Elin:Code Analysis/Feats: Difference between revisions

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public const int featManaPrecision = 1214;
public const int featManaPrecision = 1214;
public const int featDwarf = 1215;
public const int featDwarf = 1215;
public const int featSuccubus = 1216;
public const int featSuccubus = 1216; x
public const int featGolem = 1217;
public const int featGolem = 1217; x
public const int featMetal = 1218;
public const int featMetal = 1218; *
public const int featElderCrab = 1219;
public const int featElderCrab = 1219;
public const int featBaby = 1232;
public const int featBaby = 1232;  
public const int featWarrior = 1400; *
public const int featWarrior = 1400; *
public const int featThief = 1401; x
public const int featThief = 1401; x
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** But if the damage is reduced to 0 at last step, in 1/4 chances the damage is returned to 1.  
** But if the damage is reduced to 0 at last step, in 1/4 chances the damage is returned to 1.  


=== featDwarf () ===
'''TODO'''
[[Category:EN]]
[[Category:EN]]
[[Category:Elin Spoiler]]
[[Category:Elin Spoiler]]
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