4,272
edits
CaptainTofu (talk | contribs) m (some clearifications for frequent questions on discord) |
Sakumashiki (talk | contribs) m (→Domains: The elements are color-coded by image color. Added the effect of magic resistance to the magic element.) |
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!Bit | !Bit | ||
|- | |- | ||
|Fire | | style="background:#ff4500; color:#ffffff;" |Fire | ||
|Magic | |Magic | ||
|Burning. Can destroy flammable objects. | |Burning. Can destroy flammable objects. | ||
-30% damage on wet targets. | -30% damage on wet targets. | ||
|Burning can be prevented with Sperb(15) or higher fire resistance. | |Burning can be prevented with Sperb(15) or higher fire resistance. | ||
Item destruction preventable by fireproof blanket (enemies) or magic manners (player). | Item destruction preventable by fireproof blanket (enemies) or magic manners (player) or Sperb(15) resistance. | ||
|X | |X | ||
| | | | ||
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| | | | ||
|- | |- | ||
|Cold | | style="background:#0000ff; color:#ffffff;" |Cold | ||
|Magic | |Magic | ||
| Wet, Chill (slows). Can destroy objects. | | Wet, Chill (slows). Can destroy objects. | ||
|Item destruction preventable by coldproof blanket (enemies) or magic manners (player). | |Item destruction preventable by coldproof blanket (enemies) or magic manners (player) or Sperb(15) resistance. | ||
Chill stacks to Freeze for even greater slowdown. | Chill stacks to Freeze for even greater slowdown. | ||
| | | | ||
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|X | |X | ||
|- | |- | ||
|Lightning | | style="background:#ffff00; color:#000000;" |Lightning | ||
|Magic | |Magic | ||
|Stun. +50% damage on wet targets. | |Stun. +50% damage on wet targets. | ||
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|X | |X | ||
|- | |- | ||
|Darkness | | style="background:#000000; color:#ffffff;" |Darkness | ||
|Magic | |Magic | ||
|Blind | |Blind | ||
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| | | | ||
|- | |- | ||
| Mind | | style="background:#ff69b4; color:#000000;" |Mind | ||
|Charisma | |Charisma | ||
|Confusion, Sleep | |Confusion, Sleep | ||
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|X | |X | ||
|- | |- | ||
|Poison | | style="background:#00ff00; color:#000000;" |Poison | ||
|Dexterity | |Dexterity | ||
|Poison | |Poison | ||
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| | | | ||
|- | |- | ||
|Nether | | style="background:#191970; color:#ffffff;" |Nether | ||
|Endurance | |Endurance | ||
|Heal self for a % of damage dealt. | |Heal self for a % of damage dealt. | ||
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|X | |X | ||
|- | |- | ||
|Sound | | style="background:#f0e68c; color:#000000;" |Sound | ||
|Perception | |Perception | ||
|Dim | |Dim | ||
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|X | |X | ||
|- | |- | ||
|Nerve | | style="background:#808000; color:#000000;" |Nerve | ||
|Learning | |Learning | ||
|Paralysis | |Paralysis | ||
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| | | | ||
|- | |- | ||
|Chaos | | style="background:#ff00ff; color:#000000;" |Chaos | ||
|Magic | |Magic | ||
|Random status ailments. | |Random status ailments. | ||
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|X | |X | ||
|- | |- | ||
|Magic | | style="background:#0000cd; color:#ffffff;" |Magic | ||
| Magic | | Magic | ||
| | | | ||
| | |Elemental damage reduction (up to 1/3) depending on magic resistance | ||
| | | | ||
|X | |X | ||
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|X | |X | ||
|- | |- | ||
|Holy | | style="background:#ffffff; color:#000000;" |Holy | ||
|Will | |Will | ||
| | | | ||
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|X | |X | ||
|- | |- | ||
|Ether | | style="background:#00bfff; color:#000000;" |Ether | ||
|Magic | |Magic | ||
|Progress ether disease | |Progress ether disease | ||
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|X | |X | ||
|- | |- | ||
|Cut | | style="background:#ff0000; color:#000000;" |Cut | ||
|Strength | |Strength | ||
| Bleed | | Bleed | ||
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| | | | ||
|- | |- | ||
|Acid | | style="background:#2e8b57; color:#000000;" |Acid | ||
|Magic | |Magic |
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