Elin:Strategy: Difference between revisions

m
switched players and npcs values to make it easier for sorting since most players who visit this page will be more interested in the player ai values for auto combat
m (added a description to predator ai, added npc priority stat for melee, ranged and spell (they all default to 50 when something other than the PC uses the strategy ai), clarified the party cast column description (npcs doesn't care about this column at all))
m (switched players and npcs values to make it easier for sorting since most players who visit this page will be more interested in the player ai values for auto combat)
Line 29: Line 29:
!Name
!Name
!Distance
!Distance
!Movement Chance (Player)
!Movement Chance (NPC)
!Taunt HP Threshold
!Taunt HP Threshold
!Melee (Player)
!Melee (NPC)
!Ranged (Player)
!Ranged (NPC)
!Spell (Player)
!Spell (NPC)
!Heal
!Heal
!Summon
!Summon
Line 44: Line 44:
|Disable  
|Disable  
|1
|1
|80 (50)
|50 (80)
| -1
| -1
|50 (50)
|50 (50)
Line 59: Line 59:
|Archer
|Archer
|3
|3
|20 (0)
|0 (20)
| -1
| -1
|50 (40)
|40 (50)
|50 (70)
|70 (50)
|50 (50)
|50 (50)
|60
|60
Line 74: Line 74:
|Fighter
|Fighter
|1
|1
|80 (100)
|100 (80)
| 60
| 60
|50 (70)
|70 (50)
|50 (50)
|50 (50)
|50 (50)
|50 (50)
Line 89: Line 89:
|Tank
|Tank
|1
|1
|80 (100)
|100 (80)
|40
|40
| 50 (65)
| 65 (50)
|50 (50)
|50 (50)
|50 (50)
|50 (50)
Line 104: Line 104:
|Healer
|Healer
|1
|1
| 50 (0)
| 0 (50)
| -1
| -1
|50 (50)
|50 (50)
Line 119: Line 119:
|Mage
|Mage
|3
|3
|50 (0)
|0 (50)
| -1
| -1
|50 (50)
|50 (50)
|50 (50)
|50 (50)
|50 (70)
|70 (50)
|60
|60
|50
|50
Line 134: Line 134:
|Hexer
|Hexer
|3
|3
|50 (0)
|0 (50)
| -1
| -1
|50 (50)
|50 (50)
|50 (50)
|50 (50)
|50 (60)
|60 (50)
|60
|60
|50
|50
Line 149: Line 149:
|Summoner
|Summoner
|1
|1
|50 (0)
|0 (50)
| -1
| -1
|50 (50)
|50 (50)
|50 (50)
|50 (50)
|50 (60)
|60 (50)
| 60
| 60
|75
|75
Line 164: Line 164:
|Predator
|Predator
|1
|1
|80 (50)
|50 (80)
|70
|70
| 50 (50)
| 50 (50)
Line 179: Line 179:
|Gunner
|Gunner
|2
|2
|20 (0)
|0 (20)
| -1
| -1
| 50 (50)
| 50 (50)
|50 (70)
|70 (50)
|50 (50)
|50 (50)
|60
|60
Line 194: Line 194:
|Warmage
|Warmage
|1
|1
|50 (0)
|0 (50)
|60
|60
|50 (50)
|50 (50)
|50 (50)
|50 (50)
|50 (70)
|70 (50)
|60
|60
|50
|50
Line 209: Line 209:
|Rogue
|Rogue
| 1
| 1
|80 (100)
|100 (80)
| -1
| -1
|50 (55)  
|55 (50)  
|50 (50)
|50 (50)
|50 (50)  
|50 (50)  
Line 224: Line 224:
| Paladin
| Paladin
| 1
| 1
|80 (50)
|50 (80)
|40  
|40  
|50 (55)  
|55 (50)  
|50 (40)
|40 (50)
|50 (50)  
|50 (50)  
| 60
| 60
Line 239: Line 239:


*'''Distance''' - preferred distance from the target. The character will try to maintain it, backing away from the target, if needed.
*'''Distance''' - preferred distance from the target. The character will try to maintain it, backing away from the target, if needed.
*'''Movement Chance''' - chance of moving towards or away from the target, to maintain the preferred '''Distance''', if needed. The value in parentheses is used when the player character is using said strategy.
*'''Movement Chance''' - chance of moving towards or away from the target, to maintain the preferred '''Distance''', if needed. The value in parentheses is used when NPCs are using said strategy.
*'''Taunt HP Threshold''' - the minimum health % above which the strategy uses the [[Elin:Abilities|'''Taunt''']] ability, if the character has it. -1 means never.
*'''Taunt HP Threshold''' - the minimum health % above which the strategy uses the [[Elin:Abilities|'''Taunt''']] ability, if the character has it. -1 means never.
*'''Melee''' - the priority of attacking with melee weapons.
*'''Melee''' - the priority of attacking with melee weapons.
Line 248: Line 248:
*'''Buff''' - the priority of using a buff spell.
*'''Buff''' - the priority of using a buff spell.
*'''Debuff''' - the priority of using a debuff spell.
*'''Debuff''' - the priority of using a debuff spell.
*'''Party Cast''' - whenever this strategy casts buffs and heals on the whole party. NPCs are unaffected by this and instead uses another criteria, for more information about this see [[Elin:DNA List|'''DNA List''']].
*'''Party Cast''' - whenever this strategy casts buffs and heals on the whole party. NPCs are unaffected by this and instead uses another criteria, for more information about this see '''[[Elin:DNA List#List of Abilities and Spells|DNA List]]'''.
*'''Party Cast Mod''' - the priority ''modifier'' for casting party wide buffs and heals. The base value is unique for each situation when the decision has to be made.<sup>[needs confirmation]</sup>
*'''Party Cast Mod''' - the priority ''modifier'' for casting party wide buffs and heals. The base value is unique for each situation when the decision has to be made.<sup>[needs confirmation]</sup>
*'''Player''' - is this strategy available for the player character.
*'''Player''' - is this strategy available for the player character.
'''Notes:'''<references />
'''Notes:'''<references />
1,721

edits