gem + 1 Sun crystal | ||
| | |Grass | ||
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| | | | ||
| | | | ||
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|It | |It emites 6 tile radius of sunlight when powered, which enables '''[[Elin:Farming|crops]]''' to grow without natural sunlight. | ||
|- | |- | ||
|Crystal light | |Crystal light | ||
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|10MW | |10MW | ||
|Machine table | |Machine table | ||
| | |1 Gem + 1 Microchip | ||
| | |Gem | ||
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|Gem | |Gem | ||
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|10MW | |10MW | ||
|Machine table | |Machine table | ||
| | |10 Tufts of Grass + 1 Gem + 1 Sun crystal | ||
| | |Grass | ||
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| | | | ||
| | | | ||
| | | | ||
|It | |It emites 6 tile radius of sunlight when powered, which enables '''[[Elin:Farming|crops]]''' to grow without natural sunlight. | ||
|- | |- | ||
|Wall light | |Wall light | ||
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| | |Plastic | ||
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|Ingot | |Ingot | ||
Latest revision as of 16:11, 17 November 2025
Lighting is a Category of furniture that illuminates indoors or at night.
Fuel consumption specifications are not implemented, but will light up when wood is added.
Those that use electricity consume the amount of electricity in the base.
Soliciting festival lamp merchants to your base will make it easier to purchase lights.
If you have a ★Illumination Engineer License, you can change the color of the light by middle-clicking the lighting.
| Name | Classification | Power | Crafter | Materials | Basic material | Basic selling price | Materials at dismantling | Brightness range | Fixed availability | Remarks |
|---|---|---|---|---|---|---|---|---|---|---|
| Table lamp | Lighting | Machine table | 1 Ingot + 1 Microchip | Metal | There are several types. Uses a microchip, but does not consume power. | |||||
| Sun table lamp | Lighting | 10MW | Machine table | 10 Tufts of Grass + 1 Gem + 1 Sun crystal | Grass | It emites 6 tile radius of sunlight when powered, which enables crops to grow without natural sunlight. | ||||
| Pendant light | Lighting(Suspended) | 10MW | Machine table | 2 Ingot + 1 Microchip | Metal | |||||
| Sun pendant light | Lighting | 10MW | Machine table | 10 Tufts of Grass + 1 Gem + 1 Sun crystal | Grass | It emites 6 tile radius of sunlight when powered, which enables crops to grow without natural sunlight. | ||||
| Crystal light | Lighting(Mounted) | 10MW | Machine table | 1 Gem + 1 Microchip | Gem | Gem | Very wide light source range. The color of the light emitted changes depending on the material. | |||
| Sun crystal light | Lighting | 10MW | Machine table | 10 Tufts of Grass + 1 Gem + 1 Sun crystal | Grass | It emites 6 tile radius of sunlight when powered, which enables crops to grow without natural sunlight. | ||||
| Wall light | Lighting(Mounted) | 10MW | Plastic | Ingot | Machinarium Nefia |