Elin:Potions: Difference between revisions

→‎Potions (Medicine): Refurbished the description section for some of the potions.
m (→‎Potions: By giving it, you make the NPC drink the potion.)
(→‎Potions (Medicine): Refurbished the description section for some of the potions.)
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If you use a bucket at the Holy Well of Noyel, you will always get blessed water.
If you use a bucket at the Holy Well of Noyel, you will always get blessed water.
|-
|-
|salt water
|Salt water
|Drug dealer
|Drug dealer
|If a snail drinks or bathes in it, it will take a lot of damage.
|Causes massive damage when thrown at or drank by a snail
|N/A
|
|N/A
|
|
|
|-
|-
|dirty water
|Dirty water
|'''[[Elin:Nefia|Machinarium Nefia]]'''
|'''[[Elin:Nefia|Machinarium Nefia]]'''
|Vomit  (Player/Resident only)
|Cause Vomiting*
|N/A
|Cause Vomiting*
|N/A
|Cause Vomiting*
|
|Only when taken by Player or Ally
|-
|-
|Cure Minor Wounds
|Cure Minor Wounds
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|Speed
|Speed
|Healer
|Healer
|Increase speed by 41 (15 turns)
|Haste (+41 SPD) for 15 turns
| Strengthen effect (27 turns, +50)  
| Haste (+50 SPD) for 27 turns
|Strengthen effect (27 turns, +50)  
|Haste (+50 SPD) for 27 turns
|Even if it is cursed, the effect increases.
|Provides a strengthened buff, whether blessed or cursed  
Unlike in Elona, this potion will not age you.
Unlike in Elona, this potion will not age you.
|-
|-
|Slow
|Slow
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Decrease speed by 41 (15 turns)
|[[Elin:Status#Ailments|Slow]] (-41 SPD) for 15 turns
|Weakening of effect (8 turns, -35)  
|Slow (-35 SPD) for 8 turns
|Strengthening of effect (27 turns, -50)
|Slow (-50 SPD) for 27 turns
|Unlike in Elona, this potion will not decrease your age.
|Unlike in Elona, this potion will not decrease your age.
|-
|-
|Hero
|Hero
|Healer
|Healer
|'''[[Elin:Status|Hero]]''' (60 turns, +11 STR and DEX)
|'''[[Elin:Status#Hexes & Blessings|Hero]]''' (Nullfy fear & Confusion, +11 STR, +11 DEX) for 60 turns
|Enhanced effects (110 turns, +18)
|Hero (Nullfy fear, +18 STR, +18 DEX) for 110 turns
|Fear (20 turns)
|'''Applies [[Elin:Status#Ailments|Fear]]*'''
|
|*High '''Will''' will diminish effectiveness:
 
* 18 turns / 10 WIL; 10 turns / 100 WIL
|-
|-
|Troll blood
|Troll blood
|Healer
|Healer
|Nature's Embrace (8 turns, 2d6)
|[[Elin:Status#Hexes & Blessings|'''Nature's Embrace''']] (2d6) for 8 turns
|Enhanced effects (11 turns, 4d9)
|Nature's Embrace (4d9) for 11 turns
|Bleeding (14 turns?)
|'''Applies [[Elin:Status#Ailments|Bleeding]]*'''
|
|*High E'''ndurance''' will diminish effectiveness:
 
* 36 turns / 10 END; 18 turns / 120 END
|-
|-
|Resistance
|Resistance
|Healer
|Healer
|'''[[Elin:Status|Elemental Shield]]''' (+6 Res, 20 turns)
|'''[[Elin:Status#Hexes & Blessings|Elemental Shield]]''' (+6 Fire Res, +6 Cold Res, +6 Lightning Res) for 20 turns
|Elemental Shield (+7 Res, 34 turns)
|Elemental Shield (+7 Fire Res, +7 Cold Res, +7 Lightning Res) for 34 turns
|Elemental Scar (24 turns)
|'''Applies [[Elin:Status#Hexes & Blessings|Elemental Scar]]*''' (-6 Fire Res, -6 Cold Res, -6 Lightning Res)
|Each resistance is +6? If cursed, -9 each?
|*High E'''ndurance''' will diminish effectiveness:
 
