Elin:Equipment: Difference between revisions

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m (Weapons are now included in the equipment weight calculation.)
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==Overview ==
==Overview ==
Equipment in Elin has many attributes such as:
Equipment in Elin has many attributes such as:
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Armor equipment types are divided into two types: light equipment and heavy equipment.
Armor equipment types are divided into two types: light equipment and heavy equipment.


If the total weight of the equipment excluding hands and light source equipment is less than 30.0s, it is considered light equipment, and if it is above that, it is considered heavy equipment.
If the total weight of the equipment excluding light source equipment is less than 30.0s, it is considered light equipment, and if it is above that, it is considered heavy equipment.


Furthermore, the equipment weight seems to be calculated to the second decimal place, which is not displayed in the game, so if it is exactly 30.0s, it may be either light equipment or heavy equipment.
Furthermore, the equipment weight seems to be calculated to the second decimal place, which is not displayed in the game, so if it is exactly 30.0s, it may be either light equipment or heavy equipment.

Revision as of 12:40, 19 June 2024


Overview

Equipment in Elin has many attributes such as:

  • Material
  • Weight
  • DV
  • PV
  • Damage Die
  • Accuracy
  • Resistances
  • Enchantments

Equipment part

Elin has 12 equipment parts for the most common humanoid type: head, neck, torso, back, hands x 2, fingers x 2, arm, waist, foot, and light source (player only).

In addition to these equipment parts, you can also keep ranged weapons such as bows, guns, and throwing weapons, and ammunition in your inventory and use them during battle.

However, these items are not treated as equipped, so even if they have enchantments related to defense such as elemental resistance, you will not receive any benefits from them.

Equipment type

Weapon equipment types are divided into three types: two-handed, dual-wielding, and shield-wielding.

If you have only one weapon equipped in your hand's equipment slot and nothing in your other hand, you can use both hands, and if you have two or more weapons equipped, you can use dual-wielding, or equip both a weapon and a shield. When you are using it, it becomes a shield holder.

Dual-wielding or state-wise, there will be a large penalty to the accuracy of each weapon, but this can be alleviated to some extent by training your dual-wielding skills.

Armor equipment types are divided into two types: light equipment and heavy equipment.

If the total weight of the equipment excluding light source equipment is less than 30.0s, it is considered light equipment, and if it is above that, it is considered heavy equipment.

Furthermore, the equipment weight seems to be calculated to the second decimal place, which is not displayed in the game, so if it is exactly 30.0s, it may be either light equipment or heavy equipment.

Equipment quality

In addition to randomly generated generic items, there are artifacts that have a number of enchantments based on rarity. These items will have a <Name>. You can also tell the rarity of equipment by looking at the background color of the item icon.

Normal: None (transparent)

High quality: light blue

miracle: yellow

Sacred Treasure: Red

Apart from these background colors, newly picked up items may also have a white background color, so please be careful not to confuse them.

Weapons

For randomly generated melee and ranged weapons, see the Weapons page.

Armor

See the Armors page for randomly generated shields, armor, and light sources.

Precious Items

There are also static artifacts known as Precious Items, which are powerful and have sometimes unique abilities.