Elin:Weapons: Difference between revisions

m
m (→‎Throwing weapons: Added (Japanese Setsubun )Beans.)
m (→‎Modification tools: Charm Saving)
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| rowspan="1" |Increases damage against corresponding race
| rowspan="1" |Increases damage against corresponding race
Target races are humans, animals, machines, undead, dragons, gods, fairies, and fish. Also very rare, but there is an "All" bane.
Target races are humans, animals, machines, undead, dragons, gods, fairies, and fish. Also very rare, but there is an "All" bane.
|Bows, Guns, Canes
|-
|Charm Saving
|It reduces the consumption of talismans and intonations.
|It reduces the consumption of talismans and intonations.
|Bows, Guns, Canes
|Bows, Guns, Canes
|-
|-
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| rowspan="1" |It increases the chance of triggering a full piercing attack.
| rowspan="1" |It increases the chance of triggering a full piercing attack.
| rowspan="1" |Increases the activation chance of attacks with 100% penetration rate
| rowspan="1" |Increases the activation chance of attacks with 100% penetration rate
|
|Bows, Guns, Canes
|-
|-
|Critical
|Critical
| rowspan="1" |It increases the chance of critical hit.
| rowspan="1" |It increases the chance of critical hit.
| rowspan="1" |Increases chance of critical hit
| rowspan="1" |Increases chance of critical hit
|
|Bows, Guns, Canes
|-
|-
|Damage modifier
|Damage modifier