* 17 turns / 10 END; 12 turns / 120 END
|-
|-
|Weakness Resistance
|Weaken Resistance
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Elemental Scar
|'''Applies [[Elin:Status#Hexes & Blessings|Elemental Scar]]*''' (-5 Fire Res, -5 Cold Res, -5 Lightning Res)
|Enhanced effects
|Applies Elemental Scar ('''-6''' Fire Res, '''-6''' Cold Res, '''-6''' Lightning Res)
|Enhanced effects
|Applies Elemental Scar ('''-6''' Fire Res, '''-6''' Cold Res, '''-6''' Lightning Res)
|
|Provides a strengthened debuff, whether blessed or cursed
<nowiki>*</nowiki>High E'''ndurance''' will diminish effectiveness:
 
* 12 turns / 10 END; 10 turns / 120 END
* Blessed and Cursed: 17 turns / 10 END; 12 turns / 120 END
|-
|-
|Restore Body
|Restore Body
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|Weakness
|Weakness
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|'''[[Elin:Status|Weakness]]''' (20 turns)
|'''Applies [[Elin:Status|Weakness*]]''' (Decrease DV and PV by half)
|Enhanced effects
|Applies Weakness*
|Enhanced effects
|Applies Weakness*
|
|*High '''Will''' will diminish effectiveness:
 
* 13 turns / 10 WIL; 11 turns / 100 WIL
* 17 turns/ 10 WIL; 14 turns / 100 WIL (Blessed and Cursed)
|-
|-
|Silence
|Silence
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Silence
|'''Applies [[Elin:Status#Hexes & Blessings|Silence]]*'''
|Enhanced effects
|Applies Silence*
|Enhanced effects
|Applies Silence*
|
|*High '''Will''' will diminish effectiveness:
 
* 7 turns / 10 WIL; 6 turns / 100 WIL
* 9 turns/ 10 WIL; 7 turns / 100 WIL (Blessed and Cursed)
|-
|-
|mutation
|Mutation
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|Acquire a '''[[Elin:Mutations|mutation]].'''
|Acquire a '''[[Elin:Mutations|mutation]]'''
|Acquire a positive mutation.
|Acquire a positive mutation
|Acquire a negative mutation.
|Acquire a negative mutation
|
|'''Pure Body''' and '''Heat Sensitivity''' are considered positive mutations,
'''Tainted Body''' and '''Cold Sensitivity''' are negative,
The user cannot gain Tainted Body via the blessed potion, vice versa.
|-
|-
|cure mutation
|Cure Mutation
|Healer
|Healer
|Cure a '''[[Elin:Mutations|mutation]]'''.
|Cure a '''[[Elin:Mutations|mutation]]'''
|Cure a negative mutation.
|Cure a negative mutation
|Cure a positive mutation.
|Cure a positive mutation
|
|The selection is random
|-
|-
|Water Breathing
|Water Breathing
|Healer
|Healer
|Water Breathing (600 turns, +6 Swimming)
|[[Elin:Status#Hexes & Blessings|Water Breathing]] (+6 Swimming) for 600 turns
|Enhanced effects  (1200 turns, +13 Swimming)
|Water Breathing (+13 Swimming) for 1200 turns
|Suffocated
|Applies Suffocated
|
|
|-
|-
|Berserk
|Berserk
|Goods shopkeeper, Vending machine
|Goods shopkeeper, Vending machine
|'''[[Elin:Status|Berserk]]''' (Speed +100, STR+10, END+13, Will-10, MAG-20)
|'''[[Elin:Status|Berserk]]''' (+100 SPD, +10 STR, +13 END, -10 WIL, -20 MAG) for 5 turns
|Enhanced effects  (Speed +100, STR+20, END+26, Will-20, MAG-40)
|Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns
|Enhanced effects  (Speed +100, STR+20, END+26, Will-20, MAG-40)
|Berserk (+100 SPD, +20 STR, +26 END, -20 WIL, -40 MAG) for 5 turns
|
|Provides a strengthened buff, whether blessed or cursed
|-
|-
|Strip Blessing
|Strip Blessing
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|
|
|-
|-
|putitification
|Putitification
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Status|Putitifies]]''' (230 turns)
|'''[[Elin:Status|Putitifies]]''' (230 turns)
|Extended duration of effect (430 turns)
|Putitifies (430 turns)
|Extended duration of effect (430 turns)
|Putitifies (430 turns)
|Sold by Rodwyn, the witch who lives in Mysilia
|Provides a strengthened buff, whether blessed or cursed
Only sold by Rodwyn in Mysilia
|-
|-
|Catification
|Catification
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Rodwyn|Rodwyn]]'''
|'''[[Elin:Status|Catifies]]''' (230 turns)
|'''[[Elin:Status|Catifies]]''' (230 turns)
|Extended duration of effect (430 turns)
|Catifies (430 turns)
|Extended duration of effect (430 turns)
|Catifies (430 turns)
|Sold by Rodwyn, the witch who lives in Mysilia
|Provides a strengthened buff, whether blessed or cursed
Only sold by Rodwyn in Mysilia
|-
|-
|ether antibody
|Ether Antibody
|'''[[Elin:Fortune Bell|Casino]]''', '''[[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]], [[Elin:Ecopo|ecopo merchant]]'''
|'''[[Elin:Fortune Bell|Casino]]''', '''[[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]], [[Elin:Ecopo|ecopo merchant]]'''
|Treat 2 '''[[Elin:Ether Disease|Ether diseases]]'''.
|Eliminate the 2 newest '''[[Elin:Ether Disease|Ether diseases]]''' on the user
|Treat 3 Ether diseases.
|Eliminate the 2 newest Ether diseases on the user
|Progress 2 Ether diseases.
|Progress 2 Ether diseases.
Recovers 9999 MP
Recovers 9999 MP
|Ether disease is treated from the newest one.
|
|-
|-
|perfume of Ward monsters
|Perfume of Ward Monsters
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Less chance of being ambushed on the world map
|Less chance of being ambushed on the world map
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| rowspan="4" |The effect lasts for 3 sleeps, if you don't sleep it is infinite
| rowspan="4" |The effect lasts for 3 sleeps, if you don't sleep it is infinite
|-
|-
|perfume of Lure monsters
|Perfume of Lure Monsters
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Greater chance of being ambushed on the world map
|Greater chance of being ambushed on the world map
|-
|-
|perfume of Meetings
|Perfume of Meetings
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Easier to encounter events such as Kickstarter backer trails
|Easier to encounter events such as Kickstarter backer trails
|-
|-
|perfume of Lure metals
|Perfume of Lure Metals
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|[[Elin:フォーチュン・ベル|'''Casino''']], Healer
|Greater chance of encountering metal monsters when you are ambushed on the World map.
|Greater chance of encountering metal monsters when you are ambushed on the World map.
|-
|-
|poison
|Poison
|Drug dealer  
|Drug dealer  
|If you drink it, you will get Poison Bad status
|Applies [[Elin:Status#Ailments|Poison]]*
|Applies Poison*
|Applies Poison* and Paralysis**
|*High E'''ndurance''' will diminish effectiveness:
 
