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== Outdoors == | {{DISPLAYTITLE:World Map}} | ||
==World Map== | |||
{{Version|23.74}} | |||
<gallery> | |||
File:Elin Global Map.png|thumb|World Map | |||
<gallery> --> | |||
File:Elin Map(Labelled).jpg|alt=World Map with locations labelled (Early Access)|thumb|World Map with locations labelled | |||
</gallery> | |||
==Outdoors== | |||
If you enter an empty tile on the global map or are attacked, you will be moved to the outdoor map. | If you enter an empty tile on the global map or are attacked, you will be moved to the outdoor map. | ||
| Line 5: | Line 16: | ||
There are several biomes on the outdoor map, which are chosen based on the terrain of the tile. | There are several biomes on the outdoor map, which are chosen based on the terrain of the tile. | ||
In Elin, you can enter the sea tiles, but it is difficult to travel long distances as prolonged time in the water can result in drowning and damage. | |||
However, during the winter season of December to February, the sea freezes over, so you can travel without drowning. | |||
* In the case of sea tiles, only if you enter a sea tile with three small rocks will take you to the undersea map. All other ocean tiles will be normal sea maps. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Tile | |||
!Biome | !Biome | ||
!Growing tree | !Growing tree | ||
!Other features | !Other features | ||
!remarks | !remarks | ||
|- | |- | ||
|Meadow, flower garden | |||
|Plains | |Plains | ||
|Oak, cedar, birch, rosewood | |Oak, cedar, birch, rosewood | ||
| | |Crim, Berry, Api, Bamboo shoot, Pasture grass, Silver grass, Blue herb, Green herb | ||
| | | | ||
|- | |- | ||
|road | |||
|highway | |highway | ||
|Same as plain or coast | |Same as plain or coast | ||
|Same as plain or coast | |Same as plain or coast | ||
|Sometimes there are friendly guards who will fight against enemies. | |Sometimes there are friendly guards who will fight against enemies. | ||
|- | |- | ||
|Tree, forest | |||
|Forest | |Forest | ||
|Fruit trees(Apple, orange,pear), mushroom trees (green, purple), trees that grow on the plains | |||
|Fruit trees, mushroom trees (green, purple), trees that grow on the plains | |Mushrooms, bird's nests, blue flowers, flowers, Bamboo shoot, Red herb, Coffee | ||
|Mushrooms, bird's nests, blue flowers, flowers, Bamboo shoot | |||
| | | | ||
|- | |- | ||
|Cherry blossoms, willow trees | |||
|Cherry blossom and willow forest | |Cherry blossom and willow forest | ||
|Cherry blossoms, willows, trees that grow on the plains | |Cherry blossoms, willows, trees that grow on the plains | ||
|Mushrooms, bird's nests, blue flowers, flowers | |Mushrooms, bird's nests, blue flowers, flowers, Red herb | ||
| | | | ||
|- | |- | ||
|Mountain (orange) | |||
|Mountain | |Mountain | ||
|Pine, Mahogany | |||
|Pine | |Sulfur rock, Crystal, Rafflesia, Purple herb | ||
|Sulfur rock, Crystal, Rafflesia | |||
|Many large rocks (ore) | |Many large rocks (ore) | ||
|- | |- | ||
|Beach | |||
|Coast | |Coast | ||
|Paruru tree, Banana tree, Coralwood tree | |||
|Paruru | |Sea sand blocks/floor, sea urchin, cactus, rock salt | ||
|Sea sand blocks/floor, cactus, rock salt | |Aquatic creatures often appear | ||
| | |||
|- | |- | ||
|Bridge | |Bridge | ||
| Line 53: | Line 70: | ||
|None (mahogany fence) | |None (mahogany fence) | ||
|None | |None | ||
|Karma decreases when you destroy a bridge | |Aquatic creatures often appear | ||
Karma decreases when you destroy a bridge | |||
|- | |- | ||
|Sea | |Sea | ||
| | |Sea | ||
|None | |None | ||
|Seaweed, rock salt, coral | |Seaweed, sea urchin, rock salt, coral | ||
|In winter, the sea freezes | |Aquatic creatures often appear | ||
In winter, the sea freezes over so you can walk around and not drown. | |||
|- | |- | ||
|Sea with three rocks | |||
|Undersea | |||
|Coralwood tree | |||
|Seaweed, sea urchin, rock salt, coral, deep seaweed, Sulfur rock | |||
|Aquatic creatures often appear | |||
Since every tile is a underwater area, you can fish anywhere. Beware drowing. | |||
|- | |||
|General snowfall areas | |||
|Snowy field | |Snowy field | ||
|Acacia, Fir | |||
|Acacia | |||
|Ice block/floor, blue flower | |Ice block/floor, blue flower | ||
|Shiva, mammoth, reindeer, and Snow Petit often appear as enemies. | |Shiva, mammoth, reindeer, and Snow Petit often appear as enemies. | ||
| Line 71: | Line 97: | ||
The following objects and NPCs may be randomly generated on outdoor maps. | The following objects and NPCs may be randomly generated on outdoor maps. | ||
* [[Elin:Shrines and statues|Shrines and statues]] | *[[Elin:Shrines and statues|Shrines and statues]] | ||
*Altar and twin tails | *Altar and twin tails | ||
*Treasure chests (both with and without | *Treasure chests (both with and without a lock. May contain a small amount of orens, a small medal, gold bars, and crafting recipes.) | ||
