Jump to content

Elin:Ally/Baby: Difference between revisions

m
Mirroring info from JP side. (Translated by machine. Please make appropriate corrections.)
(Separated the description of hatching and raising babies from the Elin:Ally page.)
 
m (Mirroring info from JP side. (Translated by machine. Please make appropriate corrections.))
Line 1: Line 1:
{{DISPLAYTITLE:Ally/Baby}}
{{DISPLAYTITLE:Ally/Baby}}


Pets can be hatched from fertilized eggs and raised to grow into strong pets.
In Elin, all monsters lay eggs, and from fertilized eggs, monsters with special features are born.
 
By making use of these special feat, it is possible to raise your pets in a way that differs from other methods.


Please check the main page of '''[[Elin:Ally|Pets]]''' for specifications common to all pets.
Please check the main page of '''[[Elin:Ally|Pets]]''' for specifications common to all pets.


==Overview==  
==Overview==
All monsters lay eggs, and you can obtain fertilized eggs at a low rate. By hatching them, you can add infant pets with “baby” feat to your party.
 
By feeding them milk, they will consume feat levels and gain status, skills, and feat points.
 
== The process of raising a baby ==
 
=== Obtaining a fertilized egg ===
'''Note:''' '''Unique NPCs with 『』 cannot be hatched from fertile eggs''', and instead will give birth to chickens. However, unique adventurers with 「」 can hatch clones.
'''Note:''' '''Unique NPCs with 『』 cannot be hatched from fertile eggs''', and instead will give birth to chickens. However, unique adventurers with 「」 can hatch clones.


Hatching a fertilized egg will produce a Lv 1 character with baby feat.
You can obtain fertilized eggs from all characters, including wild monsters and neutral NPCs.


Characters born from the fertilized egg have +30 base potential for their attributes and learned skills.
Fertilized eggs will be produced with a low probability when you throw aphrodisiacs at them or feed them 【Aphrodisiac Mix】 or 【Bug Mix】food.


Pets with baby feat can also be nursed
=== Hatching the fertilized egg ===
Characters born from a fertile egg have a base potential of +30 for their attributes and skills they have learned.


Hatching in bed or hot spring: up to 2 feedings
There are two main ways to hatch a fertile egg, depending on whether you use an incubator or not.


Hatching by incubator: up to 3 feedings
If you use an incubator, which Farris sells recipes for, the baby will have baby 3 feat and be able to be fed 3 times.


If you use a bed or hot spring, the baby will have baby 2 feat and be limited to 2 feedings.
'''Nothing is inherited from the parent that laid the fertilized egg.'''
Even if the parent is high level or has Gene Engineering, the baby will not be born with increased status or additional feat/abilities.
=== Milking ===
After a number of feedings, the baby feat is removed and the pet becomes an adult.
After a number of feedings, the baby feat is removed and the pet becomes an adult.


=== Milking ===
Babies that have been fed will gain the following bonuses.


======Bonus for Feat points======  
======Bonus for Feat points======  
Milk with a + value of “(current level - base level) / 10” of the monster can be obtained by throwing aphrodisiacs, livestock, hobby: bathing, etc.
You can obtain milk with a value of “(current level - base level) / 10” from the monster through aphrodisiac throwing, livestock, hobbies: bath, etc.


Feeding a baby will earn feat points equal to this +value.
Babies that have drunk the milk will gain feat points with a value equal to this + value.


======Bonus for Skill Level and Attributes======  
======Bonus for Skill Level and Attributes======  
They are calculated based on the skills and main attributes of the race and class of the monster that is the parent of the milk, starting from the highest to the lowest. (The lower limit is 0.)
The skills and attributes of the monster that is the parent of the milk will be increased based on the skills and attributes of the monster's race and class. This is calculated in order from highest to lowest (minimum value is 0).
 
The upper limit for the amount of skill/attribute increase is the + value of the milk, and the amount of increase itself is determined by the player's training level.
 
To reach the upper limit for the amount of skill/attribute increase through milk, the taming level needs to be “(milk enhancement value +1) * 5 - 20”.
 
If the baby has not learned the relevant skill, the skill will not increase and will not be learned.
 
== Milk Status (under investigation) ==
As mentioned above, the milk status is based on the race and class of the monster.
 
The bonus is determined based on the skills and attributes of the race and class of the monster that produced the milk. This is calculated in order from highest to lowest.
 
===== For Casters =====
Rich
 
Magic, Will, Casting, Meditation, and Magic Control all grow well.
 
The Spiral King also has high magic, but its Casting and other skills are inferior.
 
