Elin:Residents: Difference between revisions

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fixing inconsistency with land feats page
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m (fixing inconsistency with land feats page)
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Job/hobby efficiency affects both the resident's chance to produce an item, as well as their bonuses to land skills such as Soil.
Job/hobby efficiency affects both the resident's chance to produce an item, as well as their bonuses to land skills such as Soil.


The Fresh Air land trait adds an extra 20% efficiency to all residents.
The Fresh Air land trait adds an extra 10% efficiency to all residents.


Finally, each resident over the maximum population will reduce efficiency by 20%, to a minimum of 0.  The Emergency Rations skill can offset this penalty slightly, with diminishing returns.  (At 25 Emergency Rations skill, the penalty is reduced to 10% for each excess resident.)
Finally, each resident over the maximum population will reduce efficiency by 20%, to a minimum of 0.  The Emergency Rations skill can offset this penalty slightly, with diminishing returns.  (At 25 Emergency Rations skill, the penalty is reduced to 10% for each excess resident.)
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