* Pearl oyster (a treasure chest limited to the sea and beaches) | |||
*Fanatics who torture infidels | *Fanatics who torture infidels | ||
== Fast Travel == | ==Robbers== | ||
Sometimes monsters will appear on the world map. | |||
They are robbers, and when you move to their tiles they will demand that you hand over your items. | |||
If you obediently comply with their demands, you will avoid battle and your karma will be increased by 1 instead of having your items stolen. | |||
If you refuse their demands, you will enter battle and be attacked by the monster horde that was displayed on the world map. | |||
You don't have to defeat the robbers, and it's also possible to escape from the map by passing through the border. | |||
==Travel and weather== | |||
Traveling on the World map takes more time than usual, and with no travel walking, it takes 180 minutes to travel one tile. | |||
The following factors are related to travel time on the World map. | |||
*Travel time is reduced by the player's travel-walking skill and the travel-movement increase enchantment.**The effects of travel walking and travel movement enhancement overlap. | |||
**Traveling time is reduced by about 5 times compared to walking. | |||
*If you are going through a snowy area, the travel time will be increased by 120 minutes. | |||
** In bad weather, travel time is added according to weather conditions and status abnormality is given. | |||
**The effects of bad weather can be prevented by the aurora ring's bad weather resistance enchantment. | |||
**Weather forecasts published in the Palmia Times are actually correct. | |||
{| class="wikitable" | |||
!Weather | |||
!Effect | |||
!Extra time | |||
|- | |||
|Sunny | |||
|None | |||
| - | |||
|- | |||
|Cloudy | |||
| None | |||
| - | |||
|- | |||
|Rain | |||
|Wet | |||
Generator installed outdoors short-circuits | |||
| +30 min | |||
|- | |||
|Heavy rain | |||
|Wet, Confusion, blindness | |||
Generator installed outdoors short-circuits | |||
| +60 min | |||
|- | |||
|Snow | |||
|Snow Occurs during winter (December~February) or over snowfall areas | |||
Replaced by rain | |||
Generator installed outdoors short-circuits | |||
| +60 min | |||
|- | |||
|Heavy snow | |||
|Snow Occurs during winter (December~February) or over snowfall areas | |||
Replaced by Heavy rain | |||
Generator installed outdoors short-circuits | |||
| +90 min | |||
|- | |||
|Ether | |||
|Occurs [[Elin:Aquli Teola|only in '''Aquli Teola''']] | |||
Effects only, no adverse effects? | |||
Generator installed outdoors short-circuits | |||
| - | |||
|} | |||
=== Traveling Skill === | |||
When moving from one World map to another, players and their pets gain experience in the Traveling skill in an amount corresponding to the distance traveled. | |||
To gain experience in the Traveling skill, the player must move to a map that is at least 3 tiles away counting from the map from which the player started. | |||
==Fast Travel== | |||
This is a function that can only be used on the global map, and allows you to warp to a place you have visited by consuming food and days. | This is a function that can only be used on the global map, and allows you to warp to a place you have visited by consuming food and days. | ||
Recommended when you want to move safely without fear of attack or starvation, or when you want to intentionally let the days pass. | Recommended when you want to move safely without fear of attack or starvation, or when you want to intentionally let the days pass. | ||
Travel rations can be purchased at innkeepers or made yourself with a ration maker. | |||
Detailed specifications are as follows. | Detailed specifications are as follows. | ||
*The elapsed time increases depending on the distance to the destination. | *The elapsed time increases depending on the distance to the destination. If you are traveling through a snowy area, it will take even longer. | ||
*The Increase travel speed enchantment of Seven League Boots etc. reduces the time elapsed. | |||
*The player's speed attribute does not affect travel time. | |||
*Consumption travel food is the number of days elapsed + 1. | *Consumption travel food is the number of days elapsed + 1. | ||
*After the required time has elapsed at the starting point, you will be automatically transferred to the destination area. | *After the required time has elapsed at the starting point, you will be automatically transferred to the destination area. | ||
*The player | *The player themself is not affected by the passage of time (hunger, sleepiness), but the items he owns are affected by the passage of time. | ||
[[Category:Elin Locations]] | [[Category:Elin Locations]] | ||
[[Category:Elin Mechanics]] | [[Category:Elin Mechanics]] | ||
[[Category:EN]] | [[Category:EN]] | ||