Elin:Resources: Difference between revisions
Sakumashiki (talk | contribs) m (Change the tower to a ruin and the fort to a Machinarium.) |
Sakumashiki (talk | contribs) m (about Ash Floors/Walls) |
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| | | | ||
|- | |- | ||
|Soil | |Cunk(Soil) | ||
|Dirt, mud, blue soil, ice | |Dirt, mud, blue soil, ice | ||
|Soil wall, floor of a field | |Soil wall, floor of a field | ||
| | |Can be taken from hard soil beds and fields (soil) in unlimited quantities. | ||
| | | | ||
|- | |- | ||
|Ice | |Cunk(Ice) | ||
|Ice | |Ice | ||
|Ice wall in snowfields | |Ice wall in snowfields | ||
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| | | | ||
|- | |- | ||
|Sand | |Cunk(Sand) | ||
| | | | ||
|Sand wall, sand floor | |Sand wall, sand floor | ||
| | |Can be taken from hard soil beds and fields (sand) in unlimited quantities. | ||
| | | | ||
|- | |- | ||
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==== Shearing ==== | ==== Shearing ==== | ||
When you shear the hair of animals with scissors, you obtain fiber made of the material corresponding to that animal (race). Most fiber types grant intrinsic traits, see Elin:Materials | When you shear the hair of animals with scissors, you obtain fiber made of the material corresponding to that animal (race). Most fiber types grant intrinsic traits, see [[Elin:Materials|'''Materials''']] | ||
See also '''[[Elin:Ranch|Ranch]]'''. | See also '''[[Elin:Ranch|Ranch]]'''. | ||
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!Harvest | !Harvest | ||
!Location | !Location | ||
! | !Skill | ||
|- | |- | ||
|Tree (Sapling) | |Tree (Sapling) | ||
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|- | |- | ||
|Dirt floor | |Dirt floor | ||
| rowspan=" | | rowspan="8" |Shovel | ||
|Dirt | |Dirt | ||
| Any | | Any | ||
| rowspan=" | | rowspan="8" |Digging | ||
|- | |- | ||
|Grass floor | |Grass floor | ||
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|Stone (Ice) | |Stone (Ice) | ||
|Snowy areas | |Snowy areas | ||
|- | |||
|Ash floor | |||
|Chunks made of pre-burned material | |||
|Any | |||
|- | |- | ||
|Conveyor belt | |Conveyor belt | ||
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|(Resources that make up the block), Pebble, Gold Bar (Rare) | |(Resources that make up the block), Pebble, Gold Bar (Rare) | ||
|Outdoor | |Outdoor | ||
| rowspan=" | | rowspan="21" |Mining | ||
|- | |- | ||
|Blocks in Nefia | |Blocks in Nefia | ||
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|- | |- | ||
|Soil Block | |Soil Block | ||
| rowspan=" | | rowspan="18" |Pickaxe | ||
|Soil, Pebble, Stone, Earth Crystal (Rare), Sun crystal(Rare), Gold Bar (Rare) | |Soil, Pebble, Stone, Earth Crystal (Rare), Sun crystal(Rare), Gold Bar (Rare) | ||
|Field, Nefia | |Field, Nefia | ||
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|Planks | |Planks | ||
|Haunted Mansion, Towns | |Haunted Mansion, Towns | ||
|- | |||
|Wall (Ash) | |||
|Chunks made of pre-burned material | |||
|Any | |||
|- | |- | ||
|Ice Block | |Ice Block | ||
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|Snowy areas | |Snowy areas | ||
|- | |- | ||
|Grass | |Grass block | ||
|Forest grass | |Forest grass | ||
|Forest Nefia | |Forest Nefia | ||
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|Gem Ore | |Gem Ore | ||
| | | | ||
| rowspan="6" | | | rowspan="6" |Crafting | ||
|- | |- | ||
|Trash & Junk | |Trash & Junk | ||
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|Skin, Bone, Fang, Offal, Heart, Bone | |Skin, Bone, Fang, Offal, Heart, Bone | ||
| | | | ||
| | |Anatomy | ||
|} | |} | ||
==== Ash Floors/Walls ==== | |||
Fires caused by meteo or other means burn floors and walls, turning them into “ash floors/walls”. | |||
When these are destroyed, chunks are obtained, but these chunks are made of materials before they are burned. | |||
Therefore, chunks of almost any material used for the walls and floors of a town can theoretically be obtained. | |||
=== Variants === | === Variants === |
Revision as of 01:08, 14 December 2024
Some of the text on this page is from the Beta build of the game. |
Resources are one of the categories of items in Elin and are used as materials for crafting.
