Elin:Status: Difference between revisions

m
→‎Ailments & Status: Added status related to hygiene
(Changed duration for perfumes and priestess' blessings. Also added a few links and fix 1 capitalization error.)
m (→‎Ailments & Status: Added status related to hygiene)
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!Countermeasure
!Countermeasure
!Duration
!Duration
!
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|Bloated
|Bloated
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|Eating too much.
|Eating too much.
|Over Time
|Over Time
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|The player is satiated.
|The player is satiated.
|Eating just the right amount.
|Eating just the right amount.
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|Hungry
|Hungry
|Food effects increased by 10%. Speed decreased by 10%
|Food effects increased by 10%. Speed decreased by 10%
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|Going without food.
|Going without food.
|Eating
|Eating
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|Starving
|Starving
|Food effects increased by 10%, The player takes significant damage per turn. HP/MP Regen is disabled, Stamina decreases gradually. Speed decreased by 30%
|Food effects increased by 10%, The player takes significant damage per turn. HP/MP Regen is disabled, Stamina decreases gradually. Speed decreased by 30%
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|Drinking alcohol
|Drinking alcohol
|Hillfolk's Race feat, Time passed
|Hillfolk's Race feat, Time passed
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|Drinking a lot of alcohol
|Drinking a lot of alcohol
|Hillfolk's Race feat, Time passed
|Hillfolk's Race feat, Time passed
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|Time passed without vomiting
|Time passed without vomiting
|infinite
|infinite
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|Sick
|Sick
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| rowspan="2" |Healer, sleeping, Time passed
| rowspan="2" |Healer, sleeping, Time passed
Succubus's race feat (Do what feels good)
Succubus's race feat (Do what feels good)
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|Very Sick
|Very Sick
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| rowspan="3" |Not Sleeping
| rowspan="3" |Not Sleeping
| rowspan="5" |Sleeping
| rowspan="5" |Sleeping
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|Very Sleepy
|Very Sleepy
|Speed decreased by 10%  
|Speed decreased by 10%  
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|Very Sleepy
|Very Sleepy
|Speed decreased by 20% (NOTE: There are 2 statuses that show as "Very Sleepy" ingame, the latter just has higher speed penalty)  
|Speed decreased by 20% (NOTE: There are 2 statuses that show as "Very Sleepy" ingame, the latter just has higher speed penalty)  
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|Speed decreased by 10%
|Speed decreased by 10%
|Having less than 25 SP
|Having less than 25 SP
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|Player takes damage equal to current Stamina when consuming Stamina. Speed decreased by 20%
|Player takes damage equal to current Stamina when consuming Stamina. Speed decreased by 20%
|SP is in the negatives.
|SP is in the negatives.
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|Burden
|Clean
|Player is over weight capacity. 10% cut to Speed.  Weightlifting can be trained.
|'''[[Elin:Affinity|Affinity]]''' will increase more easily
|Over weight limit up to 19%
|Using a '''[[Elin:Tools|brush]]''' or the toilet, soaking in a '''[[Elin:Olvina#Hot springs|hot spring]]'''.  
| rowspan="4" |Drop items
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|Over Time
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|Burden!
|Dirty
|Player is very over weight capacity. 20% cut to Speed. Weightlifting can be trained
|'''[[Elin:Affinity|Affinity]]''' will be harder to increase
|Over weight limit by 20% to 49%
(This state does not occur at EA23.73)
|Over Time
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|'''[[Elin:Tools|Brush]]''', toilet, '''[[Elin:Olvina#Hot springs|hot spring]]'''
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|Player is extremely over weight capacity. Player has a chance to take damage per turn. Damage increases with each instance. Speed decreased. Leaving the area (using stairs for example) will deal massive damage and most likely kill the player.
|Player is extremely over weight capacity. Player has a chance to take damage per turn. Damage increases with each instance. Speed decreased. Leaving the area (using stairs for example) will deal massive damage and most likely kill the player.
|Over weight limit by 50% to 74%
|Over weight limit by 50% to 74%
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|Player is being crushed under the weight of their baggage. Player has a chance to take damage per turn. Player cannot move. If player dies to squishing, drops heavy item picked up. Severity of damage scales with weight held. Teleportation disabled. Leaving the area (using stairs for example) will kill the player.
|Player is being crushed under the weight of their baggage. Player has a chance to take damage per turn. Player cannot move. If player dies to squishing, drops heavy item picked up. Severity of damage scales with weight held. Teleportation disabled. Leaving the area (using stairs for example) will kill the player.
|Over weight limit by >75%
|Over weight limit by >75%
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|Spending time in deep water  
|Spending time in deep water  
|Swimming skill, Enchantment of underwater breathing, levitation does not help
|Swimming skill, Enchantment of underwater breathing, levitation does not help
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|Swimming skill, Enchantment of underwater breathing
|Swimming skill, Enchantment of underwater breathing
|Time elapsed while out of the water
|Time elapsed while out of the water
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|Crowded
|Crowded
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|Removing a companion from the party
|Removing a companion from the party
|Infinite
|Infinite
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|Reloading!  
|Reloading!  
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Modification tool of Fast Reload
Modification tool of Fast Reload
|Varies
|Varies
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|God's Wrath
|God's Wrath
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|Abandoning Faith: 2000 + (faith days x 20) turns
|Abandoning Faith: 2000 + (faith days x 20) turns
Failure to convert :200 turns
Failure to convert :200 turns
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|Asphyxia
|Asphyxia
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|Gene Machine
|Gene Machine
|Over Time
|Over Time
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