However, since its Perception and Dagger skills grow well, it is also good if you want to use sound-element magic.
 
===== For gunners =====
Palmia Special Forces
 
Perception, marksman and gun skills grow well.
 
It appears as reinforcements in war requests, so it is very easy to obtain.
 
As an alternative, self propelled gun and Mirage β can also be mentioned. Although magic and marksman skills are slightly inferior, evasion skills are high.
 
===== For Archers =====
Mercenary Archer
 
Dexterity, bow and marksman grow well, and it is perfect for the status of shooting a bow.
 
===== For melee combat =====
Great race of Yith, Gagu, and the Mercenary Warrior
 
The Great race of Yith has overwhelming Strength and Endurance stats, but they don't have bonus for skills very much.
 
Gagu have slightly lower stats than the Yith, but they have very high regeneration skills.
 
The Mercenary Warrior has strong Strength and Endurance, as well as high Tactics skills.
 
== Hatching a fertile egg ==
Characters born from a fertile egg have a base potential of +30 for their attributes and skills they have learned.
 
There are two main ways to hatch a fertile egg, depending on whether you use an incubator or not.
 
If you use an incubator, which Farris sells recipes for, the baby will have 3 feat and be able to be fed 3 times.
 
If you use a bed or hot spring, the baby will have 2 feet and be limited to 2 feedings.
 
'''Nothing is inherited from the parent that laid the fertilized egg.'''
 
Even if the parent is high level or has Gene Engineering, the baby will not be born with increased status or additional feet/abilities.
 
=== Breastfeeding ===
Once the baby has finished feeding, the baby feet and infant notation will be deleted and it will become a normal adult. Babies that have been fed will gain the following bonuses
 
===== Acquiring feat points =====
You can obtain milk with a value of “(current level - base level) / 10” from the monster through aphrodisiac throwing, livestock, hobbies: bath, etc.
 
Babies that have drunk the milk will gain feat points with a value equal to this + value.
 
===== Skill Level and Attribute Increase =====
The bonus is determined based on the skills and attributes of the monster's race and class that produced the milk. This is calculated in order from highest to lowest (minimum value is 0).
 
The maximum amount of increase in skills and attributes is determined by the + value of the milk, and the amount of increase itself is determined by the player's training level.
 
In order to reach the upper limit of skill and attribute growth through milk, the training level must be “(''milk enhancement value +1) * 5-20”''.
 
If the baby has not learned the relevant skill, the skill will not increase and will not be learned.
 
== Milk Status (under investigation) ==
As mentioned above, the milk status is based on the race and class of the monster.
 
The bonus is determined based on the skills and attributes of the race and class of the monster that produced the milk. These are calculated in order from highest to lowest.
 
=== Recommended monsters for getting milk ===
 
===== For magic users =====
Rich
 
Magic power, willpower, chanting, meditation and magic control all improve well.
 
The Spiral King also has high magic power, but chanting and other skills are inferior.
 
However, since its senses and dagger skills improve well, it is also good if you want to use magic with the sound element.
 
===== For gunner =====
Palmia Special Forces
 
Senses, shooting and gun skills grow well.
 
It appears as reinforcements in war requests, so it is very easy to obtain.
 
As an alternative, self-propelled artillery and Mirage Beta can also be mentioned.
 
Although magic and shooting skills are slightly inferior, evasion skills are high.
 
===== For archers =====
Mercenary Archer
 
Dexterity, bow and shooting grow well, and it is perfect for the status of shooting a bow.
 
===== For melee combat =====
The great race of the Is, the Gags, and the Mercenary Warrior
 
The great race of the Is has overwhelming Strength and Durability stats, but their skills don't grow very much.
 
The Gags have slightly lower stats than the great race of the Is, but they have very high natural healing skills.
 
The Mercenary Warrior has strong Strength and Durability, as well as high Tactical skills.
 
Dual wield are good for Ashura, and while there is no significant bonus for two-handed weapons, Mummy and Lizardman are relatively good.
 
 
If you look at the bonuses to weapon skills, they are as follows:
 
Long sword: Mummy, Lizardman
 
Sickle: Steel mass
 
Staff: Zealot of fire,  Medusa
 
Polearm: Zealot of fire
 
Mace: Mummy, Lizardman


The upper limit of the skill/ attribute increase is determined by the + value of the milk and the increase itself is determined by the player's taming level.
Dagger: Rock thrower


If a baby has not learned the relevant skill, the increase in that skill will not occur and will not be learned.
However, no one has a high bonus for sickles and polearms. (To be verified)
[[Category:EN]]
[[Category:EN]]
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]
5,956

edits