* 45 turns / 10 END; 22 turns / 120 END
* 22 turns / 10 END; 11 turns / 120 END (Blessed)
* 90 turns / 10 END; 45 turns / 120 END (Cursed)
 
<nowiki>**</nowiki>High '''Perception''' will diminish effectiveness:


When mixed with food, it gains the [[Elin:Food|'''food trait''']] “Poison Mix”.
* 8 turns / 10 PER; 4 turns / 100 PERRegular potion can be blended into food, granting the “Poison Mix” [[Elin:Food|'''food trait''']]. However, blessed and cursed potions do not have the blend action, and thus can not be used.
|Weaker poison
|Stronger poison.  
Additional paralysis effect.
|
|-
|-
|blindness
|Blindness
|Drug dealer
|Drug dealer
|blindness
|Applies [[Elin:Status#Ailments|Blind]]*
|Weaker blindness
|Applies Blind*
|Stronger blindness.
|Applies Blind* and [[Elin:Status#Ailments|Confused]]**
Additional paralysis effect.
|*High '''Perception''' will diminish effectiveness:
|
 
* 11 turns / 10 PER; 6 turns / 100 PER
* 6 turns / 10 PER; 3 turns / 100 PER (Blessed)
* 23 turns / 10 PER; 12 turns / 100 PER (Cursed)
 
<nowiki>**</nowiki>High '''Will''' will diminish effectiveness:
 
* 13 turns / 10 WIL; 7 turns / 100 WIL
|-
|-
|confusion
|Confusion
|Drug dealer
|Drug dealer
|confusion
|Applies [[Elin:Status#Ailments|Confused]]*
|Weaker confusion
|Applies Confused*
|Stronger confusion.
|Applies Confused* and [[Elin:Status#Ailments|Fear]]**
Additional fear effect.
|*High '''Will''' will diminish effectiveness:
|
 
* 12 turns / 10 WIL; 7 turns / 100 WIL
* 6 turns / 10 WIL; 3 turns / 100 WIL (Blessed)
* 25 turns / 10 WIL; 14 turns / 100 WIL (Cursed)
 
<nowiki>**</nowiki>High '''Will''' will diminish effectiveness:
 
