Elin:Fishing: Difference between revisions

m
→‎Fish Quality: Edited Lively catch rate values because am a lil' idiot
m (→‎Fishing Factors: Added Undersea back now that it was (supposedly) fixed)
m (→‎Fish Quality: Edited Lively catch rate values because am a lil' idiot)
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| 105 || 1.84% || 0.18% || 0.000006%
| 105 || 1.84% || 0.18% || 0.000006%
|-
|-
| 150 || 2.34% || 0.45% || 0.02%
| 150 || 2.36% || 0.45% || 0.02%
|-
|-
| 200 || 2.61% || 0.71% || 0.11%
| 200 || 2.72% || 0.71% || 0.11%
|-
|-
| 250 || 2.72% || 0.90% || 0.23%
| 250 || 2.94% || 0.90% || 0.23%
|-
|-
| 500 || 2.60% || 1.40% || 0.80%
| 500 || 3.40% || 1.40% || 0.80%
|-
|-
| 1000 || 2.03% || 1.74% || 1.59%
| 1000 || 3.62% || 1.74% || 1.59%
|}
|}
'''First Catch:''' The First Catch feat increases your chance of catching quality fish for the first 5 fish caught each day (and guarantees that you will catch fish instead of items for those 5). Level 1 feat will grant a 20% chance of increasing the quality of the fish by 1, while level 2 feat will guarantee that the first fish caught each day gets its quality increased by 1 (so it is guaranteed to be at least Lively). These quality increases do not stack with each other.
'''First Catch:''' The First Catch feat increases your chance of catching quality fish for the first 5 fish caught each day (and guarantees that you will catch fish instead of items for those 5). Level 1 feat will grant a 20% chance of increasing the quality of the fish by 1, while level 2 feat will guarantee that the first fish caught each day gets its quality increased by 1 (so it is guaranteed to be at least Lively). These quality increases do not stack with each other.