19
edits
Sakumashiki (talk | contribs) m (→Potions: By giving it, you make the NPC drink the potion.) |
(→Potions (Medicine): Refurbished the description section for some of the potions.) |
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If you use a bucket at the Holy Well of Noyel, you will always get blessed water. | If you use a bucket at the Holy Well of Noyel, you will always get blessed water. | ||
|- | |- | ||
| | |Salt water | ||
|Drug dealer | |Drug dealer | ||
| | |Causes massive damage when thrown at or drank by a snail | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| | |Dirty water | ||
|'''[[Elin:Nefia|Machinarium Nefia]]''' | |'''[[Elin:Nefia|Machinarium Nefia]]''' | ||
| | |Cause Vomiting* | ||
| | |Cause Vomiting* | ||
| | |Cause Vomiting* | ||
| | |Only when taken by Player or Ally | ||
|- | |- | ||
|Cure Minor Wounds | |Cure Minor Wounds | ||
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|Speed | |Speed | ||
|Healer | |Healer | ||
| | |Haste (+41 SPD) for 15 turns | ||
| | | Haste (+50 SPD) for 27 turns | ||
| | |Haste (+50 SPD) for 27 turns | ||
| | |Provides a strengthened buff, whether blessed or cursed | ||
Unlike in Elona, this potion will not age you. | Unlike in Elona, this potion will not age you. | ||
|- | |- | ||
|Slow | |Slow | ||
|Goods shopkeeper, Vending machine | |Goods shopkeeper, Vending machine | ||
| | |[[Elin:Status#Ailments|Slow]] (-41 SPD) for 15 turns | ||
| | |Slow (-35 SPD) for 8 turns | ||
| | |Slow (-50 SPD) for 27 turns | ||
|Unlike in Elona, this potion will not decrease your age. | |Unlike in Elona, this potion will not decrease your age. | ||
|- | |- | ||
|Hero | |Hero | ||
|Healer | |Healer | ||
|'''[[Elin:Status|Hero]]''' | |'''[[Elin:Status#Hexes & Blessings|Hero]]''' (Nullfy fear & Confusion, +11 STR, +11 DEX) for 60 turns | ||
| | |Hero (Nullfy fear, +18 STR, +18 DEX) for 110 turns | ||
|Fear | |'''Applies [[Elin:Status#Ailments|Fear]]*''' | ||
| | |*High '''Will''' will diminish effectiveness: | ||
* 18 turns / 10 WIL; 10 turns / 100 WIL | |||
|- | |- | ||
|Troll blood | |Troll blood | ||
|Healer | |Healer | ||
|Nature's Embrace (8 turns | |[[Elin:Status#Hexes & Blessings|'''Nature's Embrace''']] (2d6) for 8 turns | ||
| | |Nature's Embrace (4d9) for 11 turns | ||
|Bleeding | |'''Applies [[Elin:Status#Ailments|Bleeding]]*''' | ||
| | |*High E'''ndurance''' will diminish effectiveness: | ||
* 36 turns / 10 END; 18 turns / 120 END | |||
|- | |- | ||
|Resistance | |Resistance | ||
|Healer | |Healer | ||
|'''[[Elin:Status|Elemental Shield]]''' (+6 Res, 20 turns | |'''[[Elin:Status#Hexes & Blessings|Elemental Shield]]''' (+6 Fire Res, +6 Cold Res, +6 Lightning Res) for 20 turns | ||
|Elemental Shield (+7 Res, 34 turns | |Elemental Shield (+7 Fire Res, +7 Cold Res, +7 Lightning Res) for 34 turns | ||
|Elemental Scar ( | |'''Applies [[Elin:Status#Hexes & Blessings|Elemental Scar]]*''' (-6 Fire Res, -6 Cold Res, -6 Lightning Res) | ||
| | |*High E'''ndurance''' will diminish effectiveness: | ||
* 17 turns / 10 END; 12 turns / 120 END | |||
|- | |- | ||
| | |Weaken Resistance | ||
|Goods shopkeeper, Vending machine | |Goods shopkeeper, Vending machine | ||
|Elemental Scar | |'''Applies [[Elin:Status#Hexes & Blessings|Elemental Scar]]*''' (-5 Fire Res, -5 Cold Res, -5 Lightning Res) | ||
| | |Applies Elemental Scar ('''-6''' Fire Res, '''-6''' Cold Res, '''-6''' Lightning Res) | ||
| | |Applies Elemental Scar ('''-6''' Fire Res, '''-6''' Cold Res, '''-6''' Lightning Res) | ||
| | |Provides a strengthened debuff, whether blessed or cursed | ||
<nowiki>*</nowiki>High E'''ndurance''' will diminish effectiveness: | |||
* 12 turns / 10 END; 10 turns / 120 END | |||
* Blessed and Cursed: 17 turns / 10 END; 12 turns / 120 END | |||
|- | |- | ||
