Elin:Equipment: Difference between revisions

Added sections on weapon styles, and removed dual wielding accuracy numbers I found to be inaccurate on later testing
m (→‎Enchants: Theft protection description updated as enemy theft is implemented.)
(Added sections on weapon styles, and removed dual wielding accuracy numbers I found to be inaccurate on later testing)
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=== Weapon ===
=== Weapon ===
Weapon equipment types are divided into three types: two-handed, dual-wielding, and shield-wielding.
Weapons have three use styles: two-handed, shield-using, dual-wielding. For characters like Chaos Shapes with multiple hands, if you meet the conditions for multiple styles you can still only have one active, with dual-wield taking priority, then shield-using, then two-handed.


If you have only one weapon equipped in your hand's equipment slot and nothing in your other hand, you can use both hands, and if you have two or more weapons equipped, you can use dual-wielding, or equip both a weapon and a shield. When you are using it, it becomes a shield holder.
==== Two-Handed ====
If you have a single weapon equipped and an empty hand, you are using a two-handed fighting style. Having no weapons at all does not count for this, so to two-hand martial arts you need a claw or boxing glove.


The weight suitable for two-fisted or two-handed use, which was present in elona, is not present in Elin at this time.
This style gives a bonus to accuracy and damage.
It is recommended to use Two-Handed at least temporarily as a low level melee character, due to your low base accuracy.


==== Dual-wielding ====
In Elona there was a penalty for using two-handed with an overly lightweight weapon, but that is not currently the case in Elin.
Wielding two (or more in the case of a Chaos Shape) melee weapons in different hands gives major accuracy penalties which is reduced by levels in the Dual Wielding skill. At low levels of Dual Wielding, the first weapon is roughly 1/2 as accurate as it would be single-wielded, the second weapon 1/4 as accurate, and so on. Because of this penalty, it is generally not advised to dual wield at low levels, until you have gained sufficient accuracy to hit reasonably often even with the penalty.  
 
==== Shield-Using ====  
If you have a shield equipped, you are using a shield-using fighting style. It is possible to use multiple shields and attack using martial arts, exchanging use of a weapon for the additional item stats of a second shield.
 
This style (when the skill is leveled up) gives physical damage reduction and a passive shield bash ability.
 
==== Dual-Wielding ====
If you have two melee weapons equipped, you are using a Dual-Wielding fighting style. For Chaos Shapes, using shields while dual wielding will not give shield-using style bonuses or experience since the style is dual wielding, though you still get the item stats from the shields.
 
This style gives you more potential hits per attack action, but gives an accuracy penalty to all weapons (with each weapon after the first having an increasing penalty).
It is generally not advised to dual wield at low levels, until you have gained sufficient accuracy to hit reasonably often even with the penalty.  


Based on testing (by using a full stamina bar on a training dummy with both weapon classes starting at lvl 1 then loading save), dual wielding two weapons of the same class generates the same amount of weapon xp (and in the same amount of time) as single wielding, while dual wielding two weapons of different classes divides the weapon xp between the first and second weapon class on a 3/4 to 1/4 ratio.
Based on testing (by using a full stamina bar on a training dummy with both weapon classes starting at lvl 1 then loading save), dual wielding two weapons of the same class generates the same amount of weapon xp (and in the same amount of time) as single wielding, while dual wielding two weapons of different classes divides the weapon xp between the first and second weapon class on a 3/4 to 1/4 ratio.
In Elona there was a penalty for using two-handed with an overly heavy weapon, but that is not currently the case in Elin.


=== Armor ===
=== Armor ===
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