Resources can be obtained from the Wilderness and Nefia, or by further processing them in production facilities. Resources can also be recovered by dismantling items with a hammer.
List by Item
Harvesting
Resource | Naturally occurring materials | Where to collect | Other sources | Note |
---|---|---|---|---|
Tuft of grass | Grass, forest grass, blue grass | Weed, Flower, Forest Nefia | ||
Leaf | Grass | Weed, Flower, Water lily | Dropped when hammering flowers. | |
Big Leaf | Grass | Palulu tree | ||
Vine | Grass | Vine, wall vine, Seaweed | ||
Branch | Grass, wood | Tree(seedlings to young) | ||
Log | Wood, bone | Tree(young to withered), wreck(lumber) | ||
Resin | Oak | Tree(young to withered) | ||
Bark | Oak | Tree(young to withered) | ||
Needle | Bone | Cactus | ||
Body parts(Other than bone) | Raw Food | Drops from animals and monsters,or dissecting corpses with a butcher's tool | ||
Bone | Bone, coral | Bones, remains, wreck (urn), fish | ||
Stone | Granite, Mica, Marble, Diorite et al | Stone, wreck(stone), stone wall, huge rock | ||
Ore | Plastic, Copper, Bronze, Iron, Silver, Gold, Steel,
Obsidian, et al. |
Large rocks, veins | Metal and mechanical monsters drop | |
Gem | Lapis Lazuli, Silver, Onyx, Emerald, et al. | veins, wreck(treasure chest) | ||
Gem ore | Dismantling gemstone equipment. | Gemstones Equipment made of gemstone materials, dismantled with a hammer | ||
Sulfur | Silt | Sulfur rock | ||
Earth crystal | Topaz | Block in Nefia or wildness map with a danger level 10~ (rare) | [Unusual] (Price & Copy Fee Lv. 3) | |
Sun crystal | Gold | Block in Nefia or wildness map with a danger level 25~(rare) | [Rare] (Price & Copy Fee Lv. 4) | |
Mana crystal | Ether | Block in Nefia or wildness map with a danger level 40~ (rare) | [Super Rare] (Price & Copy Fee Lv. 5) | |
Fiber | Spider's web, wreckage (cloth), Shears animal hair (see Appendix) | Process leather with dismantling tools, dismantle garbage bags with a hammer | ||
Cunk(Soil) | Dirt, mud, blue soil, ice | Soil wall, floor of a field | Can be taken from hard soil beds and fields (soil) in unlimited quantities. | |
Cunk(Ice) | Ice | Ice wall in snowfields | ||
Cunk(Sand) | Sand wall, sand floor | Can be taken from hard soil beds and fields (sand) in unlimited quantities. | ||
Fragment | Bone, coral, sea sand, quartz sand
mica, crystal, jade, amethyst, titanium, diamond, ether |
coral, shell, Fragments, Crystal | Bake sand in a furnace | |
scrap | Iron, copper | wreck(scrap), Debris, walls and floors of Machinarium Nefia | Empty cans to be dismantled with a hammer | |
Battery | Silver | wreck(scrap) | mechanical monsters drop | |
Microchip | Silver | wreck(scrap) | mechanical monsters drop | |
Queen bee | Processed Food, apparently | Uncommon bee drop | [Rare] (Price & Copy Fee Lv. 4) | |
Shit | Soil, Silver(rare), Gold(rare) | Sometimes abandoned on the players land |
Shearing
When you shear the hair of animals with scissors, you obtain fiber made of the material corresponding to that animal (race). Most fiber types grant intrinsic traits, see Materials
See also Ranch.