|Restore Body | |Restore Body | ||
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|Weakness | |Weakness | ||
|Goods shopkeeper, Vending machine | |Goods shopkeeper, Vending machine | ||
|'''[[Elin:Status|Weakness]]''' ( | |'''Applies [[Elin:Status|Weakness*]]''' (Decrease DV and PV by half) | ||
| | |Applies Weakness* | ||
| | |Applies Weakness* | ||
| | |*High '''Will''' will diminish effectiveness: | ||
* 13 turns / 10 WIL; 11 turns / 100 WIL | |||
* 17 turns/ 10 WIL; 14 turns / 100 WIL (Blessed and Cursed) | |||
|- | |- | ||
|Silence | |Silence | ||
|Goods shopkeeper, Vending machine | |Goods shopkeeper, Vending machine | ||
|Silence | |'''Applies [[Elin:Status#Hexes & Blessings|Silence]]*''' | ||
| | |Applies Silence* | ||
| | |Applies Silence* | ||
| | |*High '''Will''' will diminish effectiveness: | ||
* 7 turns / 10 WIL; 6 turns / 100 WIL | |||
* 9 turns/ 10 WIL; 7 turns / 100 WIL (Blessed and Cursed) | |||
|- | |- | ||
| | |Mutation | ||
|Goods shopkeeper, Vending machine | |Goods shopkeeper, Vending machine | ||
|Acquire a '''[[Elin:Mutations|mutation]] | |Acquire a '''[[Elin:Mutations|mutation]]''' | ||
|Acquire a positive mutation | |Acquire a positive mutation | ||
|Acquire a negative mutation | |Acquire a negative mutation | ||
| | |'''Pure Body''' and '''Heat Sensitivity''' are considered positive mutations, | ||
'''Tainted Body''' and '''Cold Sensitivity''' are negative, | |||
The user cannot gain Tainted Body via the blessed potion, vice versa. | |||
|- | |- | ||
| | |Cure Mutation | ||
|Healer | |Healer | ||
|Cure a '''[[Elin:Mutations|mutation]]''' | |Cure a '''[[Elin:Mutations|mutation]]''' | ||
|Cure a negative mutation | |Cure a negative mutation | ||
|Cure a positive mutation | |Cure a positive mutation | ||
| | |The selection is random | ||
|- | |- | ||
|Water Breathing | |Water Breathing | ||
|Healer | |Healer | ||
|Water Breathing ( | |[[Elin:Status#Hexes & Blessings|Water Breathing]] (+6 Swimming) for 600 turns | ||
| | |Water Breathing (+13 Swimming) for 1200 turns | ||
|Suffocated | |Applies Suffocated | ||
| | | | ||
|- | |- | ||
|Berserk | |Berserk | ||
|Goods shopkeeper, Vending machine | |Goods shopkeeper, Vending machine | ||
|'''[[Elin:Status|Berserk]]''' ( | |'''[[Elin:Status|Berserk]]''' (+100 SPD, +10 STR, +13 END, -10 WIL, -20 MAG) for 5 turns | ||
| | |Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns | ||
| | |Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns | ||
| | |Provides a strengthened buff, whether blessed or cursed | ||
|- | |- | ||
|Strip Blessing | |Strip Blessing | ||
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| | | | ||
|- | |- | ||
| | |Putitification | ||
|'''[[Elin:Rodwyn|Rodwyn]]''' | |'''[[Elin:Rodwyn|Rodwyn]]''' | ||
|'''[[Elin:Status|Putitifies]]''' (230 turns) | |'''[[Elin:Status|Putitifies]]''' (230 turns) | ||
| | |Putitifies (430 turns) | ||
| | |Putitifies (430 turns) | ||
| | |Provides a strengthened buff, whether blessed or cursed | ||
Only sold by Rodwyn in Mysilia | |||
|- | |- | ||
|Catification | |Catification | ||
|'''[[Elin:Rodwyn|Rodwyn]]''' | |'''[[Elin:Rodwyn|Rodwyn]]''' | ||
|'''[[Elin:Status|Catifies]]''' (230 turns) | |'''[[Elin:Status|Catifies]]''' (230 turns) | ||
| | |Catifies (430 turns) | ||
| | |Catifies (430 turns) | ||
| | |Provides a strengthened buff, whether blessed or cursed | ||
Only sold by Rodwyn in Mysilia | |||
|- | |- | ||
| | |Ether Antibody | ||
|'''[[Elin:Fortune Bell|Casino]]''', '''[[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]], [[Elin:Ecopo|ecopo merchant]]''' | |'''[[Elin:Fortune Bell|Casino]]''', '''[[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]], [[Elin:Ecopo|ecopo merchant]]''' | ||
| | |Eliminate the 2 newest '''[[Elin:Ether Disease|Ether diseases]]''' on the user | ||
