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Random Nefia monsters with a danger level of 200 or higher will have the same level scaling as [[Elin:The Void|the Void]]. | Random Nefia monsters with a danger level of 200 or higher will have the same level scaling as [[Elin:The Void|the Void]]. | ||
=== | ===Types of Random Nefia=== | ||
There are various types of random Nefia, and depending on the type of Nefia, the structure of the floor and [[Elin:Nefia#Traps|traps]] changes. Specifically, outdoor type Nefias, such as forests and grasslands are less likely to trap than indoor Nefias (1/5), with the characteristic that many neutral wildlife occur. | |||
For now, it seems that the type of [[Elin:Shrines and statues|shrines and statues]] do not change depending on the type of Nefia. | |||
===Bosses in Nefia=== | |||
At the bottom of the random Nefia is a stronger than usual monster with 『』 called the boss. | |||
The monster type is selected from the monsters of a level that correspond to the danger level of the Nefia. | |||
As a reward for conquering a Nefia, you will receive a treasure chest (may be locked), +5 karma and fame. | |||
*''' | If you leave the level (including using a tent) before defeating the boss, it is treated as a failure of conquest, and the boss of the lowest level will despawn. | ||
*''' | |||
Bosses are able to locate the player even without line of sight. | |||
==Common Objects== | |||
These are common objects that can be found in any Nefia. | |||
*'''Mining''': Big rock | |||
*'''Gathering''': Mushrooms, weeds, chunks, stones, stalagmites, bones, remains, spider webs, vines, debris (stones, logs, bones, fibers, precious stones, scrap) | |||
==[[File:Elin_Icon_Forest.png|alt=森]] 草原== | ==[[File:Elin_Icon_Forest.png|alt=森]] 草原== | ||