Material | Race |
---|---|
Wool | Sheep(sheep, goat, alpaca, llama), Pig(pig, cow, hungry sea lion, etc.), Horse(horses, reindeer) , Wolf, Shiba |
Cashmere | Rabbit, Slime (snow petit) |
Leather | Bear(bears, mammoth), Dinosaur(Dodo, Alien, Tyrannosaurus) |
Silk | Insect(Beetle) |
Spider Silk | Spider |
Bone | Skeleton |
Scale | Mermaid |
Griffon Scale | Harpy |
Dragon scale | Dragon, Wyvern, Drake(Drake, Mass monster) |
Gold | Slime (Golden snow petit) |
Resources obtained by processing
These are resources obtained by further processing the resources. For detailed recipes, please refer to the Creating page.
Resource | Tool | Material |
---|---|---|
String | Workbench | vine/thread x2 |
Tight Rope | Workbench | String + Big Leaf |
Nail | Tinker's Table | Bone/scrap/Ingot |
Stick | Sawmill | Branch |
Plank | Sawmill | Log |
Cut Stone | Stonecutter | Stone |
Bolt | Blacksmith's desk | Scrap/Ingot |
IC chip | Machine Table | Microchip x3 + Gem |
Ingot | Smelter | Ore/Gem/Gem Ore |
Thread | Spinner | Fiber |
cloth | loom | Fiber x2 |
Carbone Log | Kiln | Log |
Glass | Kiln | Fragment |
Clay | Millstone | Soil/Sand + Potion or Drink |
Brick | Kiln | Clay |
Empty potion bottle | Millstone | Potion + Leaf/Flower |
Dye | Dye maker | Empty potion bottle + any item |
List by Means of Acquisition
Object | Tool | Harvest | Location | Skill |
---|---|---|---|---|
Tree (Sapling) | Axe | Branch | Field | Lumberjacking |
Tree (Young) | Bark, Resin, Log | Field | ||
Tree (Mature) | Bark, Resin, Log | Field | ||
Tree (Withered) | Bark, Resin, Log, Seed | Field | ||
Palulu Tree | Big Leaf, (and resources from trees) | Beach | ||
Palulu Tree (Harvestable) | Palulu, Big Leaf(and resources from trees) | Beach | ||
Fruit Tree (Harvestable) | Apple (and resources from trees) | Forest | ||
Bamboo | Bamboo Shoot, Log, Seed | Field, Nefu Village | ||
Vine Plant | Vine | Field, Nefia | Gathering | |
Cactus | Cactus, Bone Needle, Seed | Beach | ||
Weed | Grass, Leaf, Seed | Field | ||
Bird's Nest | Eggs, Fertilized Eggs, Straw | Forest, Tinker's Camp | ||
Flower (Color) | Flower, Leaf, Seed | Field | ||
Berry Bush | Forest Grass, Branch | Field | ||
Berry Bush (Harvestable) | Berry, Seed | Field | ||
Crim Bush | Forest Grass, Branch | Field | ||
Crim Bush (Harvestable) | Crim, Seed | Field | ||
Api Bush | Forest Grass, Branch | Field | ||
Api Bush (Harvestable) | Api, Seed | Field | ||
Mushroom | Red, White, Truffle, Rare Mushrooms, Seed | Field, Cave and Forest Nefia | ||
Coral | Coral Fragment | Beach | ||
Seaweed | Seaweed | Beach, Port Kapul, Lumiest | ||
Bone | Bone | Field, Beach, Mountain | ||
Wreck (urn) | Bone | Nefia | ||
Wreck (lumber) | Log | Nefia | ||
Wreck (Rock) | Stone | Nefia | ||
Wreck (Fabric) | Scrap | Nefia | ||
Wreck (Gemstone) | Gem, Ore, Scrap | Nefia | ||
Wreck (Electronic) | Scrap, Microchip, Battery | Nefia | ||
Cobweb | piece of silk | Nefia, Olvina | ||
Moss grass | Tuft of grass | Nefia | ||
Wall vine | vine | Nefia | ||