| | |Eliminate the 2 newest Ether diseases on the user | ||
|Progress 2 Ether diseases. | |Progress 2 Ether diseases. | ||
Recovers 9999 MP | Recovers 9999 MP | ||
| | | | ||
|- | |- | ||
| | |Perfume of Ward Monsters | ||
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer | |[[Elin:フォーチュン・ベル|'''Casino''']], Healer | ||
|Less chance of being ambushed on the world map | |Less chance of being ambushed on the world map | ||
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| rowspan="4" |The effect lasts for 3 sleeps, if you don't sleep it is infinite | | rowspan="4" |The effect lasts for 3 sleeps, if you don't sleep it is infinite | ||
|- | |- | ||
| | |Perfume of Lure Monsters | ||
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer | |[[Elin:フォーチュン・ベル|'''Casino''']], Healer | ||
|Greater chance of being ambushed on the world map | |Greater chance of being ambushed on the world map | ||
|- | |- | ||
| | |Perfume of Meetings | ||
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer | |[[Elin:フォーチュン・ベル|'''Casino''']], Healer | ||
|Easier to encounter events such as Kickstarter backer trails | |Easier to encounter events such as Kickstarter backer trails | ||
|- | |- | ||
| | |Perfume of Lure Metals | ||
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer | |[[Elin:フォーチュン・ベル|'''Casino''']], Healer | ||
|Greater chance of encountering metal monsters when you are ambushed on the World map. | |Greater chance of encountering metal monsters when you are ambushed on the World map. | ||
|- | |- | ||
| | |Poison | ||
|Drug dealer | |Drug dealer | ||
| | |Applies [[Elin:Status#Ailments|Poison]]* | ||
|Applies Poison* | |||
|Applies Poison* and Paralysis** | |||
|*High E'''ndurance''' will diminish effectiveness: | |||
* 45 turns / 10 END; 22 turns / 120 END | |||
* 22 turns / 10 END; 11 turns / 120 END (Blessed) | |||
* 90 turns / 10 END; 45 turns / 120 END (Cursed) | |||
<nowiki>**</nowiki>High '''Perception''' will diminish effectiveness: | |||
* 8 turns / 10 PER; 4 turns / 100 PERRegular potion can be blended into food, granting the “Poison Mix” [[Elin:Food|'''food trait''']]. However, blessed and cursed potions do not have the blend action, and thus can not be used. | |||
|- | |- | ||
| | |Blindness | ||
|Drug dealer | |Drug dealer | ||
| | |Applies [[Elin:Status#Ailments|Blind]]* | ||
| | |Applies Blind* | ||
| | |Applies Blind* and [[Elin:Status#Ailments|Confused]]** | ||
|*High '''Perception''' will diminish effectiveness: | |||
* 11 turns / 10 PER; 6 turns / 100 PER | |||
* 6 turns / 10 PER; 3 turns / 100 PER (Blessed) | |||
* 23 turns / 10 PER; 12 turns / 100 PER (Cursed) | |||
<nowiki>**</nowiki>High '''Will''' will diminish effectiveness: | |||
* 13 turns / 10 WIL; 7 turns / 100 WIL | |||
|- | |- | ||
| | |Confusion | ||
|Drug dealer | |Drug dealer | ||
| | |Applies [[Elin:Status#Ailments|Confused]]* | ||
| | |Applies Confused* | ||
| | |Applies Confused* and [[Elin:Status#Ailments|Fear]]** | ||
|*High '''Will''' will diminish effectiveness: | |||
* 12 turns / 10 WIL; 7 turns / 100 WIL | |||
* 6 turns / 10 WIL; 3 turns / 100 WIL (Blessed) | |||
* 25 turns / 10 WIL; 14 turns / 100 WIL (Cursed) | |||
<nowiki>**</nowiki>High '''Will''' will diminish effectiveness: | |||
* 9 turns / 10 WIL; 5 turns / 100 WIL | |||
|- | |- | ||
| | |Paralysis | ||
| Drug dealer | | Drug dealer | ||
| | |Applies [[Elin:Status#Ailments|Paralysis]]* | ||
| | |Applies Paralysis* | ||
| | |Applies Paralysis* and Blind** | ||
|Note that paralysis statues can only be refreshed and can't stack up like poison or bleeding | |||
<nowiki>*</nowiki>High '''Perception''' will diminish effectiveness. : | |||
* 4 turns / 10 PER; 2 turns / 100 PE | |||
* 2 turns / 10 PER; 1 turn / 100 PE | |||
