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Sakumashiki (talk | contribs) (The MAP folder number has changed due to the addition of a new area, so it has been updated.) |
Sakumashiki (talk | contribs) (→Map and Folder Number: Added Doga Ruins Camp to the list. Also, regarding the impact on data from previous versions when folder number discrepancies occur due to map additions.) |
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== Map and Folder Number == | == Map and Folder Number == | ||
{{Version|23.229}} | |||
The numbered folders within the world folder contain data for each map, with fixed numbers corresponding to each area. | The numbered folders within the world folder contain data for each map, with fixed numbers corresponding to each area. | ||
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* Generally, when changes are made to non-regenerated maps, the creator often provides compensatory content. Therefore, it is wise to wait for the creator's announcement first. | * Generally, when changes are made to non-regenerated maps, the creator often provides compensatory content. Therefore, it is wise to wait for the creator's announcement first. | ||
* Character data for recruited companions is managed separately from map data in “game.txt”. Consequently, deleting maps may cause unique NPCs to multiply. | * Character data for recruited companions is managed separately from map data in “game.txt”. Consequently, deleting maps may cause unique NPCs to multiply. | ||
'''Note: If new areas are added via updates, the numbers in the list may change.''' | |||
{| class="wikitable" | {| class="wikitable" | ||
!# | !# | ||
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|- | |- | ||
|44 | |44 | ||
| | |Doga Ruins Camp | ||
| | | | ||
|- | |- | ||
|45 | |45 | ||
| | |Miral and Garokk's Workshop | ||
| | | | ||
|- | |- | ||
|46 | |46 | ||
| | |The Mansion of Younger Sister | ||
| | | | ||
|- | |- | ||
|47 | |47 | ||
| | |Merchant's Guild | ||
| | | | ||
|- | |- | ||
|48 | |48 | ||
| | |The Cursed Manor (ground floor) | ||
| | | | ||
|- | |- | ||
|49 | |49 | ||
| | |Noyel | ||
|Deleting the map allows you to fight the boss again. | |Deleting the map allows you to fight the boss again. | ||
|- | |- | ||
|50 | |50 | ||
|Where Winds Rest | |||
| | |||
|- | |||
|51 | |||
|Permafrost | |Permafrost | ||
| | | | ||
|- | |- | ||
| | |52 | ||
|The Graveyard | |The Graveyard | ||
| | | | ||
|- | |- | ||
| | |53 | ||
|Dragon's Nest B1F | |Dragon's Nest B1F | ||
| | | | ||
|- | |- | ||
| | |54 | ||
|Arena | |Arena | ||
| | | | ||
|- | |- | ||
| | |55 | ||
|Orphanage | |Orphanage | ||
| | | | ||
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However, these numbers are assigned in ascending order based on the order of entry, so each player will have a different folder number. | However, these numbers are assigned in ascending order based on the order of entry, so each player will have a different folder number. | ||
* When you first start the game, this number begins at '''“136”'''. | |||
=== Impact of Map Additions via Updates === | |||
Updates may '''insert new areas with fixed numbers''' between existing ones. This can cause the '''folder numbers of original areas to shift'''. | |||
* If you've been playing since an older version and that folder number is already in use, '''it will remain the old folder number within that save data'''. | |||
* Instead, the newly added area will be assigned '''a very large new number''' (e.g., 9999). | |||
* Once this large new number is assigned, '''it will continue to be used as a fixed number for that data'''. | |||
Example: If the original “Folder 44” was assigned to the Miral and Garokk's Workshop map, and an update changes it to a folder for another map. | |||
In older save data, “Folder 44” will continue to be used as the Miral and Garokk's Workshop folder, while the newly added fixed map will be registered with a large folder number like “Folder 9999”. | |||
[[Category:Elin Meta]] | [[Category:Elin Meta]] | ||
[[Category:EN]] | [[Category:EN]] | ||