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A list of updates made during the early access period from October to December 2025. | A list of updates made during the early access period from October to December 2025. | ||
=== EA 23.237 Stable === | |||
'''11/18 2025''' | |||
After updating to the stable build, mods from previous versions may stop working or behave oddly. If behavior becomes strange, try disabling mods once. | |||
[Highlights] | |||
* (Backer Wish) Added two "Mani of Machine" to the Garden of Eternity and updated the list of distinguished guests. | |||
* Machines with the Miscreation feat can be now upgraded. | |||
* Added the "Awakening of Bonds" feat. Allows awakening late-blooming companions by consuming influence in the Garden of Eternity (Gene Slot +1, FP +10. Requirements: have traveled together for 360+ days and be close enough to sleep together). | |||
* Added a recipe for "★Silver Cat Capture Ball" from the Keeper of the Garden in the Garden of Eternity. Releasing a Silver Cat in the Garden of Eternity now increases Garden influence. | |||
* Strengthened the Demigod race. | |||
* Added the Vampire race. | |||
[Demigod] | |||
* Added a 20% "Blessing bonus increase" to the Sacred Twilight feat and changed its gene slot cost to 2. | |||
* Added the "Peacemaker" feat to increase the number of Apostles a Demigod can bring without causing fights. | |||
* Adjusted Demigod Life and Mana. | |||
* When worshiping Eyth with the Sacred Twilight feat, praying at Eyth's altar now grants a healing effect. Also enabled offerings at Eyth's altar. | |||
* When worshiping Eyth with the Sacred Twilight feat, offering another god's Divine Equipment at Eyth's altar now converts it into Eyth's property and activates faction effects. However, all existing Eyth-owned items in possession are destroyed. | |||
* When the owner of Divine Equipment is set to Eyth, offering that equipment at the corresponding god's altar returns ownership to that god. | |||
[Vampire] | |||
* Added the Vampire race (experimental). | |||
* Added the "Bloodsuck" ability. Vampires can gain nutrition by sucking blood, and meal effects increase as Bloodsuck and Learning levels rise. | |||
* Added the "Bat Transformation" ability. | |||
* Added a rare random headgear enchantment for "Sunburn Immunity". | |||
* Added the Blood Meal food trait. Vampires can gain nutrition from foods with Blood Meal. | |||
* Added the "Ashborn" feat. Characters with Ashborn ignite in sunlight. | |||
[New Content] | |||
* Updated the in-game artbook. | |||
* Added "Extended Render Range" to the Experimental tab in Config. | |||
* Added "Adjust darkness by elevation differences" to middle-click actions on the Map Board. | |||
* Added a portrait to the Keeper of the Garden and updated their pixel art. | |||
* Added new dialogue to the Keeper of the Garden. | |||
* Added a koi pond to the Garden of Eternity. Gold Koi Challenge is now possible. | |||
* Added a delivery box to the Garden of Eternity. | |||
* Added the "Golden Finger" feat. | |||
* Added the "Magma" material. | |||
* Added the "Blood" material. | |||
* Added the "Undead Summon" ability. | |||
* Added the ranged weapon "★Graviton Beam Emitter". | |||
* Added the ranged weapon "Gravity Gun". | |||
* Added the "Memory Chip" material. Rare drop for mechanical races. | |||
* Added the "Machine Core" material. | |||
* Added the food "Blood Pack" and its recipe. | |||
* Added the food "Blood". | |||
* Added the item "Blood Collection Syringe". Sold by Farris. | |||
* Added the catch "Gold Koi". | |||
* Added the instrument "Drum". | |||
* Added the junk item "Wedding Bouquet". | |||
* Added the junk item "Dice". | |||
* Added the furniture "Drafting Table" and its recipe. Map creation now uses the Drafting Table. Crafting skill changed to Travelwork. | |||
* Added three types of "Wall Niche" furniture and recipes. | |||
* Added two types of "Stone Statue" furniture and recipes. | |||
* Added the furniture "Hanging Candle". | |||
* Added the furniture "Wall Candle". | |||
* Added the furniture "Pedestal". | |||
* Added the furniture "Brazier". | |||
* Added the furniture "Wall-mounted Brazier". | |||
* Added the furniture "Book Stand". | |||
* Added the furniture "Magnificent Candelabrum". | |||
* Added the effect furniture "Splash". | |||
* Added the effect furniture "Rippling Stream". | |||
* Added the effect furniture "Ripple". | |||
* Added the effect furniture "Bubble". | |||
* Added two types of effect furniture "Swamp Bubble". | |||
* Added five types of effect furniture "Lava Bubble". | |||
* Added the effect furniture "Lava Curtain". | |||
* Added two types of effect furniture "Lava Pillar". | |||
* Added the floor "Stone Floor". | |||
* Added one new monster. | |||
[Additions and Changes] | |||
* User Maps now save and restore item identification states, dangerous book motifs, teleporter IDs, and more. | |||
* When the Principle "Forbid Gathering on User Maps" is active, firewood cannot be made from logs placed on User Maps. | |||
* Party members with fishing rods will occasionally assist when the PC fishes. | |||
* Livestock now use Lay Hands only on livestock. | |||
* Silver Cats are now treated as Unique NPCs. Silver Cats caught with a Silver Cat Capture Orb can only be released in the Garden of Eternity. | |||
* Slightly updated the interior of igloos (unified floor and wall tiles). | |||
* After progressing the game to a certain point, Fiama's opening line now changes slightly. | |||
* Added side graphics to dice. Dice thrown on the ground now show random faces. | |||