* 8 turns / 10 PER; 4 turns / 100 PE (Cursed)**High '''Perception''' will diminish effectiveness: | |||
* 11 turns / 10 PER; 6 turns / 100 PER | |||
|- | |- | ||
| | |Hormone Drug | ||
|Drug dealer | |Drug dealer | ||
|Change gender | |Change gender | ||
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If the character with the “???” gender uses it, they will become male or female, and if the male or female use it, they will sometimes become “???” gender. | If the character with the “???” gender uses it, they will become male or female, and if the male or female use it, they will sometimes become “???” gender. | ||
|- | |- | ||
| | |Love Potion | ||
|Drug dealer | |Drug dealer | ||
|[[Elin:Affinity|'''Affinity''']] increases, sometimes lays eggs and gives milk | |[[Elin:Affinity|'''Affinity''']] increases, sometimes lays eggs and gives milk | ||
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|If you hand it directly to them using the Present or Trade commands, their Affinity will decrease by 20. | |If you hand it directly to them using the Present or Trade commands, their Affinity will decrease by 20. | ||
|- | |- | ||
| | |Acidproof Liquid | ||
|Drug dealer | |Drug dealer | ||
| | |Deal acid damage when thrown or drank, will damage the target's equipment when thrown | ||
Can be blended with equipment, granting them the acidproof trait. | |||
|Decreased acid damage | |Decreased acid damage | ||
Can be blended with equipment similar to the regular one | |||
|Increased acid damage | |||
Will rust the equipment when blended | |||
| | | | ||
|- | |- | ||
| | |Mercury | ||
|Metal Putit, gold bell, silver bell | |Metal Putit, gold bell, silver bell | ||
| | |Deal acid damage when thrown or drank, will damage the target's equipment when thrown | ||
|Decreased acid damage | Can be blended with equipment, granting them the acidproof trait. | ||
|Decreased acid damage | |||
Can be blended with equipment similar to the regular one | |||
|Increased acid damage | |||
Will rust the equipment when blended | |||
|Used to change the traits of seeds bred with Wooden mortar, the + value of the seed is attenuated to 2/3 of the original value. | |Used to change the traits of seeds bred with Wooden mortar, the + value of the seed is attenuated to 2/3 of the original value. | ||
|- | |- | ||
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|'''[[Elin:Shrines and statues|Statue of Wind]]''' | |'''[[Elin:Shrines and statues|Statue of Wind]]''' | ||
[[Elin:Bestiary|《Isca》]]'s Drop item | [[Elin:Bestiary|《Isca》]]'s Drop item | ||
| | |Deal acid damage when thrown or drank, will damage the target's equipment when thrown | ||
|Decreased acid damage | Can be blended with equipment, granting them the acidproof trait. | ||
|Decreased acid damage | |||
Can be blended with equipment similar to the regular one | |||
|Increased acid damage | |||
Will rust the equipment when blended | |||
|One of the ingredients for the Potion of Gene | |One of the ingredients for the Potion of Gene | ||
Used to change the traits of a seed modified with Wooden mortars, the + value of the seed is inherited from the original value. | Used to change the traits of a seed modified with Wooden mortars, the + value of the seed is inherited from the original value. | ||
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!Note | !Note | ||
|- | |- | ||
| | |Snow | ||
| | |It can be obtained in a snow-covered town when thrown by a child in a snow fight | ||
Despite its appearance, it is classified as a potion and can be processed with a millstone into an empty bottle, made of snow glass | |||
|- | |- | ||
| | |Liquid | ||
| | | | ||
|- | |- | ||
| | |Drink | ||
| | | | ||
|- | |- | ||
| | |Tea | ||
| | | | ||
|- | |- | ||
| | | Soft drink | ||
| | | | ||
|} | |} | ||
edits