* 9 turns / 10 WIL; 5 turns / 100 WIL
|-
|-
|paralysis
|Paralysis
| Drug dealer
| Drug dealer
|paralysis
|Applies [[Elin:Status#Ailments|Paralysis]]*
|Weaker paralysis
|Applies Paralysis*
|Stronger paralysis.  
|Applies Paralysis* and Blind**
Additional blinding effect.
|Note that paralysis statues can only be refreshed and can't stack up like poison or bleeding
|
<nowiki>*</nowiki>High '''Perception''' will diminish effectiveness. :
 
* 4 turns / 10 PER; 2 turns / 100 PE
* 2 turns / 10 PER; 1 turn / 100 PE
* 8 turns / 10 PER; 4 turns / 100 PE (Cursed)**High '''Perception''' will diminish effectiveness:
 
* 11 turns / 10 PER; 6 turns / 100 PER
|-
|-
|hormone drug
|Hormone Drug
|Drug dealer
|Drug dealer
|Change gender
|Change gender
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If the character with the “???” gender uses it, they will become male or female, and if the male or female use it, they will sometimes become “???” gender.
If the character with the “???” gender uses it, they will become male or female, and if the male or female use it, they will sometimes become “???” gender.
|-
|-
|love potion
|Love Potion
|Drug dealer  
|Drug dealer  
|[[Elin:Affinity|'''Affinity''']] increases, sometimes lays eggs and gives milk
|[[Elin:Affinity|'''Affinity''']] increases, sometimes lays eggs and gives milk
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|If you hand it directly to them using the Present or Trade commands, their Affinity will decrease by 20.
|If you hand it directly to them using the Present or Trade commands, their Affinity will decrease by 20.
|-
|-
|acidproof liquid
|Acidproof Liquid
|Drug dealer  
|Drug dealer  
|If you drink it, you will take acid damage
|Deal acid damage when thrown or drank, will damage the target's equipment when thrown


If you mix it with equipment, it will gain the acidproof trait.
Can be blended with equipment, granting them the acidproof trait.
|Decreased acid damage when drinking
|Decreased acid damage
|If you mix it with equipment, it will rust.
Can be blended with equipment similar to the regular one
|Increased acid damage
Will rust the equipment when blended
|
|
|-
|-
|mercury
|Mercury
|Metal Putit, gold bell, silver bell  
|Metal Putit, gold bell, silver bell  
|If you drink it, you will take acid damage
|Deal acid damage when thrown or drank, will damage the target's equipment when thrown
If you mix it with equipment, it will gain the acidproof trait.
 
|Decreased acid damage when drinking
Can be blended with equipment, granting them the acidproof trait.
|If you mix it with equipment, it will rust.
|Decreased acid damage
Can be blended with equipment similar to the regular one
|Increased acid damage
Will rust the equipment when blended
|Used to change the traits of seeds bred with Wooden mortar, the + value of the seed is attenuated to 2/3 of the original value.
|Used to change the traits of seeds bred with Wooden mortar, the + value of the seed is attenuated to 2/3 of the original value.
|-
|-
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|'''[[Elin:Shrines and statues|Statue of Wind]]'''
|'''[[Elin:Shrines and statues|Statue of Wind]]'''
[[Elin:Bestiary|《Isca》]]'s Drop item
[[Elin:Bestiary|《Isca》]]'s Drop item
|If you drink it, you will take acid damage
|Deal acid damage when thrown or drank, will damage the target's equipment when thrown
If you mix it with equipment, it will gain the acidproof trait.
 
|Decreased acid damage when drinking
Can be blended with equipment, granting them the acidproof trait.
|If you mix it with equipment, it will rust.
|Decreased acid damage
Can be blended with equipment similar to the regular one
|Increased acid damage
Will rust the equipment when blended
|One of the ingredients for the Potion of Gene
|One of the ingredients for the Potion of Gene
Used to change the traits of a seed modified with Wooden mortars, the + value of the seed is inherited from the original value.
Used to change the traits of a seed modified with Wooden mortars, the + value of the seed is inherited from the original value.
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!Note
!Note
|-
|-
|snow
|Snow
|You can obtain this by collecting the snowballs that children throw in the snow-covered town.
|It can be obtained in a snow-covered town when thrown by a child in a snow fight
As this is also a potion, you can get an empty bottle by crafting it.
Despite its appearance, it is classified as a potion and can be processed with a millstone into an empty bottle, made of snow glass
Not sold in stores or vending machines
|-
|-
|liquid
|Liquid
|A red liquid in a small bottle.
|
|-
|-
|drink
|Drink
|
|
|-
|-
|tea
|Tea
|
|
|-
|-
| soft drink
| Soft drink
|
|
|}
|}