Elin:Status: Difference between revisions

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Status Ailments, Hexes, Blessings and other effects.  
Status Ailments, Hexes, Blessings and other effects.  


== Overview ==
== Status Types ==
If the player's condition is abnormal, it will be displayed at the bottom left of the screen.


=== Status Types ===
=== Bad status ===
There are two main types of bad conditions, which are classified as status abnormalities and hexes.  
There are two main types of bad status: status abnormalities and hexes.


Curses are debuffs, indicated by icons in the lower left corner of the screen, and can be removed with magic such as Holy Light and Vanquish Hex, or prevented with Holy Veil.
Status abnormalities are indicated as text. some represent various parameters that change in everyday life, while others are status abnormalities caused by additional effects of enemy elemental attacks, and most of them are bad status.


Status abnormalities are indicated as text in the lower left corner of the screen. Cures vary by type, as indicated in the table below, but many can only be cured over time. Instead, status abnormalities can be avoided by equipping the corresponding immune enchantment or by increasing element resistance.
Hexes are debuffs, indicated by icons, and can be removed with spell such as Holy Light and Vanquish Hex, or prevented with Holy Veil.


Both curses and status abnormalities can be cured by praying to a deity, and if they are inflicted on an enemy, they can be  erased with Shatter Hex.
Some status abnormalities and hexes have a set resistance attribute, and the symptoms can be reduced by increasing the corresponding primary attribute.
 
=== Good Status ===
Good status can also be divided into two types: blessings and stances.
 
Blessings are displayed as magic icons and are also called buffs. Most blessings disappear after a certain number of turns, but some, such as perfume and intonation, remain until another condition is met.


Some status abnormalities and hexes have a set resistance attribute, and the symptoms can be reduced by increasing the corresponding primary attribute.
Stances are displayed as text and can be turned on and off with certain abilities. They remain active as long as they are turned on.
 
Good status can be removed by clicking on the icon or text.
{| class="wikitable"
!Status
!Removal Method
!Shatter Hex
!Holy Light
Vanquish Hex
!Praying
!Clicking
!Notes
|-
|Ailments
|Over Time
|✓
|
|-
|Hex
| Over Time
|✓
|✓
|✓
|Related to '''[[Elin:Race/Mifu|Fox Ward Feat]]''' (Attack)
|-
| Blessing
|Over Time
| ✓
|Related to '''[[Elin:Race/Mifu|Fox Ward Feat]]''' (Defense)
|-
|Perfume
|Sleep 3 times
| ×
|✓
|
|-
|Intonation
|Used up the count
|✓
|The counts decreases when attacking while in intonation or when hit by an attack with the corresponding element.
|-
|Stance
| Use that ability again
|✓
|The effect is permanent. It can be turned off by using the ability again.
|}


Blessings are the general term for buffs that appear as icons in the lower left corner of the screen; new from Elin are the transformation and perfume buffs, which have the characteristic of lasting longer than regular blessings. Perfume wears off after a few sleeps. Other new additions include the intonation buff, which does not cancel over the course of a turn, but instead consumes a charge when dealing melee or remote damage.
== Conditions for status abnormalities and curses ==


=== Resistance to Status Abnormalities and Hexes ===
=== Resistance to Status Abnormalities and Hexes ===
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|}
|}


===Hexes, Blessings & Transmutations===
=== Stances ===
Stance can be turned off by using that ability or spell again, or by clicking on the text.
{| class="wikitable sortable"
!Status
!Effect
!Cause
|-
|Taunting
|Giving enemies in range a chance to hit you instead of allies with physical attacks.
Increasing the defender's feat rank expands the taunt range.
|Taunt
|-
|Maconomy
|Reduces mana consumption of spells at the cost of using +1 spell stocks.
Increasing the rank of the feat reduces mana consumption further while still keeping the +1 spell stock cost.
|Maconomy
|-
|Hymn of Sleep
|Automatically consumes mana. Puts surrounding hostile NPCs to sleep.
|Lullaby
|}
 
===Hexes & Blessings===
Blessings have positive and curses have negative effects.
Blessings have positive and curses have negative effects.


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{| class="wikitable sortable"
{| class="wikitable sortable"
!Status
!Status
! colspan="2" | Effect
! Category
!Effect
!Cause
!Cause
!Countermeasure
!Countermeasure