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*The incidence of traps is low and many neutral wild animals emerge. | *The incidence of traps is low and many neutral wild animals emerge. | ||
==[[File:Elin_Icon_Forest.png|alt= | ==[[File:Elin_Icon_Forest.png|alt=Forest]] Forest== | ||
It is an outdoor-type Nefia with a wide variety of trees. | |||
In addition to the grass trees often found in the forests of world maps, many rare herbs are native. | |||
*'''Wall Materials''': Grass block (Soil), soil block | |||
*''' | *'''Flooring''':Forest grass | ||
*''' | |||
==== | ====Specific Objects==== | ||
*'''Mining''': veins | |||
*'''Lumberjack''': tree(apple tree, pear tree, orange tree, mushroom tree (green and purple), oak, cedar, birch, rosewood), stump(various) | |||
*'''Gathering''': Blue grass, purple grass, red grass, green grass, yellow flowers, white flowers, bird nests, coffeee | |||
*Apart from the above-mentioned objects, rare breed-improved crops may be generated<ref name=":0" /> | |||
* | ====Other==== | ||
* | |||
*Brightness varies from time to time and is also affected by rain. (No snow) | |||
*The incidence of traps is low and many neutral wild animals emerge. | |||
==[[File:Elin Icon Cave.png|alt=洞窟]] 洞窟== | ==[[File:Elin Icon Cave.png|alt=洞窟]] 洞窟== | ||