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Sakumashiki (talk | contribs) m (As for the collection of pet equipment, if you become friends with someone of Respected rank or higher, you will no longer lose karma) |
Sakumashiki (talk | contribs) m (→Good / Evil Feat: Twin Tail is not included in these feat effect) |
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__NOTOC__{{EA}}Karma is a measure of the character's lawfulness. Various actions may increase or decrease karma. | __NOTOC__{{EA}}Karma is a measure of the character's lawfulness. Various actions may increase or decrease karma. | ||
At negative karma, the player is treated as a criminal | === Effects of Karma === | ||
'''At negative karma, the player is treated as a criminal'''; attacked on sight by guards, and many shopkeepers will not do business with you (except for the black market). This can be temporarily alleviated by casting incognito, either as a spell or from a scroll. Vendors in the thieves' guild reliably have scrolls of incognito in stock. | |||
The only safe haven for a criminal is the town of Derphy. | The only safe haven for a criminal is the town of Derphy. | ||
* When your karma falls below 10 (or above 90 in Derphy), you gain a bad reputation among townspeople and may occasionally be pelted with stones. | |||
=== Good / Evil Feat === | |||
While sleeping, you have a chance to gain the '''“Good”''' feat if your karma is high (+80 or higher), or the '''“Evil”''' feat if it is low (-80 or lower). | |||
These feats are automatically removed during sleep if you no longer meet their respective conditions. | |||
==== Good ==== | |||
* Slightly increases the spawn rate of shrines/statues and evolved monsters | |||
* Slightly increases the spawn rate of [[Elin:Bestiary/Machinegod/Big Daddy|Big Daddy]], who spawns in a friendly state | |||
* Some NPCs<ref name=":0">Silver Wolf, Mirage β, 《Santa Claus》</ref> spawn in a friendly state | |||
==== Evil ==== | |||
* Slightly increases the spawn rate of elite monsters, and higher-level monsters spawn | |||
* [[Elin:Bestiary/Machinegod/Big Daddy|Big Daddy]] spawns in a hostile state | |||
* Some NPCs <ref name=":0" /> spawn in a hostile state | |||
<references /> | |||
===Actions That Increase Karma=== | ===Actions That Increase Karma=== | ||
| Line 9: | Line 30: | ||
!Action | !Action | ||
!Value | !Value | ||
|- | |||
|A day passing while at negative Karma (25% chance) | |||
|1 | |||
|- | |- | ||
|Complete a quest | |Complete a quest | ||
|1 | |||
|- | |||
|Giving in to the robber and handing over the item | |||
|1 | |1 | ||
|- | |- | ||
|Freeing believers being held by fanatics | |Freeing believers being held by fanatics | ||
|2 | |2 | ||
|- | |||
|Send Little Sister to heaven with the '''[[Elin:Little Garden|syringe of heaven]]''' | |||
|3 | |||
|- | |- | ||
|Complete a nefia | |Complete a nefia | ||
| Line 40: | Line 70: | ||
| -1 | | -1 | ||
|- | |- | ||
|Kick a sleeping friendly NPC to wake | |Kick a sleeping friendly NPC to wake them up. (Residents/Livestock do not count.) | ||
| -1 | | -1 | ||
|- | |- | ||
| Line 48: | Line 78: | ||
|Killing a cat | |Killing a cat | ||
| -1 | | -1 | ||
|- | |||
|Using of Whip og egg | |||
| -1 | |||
|- | |||
|Slaughter of cat or character with “rare species” feat | |||
| -3 | |||
|- | |||
|Don't feed Churyu to the cats, and eat it in front of them | |||
| -3/Cats | |||
|- | |- | ||
|Eat a cat meat/egg | |Eat a cat meat/egg | ||