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Elin:Code Analysis/Combat: Difference between revisions

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(Page Creation, MA math)
 
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</syntaxhighlight>The player kicks or punches using the Martial Arts skill. The player will kick or punch based on melee style or character specifications.
</syntaxhighlight>The player kicks or punches using the Martial Arts skill. The player will kick or punch based on melee style or character specifications.


Damage is determined by '''Martial Arts, Strength, Dexterity, Enchantment Value''' ''(+dmg from all equipment sources, such as Arm equipment)''
Damage is determined by '''Martial Arts, Strength, Dexterity, Enchantment Value'''


Damage dice is '''2+(Martial Arts / 10'''), to a maximum of '''d6'''.  
Damage dice is '''2+(Martial Arts / 10'''), to a maximum of '''d6'''.