Elin:Race/Vampire: Difference between revisions

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updated vampirism values
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Vampirism buff gradually increases all main attributes, Life, Mana, Speed, Meditation and Regeneration at night(from 5PM to 5AM), while you gradually lose those bonuses at day. <br>
Vampirism buff gradually increases all main attributes, Life, Mana, Speed, Meditation and Regeneration at night(from 5PM to 5AM), while you gradually lose those bonuses at day. <br>


Life, Mana and Speed are capped at +20, the remaining stats are capped at '''20% (1/5) of stat base value + 5''' .<br>
Life, Mana and Speed are capped at +20, the remaining stats are capped at '''≈14% (1/7) of stat base value + 5''' .<br>
e.g. with 150 base Magic you can only get up to (150/5 + 5) = +35 bonus Magic from Vampirism.  
e.g. with 140 base Magic you can only get up to (140/7 + 5) = +25 bonus Magic from Vampirism.  
=== Ashborn ===
=== Ashborn ===
If a vampire is exposed to sunlight or similar light (such as light from a sun- table lamp) for a while, it will burst into flames and ultimately die.
If a vampire is exposed to sunlight or similar light (such as light from a sun- table lamp) for a while, it will burst into flames and ultimately die.
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