Stump | log | Forest Nefia | ||
Debris | scrap | Machinarium Nefia | ||
Fragment | quartz sand fragment | Machinarium Nefia | ||
Chemicals | dirty water | Machinarium Nefia | ||
Water lily | leaf | Mysillia | ||
Fish | raw bone | Mysillia, Port Kapul | ||
Dirt floor | Shovel | Dirt | Any | Digging |
Grass floor | tuft of grass | Any | ||
Sand floor | Sand | Beach | ||
Ice floor | Stone (Ice) | Snowy areas | ||
Ash floor | Chunks made of pre-burned material | Any | ||
Conveyor belt | chrome scrap | Machinarium Nefia | ||
Rail | pine log | Vernis mine | ||
White line | White sand | Litte garden | ||
Blocks in Outdoor | (Resources that make up the block), Pebble, Gold Bar (Rare) | Outdoor | Mining | |
Blocks in Nefia | (Resources that make up the block), Pebble, Earth Crystal (Rare), Sun crystal(Rare), Mana crystal(Rare), Gold Bar (Rare) | Nefia | ||
Soil Block | Pickaxe | Soil, Pebble, Stone, Earth Crystal (Rare), Sun crystal(Rare), Gold Bar (Rare) | Field, Nefia | |
Soil Block (Vein) | Soil, Gem | Field, Nefia | ||
Sand Block | Sand | Bach | ||
Sand Block (Vein) | Sand, Ore, Gem | Bach | ||
Wall (Stone) | Rock, Junk Stone, Pebble, Earth Crystal (Rare), Sun crystal(Rare) | Ruin Nefia, Void | ||
Wall (Wood) | Planks | Haunted Mansion, Towns | ||
Wall (Ash) | Chunks made of pre-burned material | Any | ||
Ice Block | Chunk of ice | Snowy areas | ||
Grass block | Forest grass | Forest Nefia | ||
Stone (Small) | Stone | Field | ||
Stone (Big) | Stone | Field | ||
A Big Rock | Ore | Field | ||
Huge rock | stone | Mountain | ||
Rock salt | salt, limestone | Beach, sea | ||
Sulphur Rock | Sulphur | Mountain | ||
Crystal | Fragment | Mountain | ||
Stalagmite | stone, Pebble | Nefia | ||
Wall frame | Copper scrap | Machinarium Nefia | ||
Wooden wall frame | Pickaxe
Axe |
Oak log | Vernis mine | |
Gem Equipment | Hammer | Gem Ore | Crafting | |
Trash & Junk | Pieces, Ingots, Stone, Log, Texture, Scrap | Trash appears in My Home | ||
Furniture | Ingots, Planks | |||
Fertilizer | Corpse | |||
Flower | Leaf | |||
Log | Branch | |||
Corpse | Butcher's Tool | Skin, Bone, Fang, Offal, Heart, Bone | Anatomy |
Ash Floors/Walls
Fires caused by meteo or other means burn floors and walls, turning them into “ash floors/walls”.
When these are destroyed, chunks are obtained, but these chunks are made of materials before they are burned.
Therefore, chunks of almost any material used for the walls and floors of a town can theoretically be obtained.
Variants
Type | Location |
---|---|
Acacia Tree | Forests |
Mushroom Tree | Swamps |
Oak Tree | Fields |
Willow Tree | Willow |
Cherryblossom Tree | Near Olvina, Olvina |
Mahogany Tree | Mountains |
Fir Tree | Snow Areas |
Cedar Tree | Forests |
Fruit Tree (Poplar) | Forests |
Fossilized Tree | Nymelle bottom floor, Mysilia Castle Garden, Mage's Guild, The place where winds rest |
Blue Flower | Cold Locations, Forests |
Pink Flower | Swamps |
White Flower | Most Fields |
Yellow Flower | Most Fields |
Rafflesia | Nymelle bottom floor |