Elin:Abilities: Difference between revisions

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(Translated JA article into EN. (Translated by machine. Please make appropriate corrections.))
 
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Abilities are special skills that can be used by consuming stamina. There are things that can be learned by acquiring skills and feats, and things that can only be used by a specific race or faith.
NpAbilities are special skills that can be used by consuming stamina. There are things that can be learned by acquiring skills and feats, and things that can only be used by a specific race or faith.


===General===
===General===
{| class="wikitable sortable"
{| class="wikitable sortable"
|+
|+
!name
!Name
!How to learn
!Acquired
!Related abilities
!Related abilities
!subject
!Target
!effect
!Effect
!remarks
!Notes
|-
|-
|Meditate
|Meditate
|Remember from the beginning
|Default
|Will
|Will
|Myself
|Self
|HP/MP natural recovery is strengthened
|HP/MP natural recovery is strengthened


If you are drowsy or fatigued, you will fall asleep straight away.
If you need sleep or are fatigued, the player will fall asleep.
|Can also be used on the global map
|Can also be used on the global map
|-
|-
|Quick craft
|Quick craft
|Remember from the beginning
|Default
|Learning
|Learning
|Myself
|Self
|Do manual crafts without using equipment
|Simple crafts without a crafting station.
|See the [[Elin:Creating|Craft]] page for recipes that can be made.
|See the [[Elin:Creating|Craft]] page for recipes that can be made.
|-
|-
|Self Harm
|Self Harm
|Remember from the beginning
|Default
|Charisma
|Charisma
|Myself
|Self
|Injure yourself for a certain number of turns, receive damage, and enter a bleeding state. Occasionally teleports to a nearby area
|Injure yourself for a certain number of turns, receive damage, and enter a bleeding state. Occasionally teleports to a nearby area
|A last resort when nothing can be done
|A last resort when nothing can be done
|-
|-
|Pray
|Pray
|Remember from the beginning
|Default
|<nowiki>-</nowiki>
|<nowiki>-</nowiki>
|Myself
|Self
|HP and MP are fully recovered and a small amount of experience points are added to faith skills.
|HP and MP are fully recovered and a small amount of experience points are added to faith skills.
|It is only effective once a day, and in this work it does not consume faith to use.
|It is only effective once a day, and in this work it does not consume faith to use.
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|Sleight Of Hand
|Sleight Of Hand
|Learn Pickpocket
|Learn Pickpocket
|dexterity
|Dexterity
|Livingthings
|Npcs, Objects, Containers
objects
|Steal the target item
|Steal the target item
|
|
|-
|-
|Riding
|Riding
|Learn Riding Skill
|Learn Riding  
|Will
|Will
|Friend
|Ally
|You can ride a companion and move at the speed of the companion you ride.
|You can ride a companion and move at the speed of the companion you ride.


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|-
|-
|Host
|Host
|Learn symbiosis skill
|Learn Symbiosis
|Charisma
|Charisma
|Friend
|Ally
|Infect your friends with parasitism.
|Infect your friends with parasitism.


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|Gain Defender's Feet
|Gain Defender's Feet
|Will
|Will
|Myself
|Self
|Put yourself into a provocation state and make the enemy target you
|Put yourself into a provocation state and make the enemy target you
|Increasing the rank of feet will expand the provocation range.
|Increasing the rank of feet will expand the provocation range.
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Abilities obtained as faith bonuses will no longer be usable if you change faith.
Abilities obtained as faith bonuses will no longer be usable if you change faith.
{| class="wikitable sortable"
{| class="wikitable sortable"
!name
!Name
!How to learn
!Acquired
!Related abilities
!Related abilities
!subject
!Target
!effect
!Effect
!remarks
!Notes
|-
|-
|Absorb Mana
|Absorb Mana
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|Piety
|Piety
|Party
|Party
|Recover your strength
|Recover HP
|
|
|-
|-
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|Piety
|Piety
|Creature
|Creature
|It consumes the target's interest level and increases the friendship level slightly, and the person who is stroked will rarely lay an egg.
|It consumes one of the target's interest pips and increases the friendship level slightly. Has a chance of causing the target to lay an egg.
When used by a Holome believer on a friend, it gives the party an "Euphoric" state.
When used by a Horome believer on a friend, it gives the party an "Euphoric" state.
|
|
|}
|}
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===Race specific===
===Race specific===
{| class="wikitable sortable"
{| class="wikitable sortable"
!name
!Name
!How to learn
!Acquired
!Related abilities
!Related abilities
!subject
!Target
!effect
!Effect
!remarks
!Notes
|-
|-
|Dream Larva
|Dream Larva
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===NPC only===
===NPC only===
{| class="wikitable sortable"
{| class="wikitable sortable"
!name
!Name
!User
!User
!effect
!Effect
!remarks
!Notes
|-
|-
|Cover
|Cover
|Race Shiva, "Big Sister" etc.
|Shiva race, "Big Sister" etc.
|Transfers to the ally being attacked and takes damage.
|Teleports to the ally being attacked and receives damage in their place.


|
|
|-
|-
|Charge
|Charge
|Golden Knight etc.
|Golden Knight, etc.
|Transfers to the target and deals melee damage
|Teleports to the target and deals melee damage
|
|
|-
|-
|Insult
|Insult
|Black angel etc.
|Black angel, etc.
|Applies dimness to target
|Applies dimness to target
|You can ask allies who know how to curse to curse the player.
|You can ask allies who know how to curse to curse the player.