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The Observer (talk | contribs) m (→Leaving Home & Paying Tax: Canes crafted at the carpentry table can only have fire, ice, lightning, poison and darkness elements.) |
Hachimitsu (talk | contribs) m (→FAQ!: fire/ice/acid) |
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==== There're Mass Monsters in My Home!!! ==== | ==== There're Mass Monsters in My Home!!! ==== | ||
Use the Build Board's terrain mode to raise them into the sky as a temporary quarantine. The player can gather a few [[Elin:Small Medal|Small Medals]] from static locations, and then spend them at [[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]] for a "Scroll of Extermination", which kills all enemies in the player's home. | Use the Build Board's terrain mode to raise them into the sky as a temporary quarantine. The player can gather a few [[Elin:Small Medal|Small Medals]] from static locations, and then spend them at [[Elin:Miral and Garokk's Workshop|Miral and Garokk's Workshop]] for a "Scroll of Extermination", which kills all enemies in the player's home. | ||
==== Why does my gear keep disappearing? What's -1, -2 mean? ==== | |||
Fire, Ice, and Acid damage have effects on the player's inventory and gear. | |||
===== Fire damage ===== | |||
Fire can burn away the players items, unless they are protected by a Fireproof Blanket or have the Fireproof attribute. Having suitably high enough fire resistance (around +15) or having the "Wet" status will prevent items from being burned away, as well. Early on, the player can throw potions to make puddles to step in, or water themselves with their watering can to stay wet when fighting fire-related enemies. | |||
The player can make a fireproof blanket by deconstructing trash with a hammer, weaving the pieces into thread (Spinner), making the thread into textiles (Loom). Then, the player can roast logs in a kiln to make charcoal. Finally, the player can take the textile and charcoal, and make fireproof blankets at the loom. | |||
===== Ice Damage ===== | |||
Ice can shatter items in the players inventory unless protected by a Coldproof Blanket, or having enough (+15) cold resistance. Potions tend to shatter first, but anything is at risk. | |||
The player can make a coldproof blanket by deconstructing trash with a hammer, weaving the pieces into thread (Spinner), making the thread into textiles (Loom). Then, the player needs chunks of soil (ice), which are found from mining down ice blocks in winter or in the snowfields. | |||
==== Acid Damage ==== | |||
Slimes and other creatures can attack the player with acid damage, weakening their armor. Each - point on armor lowers the pv/dv, and each - point on weaponry lowers the damage and accuracy. This value can go negative, leading to the player being more vulnerable or doing 0 damage on a hit. | |||
It is much easier to prevent acid damage than to cure it. | |||
Acid damage can be prevented with the "Acidproof" trait, or by "Blending" Acidproof liquids with each equipment piece, by middle clicking the potion and selecting "Blend". Be careful not to drink the Acidproof Liquid, as it will do acid damage, thus damaging unprotected gear. Cursed acidproof liquids will also damage gear, so be careful when blending. | |||
Acidproof liquids can be bought from the drug dealer in Port Kapul or vending machines in Aquli Teola, Olvina, or Derphy.They can also be found in Nefia on the floor. | |||
Silver is an easy to find material at low levels that has the Acidproof trait innately, so a set of silver equipment can help players early on if they don't have access to potions. | |||
Fixing - marks from equipment involves either using Weapon or Armor shrines in nefia, or Enchant Weapon or Armor scrolls sold occasionally by magic and book vendors. They can fix any number of negative levels on equipment, but can only increase to +2 (+3 if blessed). |