Elin:Pickpocket: Difference between revisions

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* Sleeping NPCs without protection from thieves will not notice stealing. But if they wake up before you are done, they might.
* Sleeping NPCs without protection from thieves will not notice stealing. But if they wake up before you are done, they might.
* Blind, paralyze and similar last less than 20 turns.
* Blind, paralyze and similar last less than 20 turns.
* The Incognito [[Elin:Spellcasting|spell]] will reset hostility
* The Incognito [[Elin:Spellcasting|spell]] will (almost always) reset hostility.
* Being seen or not does not affect the -1 Karma loss.
* Being seen or not does not affect the -1 Karma loss.
* A rule of thumb is: Have 3x the targets perception in pickpocket for a reasonable success chance.
* A rule of thumb is: Have 3x the targets perception in pickpocket for a reasonable success chance.
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|Food
|Food
|Yes
|Yes
|
|-
|Bag
|0.7
|General Goods
|Yes
|
|-
|Trunk
|0.7
|General Goods
|Yes
|
|-
|Ornamental Box
|
|Treasury
|Yes
|
|-
|Granite Quiver
|1.1
|General Goods
|Yes
|
|-
|Safe
|
|Treasury
|No
|
|-
|Weapon Rack
|4.0
|General Goods
|
|
|
|}
|}
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