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Elin:Ehekatl of Luck: Difference between revisions

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→‎Overview: Since the range of cost fluctuations due to randomization is often sufficiently small for the player's stamina and MP, the results will converge to a certain extent, and the losses due to randomness do not actually need to be worried about too much.
m (→‎Overview: Additional information about stamina and MP randomization)
m (→‎Overview: Since the range of cost fluctuations due to randomization is often sufficiently small for the player's stamina and MP, the results will converge to a certain extent, and the losses due to randomness do not actually need to be worried about too much.)
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The flip side of Ehekatl's generality is that her bonuses don't exactly go hard and deep on more focused gods like Mani and Lulwy; benefits of her worship are applicable in just about any situation thanks to Elin's new luck mechanics, but they may not have as many watershed moments where one feels they may have turned the tide.
The flip side of Ehekatl's generality is that her bonuses don't exactly go hard and deep on more focused gods like Mani and Lulwy; benefits of her worship are applicable in just about any situation thanks to Elin's new luck mechanics, but they may not have as many watershed moments where one feels they may have turned the tide.


Her passive generally does lead to a decrease in stamina and MP consumption, but the randomised costs can make planning out a workday or assessing how many spell casts one has left troublesome. However, if it is a simple work/spell that costs 1, the consumption will not increase, so you can do it more times than usual.
Her passive generally does lead to a decrease in stamina and MP consumption, but the randomised costs can make planning out a workday or assessing how many spell casts one has left troublesome. But unless you take actions that consume a very large amount of stamina/MP at once, the results will converge to a certain extent, and randomness will rarely lead to loss. In addition, if it is a simple work/spell that costs 1, the consumption will not increase, so you can do it more times than usual.


Besides that, the land owned by Ehekatl worshipped players is more likely to have "lucky month" , which provide various '''[[Elin:Housing|housing]]'''-related benefits, making it easier for them to profit in the management of their land.
Besides that, the land owned by Ehekatl worshipped players is more likely to have "lucky month" , which provide various '''[[Elin:Housing|housing]]'''-related benefits, making it easier for them to profit in the management of their land.
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