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public const int featManaPrecision = 1214; | public const int featManaPrecision = 1214; | ||
public const int featDwarf = 1215; | public const int featDwarf = 1215; | ||
public const int featSuccubus = 1216; | public const int featSuccubus = 1216; x | ||
public const int featGolem = 1217; | public const int featGolem = 1217; x | ||
public const int featMetal = 1218; | public const int featMetal = 1218; * | ||
public const int featElderCrab = 1219; | public const int featElderCrab = 1219; | ||
public const int featBaby = 1232; | public const int featBaby = 1232; | ||
public const int featWarrior = 1400; * | public const int featWarrior = 1400; * | ||
public const int featThief = 1401; x | public const int featThief = 1401; x | ||
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** But if the damage is reduced to 0 at last step, in 1/4 chances the damage is returned to 1. | ** But if the damage is reduced to 0 at last step, in 1/4 chances the damage is returned to 1. | ||
=== featDwarf () === | |||
'''TODO''' | |||
[[Category:EN]] | [[Category:EN]] | ||
[[Category:Elin Spoiler]] | [[Category:Elin Spoiler]] | ||
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