Elin:Gods: Difference between revisions

1,160 bytes added ,  3 January 2024
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!God
!God
!Offering
!Offerings
!Favored Offering
!Passive
!Passive
!Pet
!Pet
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|[[Elin:Eyth of Void|Eyth of Void]]
|[[Elin:Eyth of Void|Eyth of Void]]
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|[[Elin:Kumiromi of Harvest|Kumiromi of Harvest]]
|[[Elin:Kumiromi of Harvest|Kumiromi of Harvest]]
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|Corpses, Seeds
|Seeds
|Perception, Dexterity, Learning, Farming, Alchemy, Weaving, Literacy
|Perception, Dexterity, Learning, Farming, Alchemy, Weaving, Literacy
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|[[Elin:Opatos of Earth|Opatos of Earth]]
|[[Elin:Opatos of Earth|Opatos of Earth]]
|Corpses
|Corpses, Ore
|Ore
|Strength, Endurance, Shield, Weightlifting, Mining, Blacksmith
|Strength, Endurance, Shield, Weightlifting, Mining, Blacksmith
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|[[Elin:Itzpalt of Element|Itzpalt of Element]]
|[[Elin:Itzpalt of Element|Itzpalt of Element]]
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|Magic, Meditation, Fire Resistance, Cold Resistance, Lightning Resistance
|Magic, Meditation, Fire Resistance, Cold Resistance, Lightning Resistance
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|[[Elin:Mani of Machine|Mani of Machine]]
|[[Elin:Mani of Machine|Mani of Machine]]
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|Dexterity, Perception, Gun, Spot Hidden, Lockpicking, Appraising, Strategy  
|Dexterity, Perception, Gun, Spot Hidden, Lockpicking, Appraising, Strategy  
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|[[Elin:Ehekatl of Luck|Ehekatl of Luck]]
|[[Elin:Ehekatl of Luck|Ehekatl of Luck]]
|Fish
|Corpses, Fish
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|Charisma, Luck, Evasion, Magic Capacity, Fishing, Stealth
|Charisma, Luck, Evasion, Magic Capacity, Fishing, Stealth
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|[[Elin:Jure of Healing|Jure of Healing]]
|[[Elin:Jure of Healing|Jure of Healing]]
|Corpses, Trash
|Corpses, Junk
|Stone Rubble (Junk)
|Will, Regeneration, Meditation, Anatomy, Cooking, Magic Device, Magic Capacity
|Will, Regeneration, Meditation, Anatomy, Cooking, Magic Device, Magic Capacity
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|[[Elin:Luluwy of Wind|Lulwy of Wind]]
|[[Elin:Luluwy of Wind|Lulwy of Wind]]
|Corpses, Booze
|Corpses, Booze, Bows, Crossbows
|Bows, Crossbows
|Perception, Speed, Bow, Crossbow, Evasion, Taming
|Perception, Speed, Bow, Crossbow, Evasion, Taming
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|[[Elin:Elin of Harmony|Elin of Harmony]]
|[[Elin:Elin of Harmony|Elin of Harmony]]
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|[[Elin:Yaksha of Oblivion|Yaksha of Oblivion]]
|[[Elin:Yaksha of Oblivion|Yaksha of Oblivion]]
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The player may pray to their god once a day. Praying completely heals the player's HP and MP, in addition to training faith and a relevant stat a small amount (speed for Lulwy). Unlike in Elona, it does not cost favor.  
The player may pray to their god once a day. Praying completely heals the player's HP and MP, in addition to training faith and a relevant stat a small amount (speed for Lulwy). Unlike in Elona, it does not cost favor.  


==Favor==
==Offerings and Favor==
The player may offer an item as an offering by highlighting an altar of their god and selecting the "offer" option, or directly placing the item on the altar.
 
While all the gods of Ylva accept corpses as offerings, each also accepts other items. More valuable offerings grant more favor. Gifting offerings also trains the player's faith.
 
Unlike in Elona, gods do not appear to have favored offerings amongst those they accept. Instead, particularly valuable offerings will provoke the same response from the player's worshipped deity that was reserved for favored offerings in Elona.
 
A stack of items can be offered all at once; it will count as a single offering with the combined value of the entire stack.
 
Offering an item on an altar not of one's god will attempt to claim the altar for the player's god. The success chance is dependent on the item's value. Failure will result in punishment. Attempts to convert altars dedicated to Eyth will never fail, because he's not around to defend his turf.
 
Favor can be exchanged for goods and services.  
Favor can be exchanged for goods and services.  
== Blessing ==
Obtaining a pot of water and placing it on the altar of one's god will bless the water. The blessed water can then be blended with an item to bless it.


== Relation ==
== Relation ==
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