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Sakumashiki (talk | contribs) m (The order of damage, hit, DV, PV, and penetration % has been changed to match the in-game order.) |
(Damage multiplier) |
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=== Damage calculation === | |||
The damage multiplier for a weapon is: | |||
0.6 + (Weapon Attribute + Weapon Skill / 2 + (Tactics (melee) OR Marksman (ranged) OR Magic Device (Cane/Force weapon))) / 50 | |||
=== Force weapon === | === Force weapon === | ||
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