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Mentalmen000 (talk | contribs) (→Equipment Style: Additional informations which is stated in-game about shield style. Fixed the statement about the Elona's Dual Wielding style.) |
Sakumashiki (talk | contribs) m (→Equipment Rarity: Added information on equipment rarity and the number of enchantments/slots) |
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==== Two-Handed ==== | ==== Two-Handed ==== | ||
If you have a single weapon equipped and an empty hand, you are using a two-handed fighting style | If you have a single weapon equipped and an empty hand, you are using a two-handed fighting style. | ||
This style gives 1.5x damage, and a bonus to accuracy. It is recommended to use Two-Handed at least temporarily as a low level melee character, due to your low base accuracy. | This style gives 1.5x damage, and a bonus to accuracy. It is recommended to use Two-Handed at least temporarily as a low level melee character, due to your low base accuracy. | ||
In Elona there was a penalty for using two-handed with an overly lightweight weapon, but that is not currently the case in Elin. | When your Two-Handed Skill is at Lv.15 or Lv.30 or higher, the effect amount of the weapon enchantment you are equipped with increases. | ||
* Having no weapons at all does not count for this, so to two-hand martial arts you need a claw or boxing glove. | |||
* In Elona there was a penalty for using two-handed with an overly lightweight weapon, but that is not currently the case in Elin. | |||
==== Shield-Using ==== | ==== Shield-Using ==== | ||
When equipped with a shield, you adopt the Shield-Using style. | |||
This style grants passive abilities for Physical Damage Reduction and Shield Bash, which performs an additional attack during melee strikes. However, these abilities require Shield Skill Lv.5 and Lv.10 to activate. | |||
Shield Bash activates with a probability based on your Shield Skill level, inflicting the status abnormalities Paralysis and Daze.This equipment style allows for stable combat progression by disrupting enemy actions. | |||
* When taking damage while in the Shield-Using style, you gain Shield Skill experience. | |||
* There is a penalty that reduces the success rate and maximum success rate of [[Elin:魔法|Spell]] casting. | |||
* By equipping only a shield and no weapon, you can also perform melee attacks with the shield. However, melee attacks with a shield carry a penalty that reduces the hit rate to 75%. | |||
==== Dual-Wielding ==== | ==== Dual-Wielding ==== | ||
When equipping two weapons, you adopt the dual-wielding equipment style. | |||
This style grants additional attacks based on the number of weapons equipped, but all weapons suffer an accuracy penalty (with penalties increasing for the second and subsequent weapons). | |||
The accuracy penalty is mitigated by the Dual Wielding skill. At low Dual Wielding levels, the first weapon's accuracy is roughly half normal, while the accuracy of the second and subsequent weapons is reduced to 1/4. | |||
While this is a powerful weapon style that increases attack frequency, it's difficult to effectively utilize Dual Wielding in combat until you secure sufficient accuracy and enchantments. | |||
In Elona there was a penalty for using dual-wielding with an overly heavy weapon, but that is not currently the case in Elin. | * Attacks with the second and subsequent weapons yield diminished weapon and Dual Wield skill experience. | ||
* Weapon enchantments only apply to attacks made with that specific weapon. (For example, if Weapon A has a Bane enchantment, it does not apply to attacks made with Weapon B.) | |||
* There is a penalty that reduces the success rate of [[Elin:魔法|spell]] casting. | |||
* In Elona there was a penalty for using dual-wielding with an overly heavy weapon, but that is not currently the case in Elin. | |||
=== Armor === | === Armor === | ||
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== Equipment Rarity == | == Equipment Rarity == | ||
In addition to randomly generated generic items, there are artifacts that have a number of enchantments based on rarity | In addition to randomly generated generic items, there are artifacts that have a number of enchantments/slots based on rarity. | ||
Apart from these background colors, newly picked up items may also have a white background color, so please be careful not to confuse them. | |||
{| class="wikitable" | |||
!Rarity | |||
!Star | |||
!Name | |||
!Enchantments | |||
!Slots | |||
! Background | |||
!Note | |||
|- | |||
!Poor | |||
Standard | |||
|None | |||
| None | |||
|None | |||
|1 | |||
|None | |||
|Has no random enchantments | |||
Can be naturally appraised | |||
|- | |||
!Superior | |||
| None | |||
|None | |||
|0-2 | |||
|2 | |||
| Light blue | |||
|Has random enchantments | |||
Can be naturally appraised (Require Appraising Lv. 20 or more) | |||
|- | |||
!Miracle | |||
|☆ | |||
|『Name』 | |||
|2-5 | |||
|3-5 | |||
| Yellow | |||
|Randomly named and enchanted | |||
Cannot be naturally identified; requires a mage or Identify spell | |||
Cannot be destroyed by fire or cold while equipped | |||
|- | |||
! Godly | |||
|☆ | |||
|《Name》 | |||
|5-7 | |||
|3-6 | |||
|Purple | |||
|Randomly named and enchanted | |||
Cannot be naturally identified; requires an artifact appraisal service or *Identify* spell | |||
Cannot be destroyed by fire or cold while equipped | |||
|- | |||
!Unique | |||
|★ | |||
| 《Name》 | |||
|1-2<ref>Some items, such as divine artifacts, do not have random enchantments.</ref> | |||
|1-2 | |||
| Purple | |||
|Cannot steal, cannot give to NPCs | |||
Cannot be naturally identified; requires an artifact appraisal service or *Identify* spell | |||
Cannot be destroyed by fire or cold while equipped | |||
|} | |||
<references /> | |||
== Enhancement and Degradation of Equipment == | == Enhancement and Degradation of Equipment == | ||
| Line 168: | Line 235: | ||
<dynamicpagelist> | <dynamicpagelist> | ||
category = Elin Precious Items | category = Elin Precious Items | ||
category = Elin Equipment | |||
mode = unordered | mode = unordered | ||
category = EN | category = EN | ||