* Reduced meal bonuses for players with the "Cannibalism" feat when eating human meat (human-meat cooking is currently too convenient). | |||
* Added a new recruitment system for Mani in the Garden of Eternity. Mani can join when requirements are met. | |||
* The Keeper of the Garden now banishes minions when not in combat. | |||
* Affection for NPCs in the Garden of Eternity who are not yet recruitable no longer changes. Such NPCs also hide their affection value in conversation. | |||
* Added offerings for Eyth, Yakasha, and Elin, and added Elin's worship effects. | |||
* Set max feat level to 1 for feats that gain no effect from leveling. | |||
* Halved the generation chance of the No-Theft enchant. | |||
* Abilities normally impossible to obtain (those with Gene Slot 99) no longer appear on genes. | |||
* NPCs no longer pick up beach balls used in crafting. | |||
* Instruments picked up from the ground are now held as furniture. | |||
* Named monsters now become late-bloomer growth type if their pre-boss-level base level does not scale. | |||
* Changed max level of Efficient Feeder feat to 2. | |||
* Party info widget now allows adjusting display priority using a slider. Priority is saved per character and applied when rejoining the party. | |||
* Increased danger cap for War random requests to 2000000000. | |||
* Sun Lamps and similar furniture no longer function when electricity is insufficient. | |||
* Improved display when holding statues and cards. | |||
* Adjusted PCC arm part drawing position to sit above belts. | |||
* Ranged and thrown weapons can now be reforged with Scrolls of Reconstruction. | |||
* Internally tracks number of deaths during Death Penalty Protection. | |||
* If no deaths occur during Death Penalty Protection, Neln will pat you on the head. | |||
* If too many deaths occur during Death Penalty Protection, Neln will be disappointed. | |||
* Geysers are now treated as baths. | |||
* Wedding Bouquets are now treated as beach balls. | |||
* Instrument skill attached to an instrument now applies to the performer's skill during performance. | |||
* When NPCs use Scrolls of Feather, inaccessible items (locked-chest contents, shop items, etc.) are excluded. | |||
* When talking to companions with the "Loyalty" feat, the option "Do not cover for allies" now appears. | |||
* Unique Artifact equipment can no longer be stolen. | |||
* Updated graphics and names of guild receptionists to be easier to distinguish. | |||
* Adjusted anti-Undead power of "Silver" material (30→25). | |||
* Adjusted anti-Undead power of "★Holy Lance" (too high when combined with silver). | |||
* Made "Putit in Amber" slightly heavier (lost hardness due to material change). | |||
* Added the "Rare Species" feat to Silver Cats. Silver Cats now have a low chance to spawn. | |||
* Added the Miscreation feat to Kiria. | |||
* Added the Ashborn feat to the Zombie race. | |||
* Added the Blood Meal trait to Ketchup. | |||
* Added a weakness to Holy Resistance to the "Undead" feat. | |||
* Added the "High Purity" trait to churyu. | |||
* Added the "Float" enchant to the "Broom Transformation" state. | |||
* Added the Swimming skill to the Slime race. | |||
* Added the Swimming skill to the Machine God race. | |||
* Updated Chinese translation. | |||
* Updated snow graphics. | |||
* (Japanese/English) Changed "candle stick" to "candelabrum". | |||
* (Japanese version) Renamed the old ability "Bloodsuck" to "Absorb". | |||
[Fixes] | |||
* Fixed a bug where stairs adjacent to blocks could display incorrectly. | |||
* Fixed a bug where headgear shifted on transformed graphics such as transformation states. | |||
* Fixed a bug where Blade Storm triggered only on adjacent targets regardless of weapon reach. | |||
* Fixed a bug where wishing for items with many duplicates could cause errors. | |||
* Fixed height and weight overflow issues. | |||
* Fixed a bug where old save data failed to recognize "Garden of Eternity" internally. | |||
* Fixed a bug where items dropped by walls destroyed by non-PC entities could be auto-picked up by the PC when "Auto-Pickup Harvestables" was on. | |||
* Fixed a bug where some enchants on Divine Equipment stopped displaying. | |||
* Fixed handle positions on some door graphics. | |||
* Fixed various minor bugs and adjustments. | |||
[Notes] | |||
* Mani in the Garden of Eternity uses a new Unique NPC recruitment system. Mani normally is not a recruitable character, so requirements are intentionally extreme. Typical recruitment requirements for Unique NPCs will be more relaxed (e.g., Conery requiring 10 bottles of hair tonic). | |||
* High counts of red books in Seeker library stock is intended behavior (original request was to allow reading all red books at the castle). | |||
* Vampires are playable but will receive ongoing adjustments for a while. | |||
* Sorry for delays on the Issizzle arc. Hoping to release it in the next stable build. | |||
■Changes from Nightly | |||
* Fixed a bug where Eyth-owned Divine Equipment held by Demigods was destroyed when picking up another god's Divine Equipment. | |||
* Fixed a bug where Blood Meal trait levels on blood generated by the "Bloodsuck" ability always became max value when Learning's primary attribute was negative. | |||
* Improved status/buff tooltip display slightly (added color and removed numbers on flag-type effects). | |||
* Updated snow graphics. | |||
* Updated Chinese translation. | |||
=== EA 23.236 Nightly === | === EA 23.236 Nightly === | ||