Elin:Adventurers
Some of the text on this page is from the Beta build of the game. |
In the town, you may meet other adventurers and interact with them.
Classification
There are three types of adventurers. (The following names are temporary.)
- Random adventurers: Appearance, name, and abilities are all random. Children born from fertilized eggs have random races, classes, and abilities, regardless of their parents.
- Fairy Adventurers: The race is always fairy, and everything else is random. Children born from fertilized eggs have the same race as their parents, and everything else is random.
- Static Adventurers: Have a unique appearance, name and abilities. Their clones are born from fertilized eggs.
Common specifications
- Move around the town over a set period of time
- You can ask for information about nearby Nefia (a random Nefia will be generated nearby)
- You can challenge them to a duel, and if you win, their affinity will increase slightly and you will gain fame according to the difference in rank and their equipment.
- If they are not wearing any equipment, they will give you a platinum coin instead
- To recruit an adventurer, you must first win a duel
- Children born from fertile eggs will also be listed in the Adventurer Rankings
- For now, there is no retirement or replacement of adventurers.
Random and Fairy Adventurers
The races, classes, and abilities of regular adventurers are randomized, and depending on the combination, it is possible for adventurers to be born with strength that rivals even unique NPCs.
Race
Fairy adventurers will always be of the fairy race, as their appearance suggests, and the race of random adventurers will be chosen at random from the nine playable races (Yerles, Eulderna, Fairy, Hilfolk, Juere, Elea, Chaos Shape, Snail, and Lich), excluding the additional races.
Class
- There is a possibility that they will be any class, including additional classes.
- If the adventurer's class is Paladin and they are a follower of Jure, they can also use Lay on Hands.
Spells and Abilities
The adventurer has learned some random magic and abilities. Some adventurers have learned magic that the player cannot learn.
There is currently no way to view the magic and abilities that the adventurer has learned, so the only way to check is to have them fight.
Also, because adventurers that have just hatched from fertile eggs have low MP, they may not use all the magic they know.
Other
- The Combat AI also differs for each adventurer, so even if they know a good spell, it doesn't mean they'll use it in battle.
- Combat AI can be changed by Gene Engineering.
- The meat of random adventurers has the [Human Flesh] trait, regardless of their race.
- Adventurers of the Chaos race will automatically gain a body mutation feat every 5 levels, and will gain a new part. This does not consume feat points.
Side note: Adventures in Specwing
In Specwing, there are adventurers living as NPCs.
They have alias and random abilities just like normal adventurers, and you can ask them for information about Nefia, but they cannot duel and are not listed in the adventurer rankings.
They are treated as normal NPCs, so you do not need to win a duel when recruiting them, and it is easier to recruit them than normal adventurers.
Static Adventurers
Static Adventurers have unique appearances and abilities, and some of them have powerful artifacts.
Basically, the magic and abilities used by Static Adventurers are fixed, but there are also Static Adventurers whose abilities are not all fixed.
For example, Gaki only has Insult as a static ability, and the other three magic/abilities are random for each individual.
List of Static Adventurers